Check out this picture when Germany attacked me during winter likely with suprise attack bonus. Sorry its blurry but the forum won't allow propersized screenshots to be attached.
He attacked with 11 tanks & some planes vs my 35 ground units in winter and only 1 of his tanks was damaged [8|]
In the beginning German subs and navy ruled the sea and wiped out everything afloat with evasions staying ahead of my ASW (now sub 4 vs ASW 3). His tac bombers were up to 7 evasion for bombing england which got Sealion done pretty much for free. Japan attacked Russia with a big stack of artillery and planes but he spent all the Japanese tech on subs as well so the ground saw even losses. Now he's attacked Russia with Germany as per above and its obvious I cannot hurt his tanks and they'll just drive around wherever they want to until I quit.
I was aware he was putting everything into evasion techs from early game but Russian tech is just way too slow going to keep up with that. I put tanks up 1 attack, infantry 1 evasion, AA up to 7 attack to hopefully hit his planes, and artillery is being worked on. I can see that Russia needs to put almost all its points onto tank attack tech and nothing else if it wants to have a chance. Infantry tech is too costly to effectively improve by 1943.
For me, the strategy part of wargaming is what I find interesting. I know the masses want their tech and Matrix must follow the trend to stay popular but unfortunately this evasion exploit really kills the enjoyment value of the game for me. Just cause I didn't go all out on a one tech to counter his going all out on one tech and now I must quit a game without even fighting the war. Sure tech races were a big part of the war but I think numbers and location were even bigger factors.
Its all about 'he who has the highest evasion wins'.
The reason I bought this game is cause I thought it was different from other games in that it was a true strategy game which is a rare thing to find. I like Matrix games especially Korsun Pocket and will next buy Battles in Normandy so I wanna support them. Unfortunately I am really not happy about this game which is so easily exploited. The difference one extra point on evasion adds to a unit's defense is too big I reckon.
Another exploit he used was with naval attacks in the UK area, Gibraltar area, Mediterranean and yet again with the ships around the Phillipines was to first sink the transports leading up to the ships and then attack the ships with uber-evading subs and airplanes. The problem for me was when my turn came the surviving ships were immobile due to no supply and I had to leave them there to be finished off the next turn. He repeated this exploit to destroy ships for free in all those areas, literly he took zero losses in all those attacks. In reality, ships could sail out and back again without the constant need for replenishment transports onroute as far as I know. I could be wrong cause I'm no logistical expert to be sure.
One last very small unhappy factor is the timing of the German Barbarossa attack on Russia. I've only played 2 games by email and both axis players attacked me (Russia) in winter with a suprise attack on my bigges formation which is very weird. The logic is to both prevent a Russian counterattack due to the winter penalty (plus outrageous German tank evasions) as well as avoid the 2nd winter for a nice long year which finally has a penalty for the Germans. Weren't the Russians the real ones with the winter advantage? Ya ya, I should put my units further back to avoid the surprise bonus he gets but this was my first time to play Russia and he intends attack with Japan same time as Germany next time to keep Russia frozen so I really am not interested in that evasion rubbish again.
Sorry to sound like a big mean ogre with all this mishmash. Just hoping some others might agree and request a change added in a patch. Then again I might be alone with my opinion. I don't know. Also the tech system looks like it may be difficult to alter and people might like it the way it is. I better stop talking.
