Intrest in a Team Game?

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Cap Mandrake
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RE: Intrest in a Team Game?

Post by Cap Mandrake »

2 ideas:

1) Write it up from the perspective of a comfort girl acquiring the information from "pillow talk" [:D]

or (the latter may be more acceptible)


2) Write it up as a Historian looking back retrospectively (i.e, ...something like...."by late Dember 1941, it soon became evident that Cap Mandrake's men would follow him anywhere, but only out of curiosity to see what might happen next".
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Tom Hunter
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RE: Intrest in a Team Game?

Post by Tom Hunter »

The other possibility is to post seperate AARs and actually put our internal communcation in them. I was toying with this idea but I am not sure its a good one. Any thoughts?

Tom
SoulBlazer
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RE: Intrest in a Team Game?

Post by SoulBlazer »

I'm rather busy and can't do the AAR myself but I can certinaly add to it if other people start it.

We have finished Dec 7 and are working on Dec 8. I just finished the orders for my area and sent the turn off to my two Japanese teammates.

I think the first day was pretty good, close to historical results, but things the Allies have to be happy about as well.

As far as confusion with the forces and people giving units two orders -- we've tried our hardest to make sure this does NOT happen in this game. That's why we defined very clear areas of the map in saying who belongs to what.

I've assigned a 'base city' in Japan to my two teammates (one for each) that I will send forces to. They know any units in their 'city' is theirs to use. If a TF or a unit in my area belongs to someone else, or SHOULD belong to someone else, I'll make sure to remind the player about that. I assume my teammates will do the same for each other.
The US Navy could probaly win a war without coffee, but would prefer not to try -- Samuel Morison
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Cap Mandrake
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RE: Intrest in a Team Game?

Post by Cap Mandrake »

ORIGINAL: Tom Hunter

The other possibility is to post seperate AARs and actually put our internal communcation in them. I was toying with this idea but I am not sure its a good one. Any thoughts?

Tom

Internal communication as a role-playing thing might be interesting....ie CIC giving orders..subordinates grousing..etc etc
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Tom Hunter
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RE: Intrest in a Team Game?

Post by Tom Hunter »

Bumping this to see if the original suspects are still interested when 1.5 arrives.

If not I am inviting all the Wargods who think China and India are easy to knock over to form a team [:D]
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Nomad
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RE: Intrest in a Team Game?

Post by Nomad »

Still want to, just waiting for the 1.5 patch. I will be more aggressive in the next game. [:D]
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Cap Mandrake
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RE: Intrest in a Team Game?

Post by Cap Mandrake »

I'm still in too. Nomad was that you charging the KB all over the place?
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scott64
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RE: Intrest in a Team Game?

Post by scott64 »

Im still here too [8D]
Lucky for you, tonight it's just me


Any ship can be a minesweeper..once !! :)

http://suspenseandmystery.blogspot.com/
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Tom Hunter
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Time to Die for the Emporer

Post by Tom Hunter »

Ok Japanese get your turn together and send it our way.

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Tom Hunter
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New Japanese Player Needed

Post by Tom Hunter »

One of the people who committed to play Japanese in this game read the Tom & Blackwatch AAR and bowed out of the game in PHEAR [;)] of my invasion of Malaya.

Is there a son of the Emporer who wants to join the Japanese for a 3x3 game?

speaking seriously this time one of the guys had to many commitments at work. We are hoping to do a turn a day, 3 people per side. Sign up here, please include an email address or send a private message to me or Soulblazer.



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Nomad
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RE: New Japanese Player Needed

Post by Nomad »

Or send an email to me kdamon(at)wyellowstone(dot)com

We could use a new CIC and production manager but if you want I will take that and you can oversee the Central and South Pacific and do the PI invasion. [:)]
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mike charley 7
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RE: Intrest in a Team Game?

Post by mike charley 7 »

This sounds familiar didnt we go thru this a couple of months ago ???

Thanks scott for taking the IJN again...
Not Without Your Wounded !
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Tom Hunter
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RE: Intrest in a Team Game?

Post by Tom Hunter »

Should we start a thread looking for a Japanese CiC for this game?

I don't want to sound arrogant but I learned a lot in my game with Blackwatch, it might be good for the Japanese to have an experienced person as well.
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String
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RE: Intrest in a Team Game?

Post by String »

ORIGINAL: Tom Hunter

Should we start a thread looking for a Japanese CiC for this game?

I don't want to sound arrogant but I learned a lot in my game with Blackwatch, it might be good for the Japanese to have an experienced person as well.


Are you looking for a person who actually plays the game or someone who has no access to the savegames and has to do decisions according to your reports? .. if the latter then it would be quite interesting and i'd like to apply for the position.
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Cap Mandrake
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CEO sought. Experience in war preferred

Post by Cap Mandrake »

Wanted: Seasoned, confident go-getter to lead a large organization hoping to expand into new market opportunities in SE Asia and the Pacific. You will lead a team of highly motivated individuals willing to do almost anything...no willing to do anything for the organization. At your disposal will be a large security detail, one with 18" guns (that is muzzle bore not barrel lenghth).

War crime insurance coverage and free medical care will be provided. Please send your resume to ...........
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Tom Hunter
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RE: CEO sought. Experience in war preferred

Post by Tom Hunter »

String that would be up to the Japanese players. I hope they consider your offer since I gather they have not got a lot of PBEM experience with the game.
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mike charley 7
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RE: Intrest in a Team Game?

Post by mike charley 7 »

ORIGINAL: SoulBlazer

I'm rather busy and can't do the AAR myself but I can certinaly add to it if other people start it.

We have finished Dec 7 and are working on Dec 8. I just finished the orders for my area and sent the turn off to my two Japanese teammates.

I think the first day was pretty good, close to historical results, but things the Allies have to be happy about as well.

As far as confusion with the forces and people giving units two orders -- we've tried our hardest to make sure this does NOT happen in this game. That's why we defined very clear areas of the map in saying who belongs to what.

I've assigned a 'base city' in Japan to my two teammates (one for each) that I will send forces to. They know any units in their 'city' is theirs to use. If a TF or a unit in my area belongs to someone else, or SHOULD belong to someone else, I'll make sure to remind the player about that. I assume my teammates will do the same for each other.
Not Without Your Wounded !
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