Looking for the best WiR player for a PBEM.
Looking for the best WiR player for a PBEM.
I know there are very good players out there. And I know some names <img src="wink.gif" border="0"> Sure would be a exciting contest. I will play with any house rule (no mules, no finn attacks...) no problem for that.
The main objective is to play for fun...and win of course <img src="smile.gif" border="0">
I will wait patienly my hangman...
The main objective is to play for fun...and win of course <img src="smile.gif" border="0">
I will wait patienly my hangman...

SSG Korsun Pocket Decisive Battles Beta Tester
GG´s War in the East Alpha Tester
well well , no mules or finns, air supply or cheating then ?
a tall order!
how about no cheating just honest playing and no peeking at the other players moves .
rules
1 no mules
2 air supply only if out of supply
3 no peeking at moves ( daguerre)
4 panzer corps to conatin panzer division
5 play the game as it was meant to be
interested , i prefer the germans .
let me know.
a tall order!
how about no cheating just honest playing and no peeking at the other players moves .
rules
1 no mules
2 air supply only if out of supply
3 no peeking at moves ( daguerre)
4 panzer corps to conatin panzer division
5 play the game as it was meant to be
interested , i prefer the germans .
let me know.
Originally posted by loveman:
well well , no mules or finns, air supply or cheating then ?
a tall order!
how about no cheating just honest playing and no peeking at the other players moves .
rules
1 no mules
2 air supply only if out of supply
3 no peeking at moves ( daguerre)
4 panzer corps to conatin panzer division
5 play the game as it was meant to be
interested , i prefer the germans .
let me know.
Willie, I read the word "cheat" 2 times in your post. Ihave played games with you. Is for me?
The rule 3 and other Daguerre discoveries are news for me.
Rule 5 is oK for me but always is interesting if no cheating.
Just you surprise me. Send your turn.

SSG Korsun Pocket Decisive Battles Beta Tester
GG´s War in the East Alpha Tester
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Yogi Yohan
- Posts: 409
- Joined: Fri Jul 28, 2000 8:00 am
- Location: Uppsala, Sweden
- Contact:
Bueno, estoy jugando una partida contra Harry como Ruso, utilizando mi mapa y mis aviones, pero harian falta mas pruebas para ver que tal funcionan. No me importaria jugar una partida paralela como alemán.Originally posted by Josan:
So loveman is the only one?
Las principales differencias en el mapa son un ferrocarril al norte del Ladoga y otro sobre el estrecho de Kerch. No hay ninguna conexion en Pripiat. Los aviones, bueno, hay muchisimos cambios.
Te intresa? Quieres ver el OOB primero o te mando el primer turno tambien?
Reglas caseras:
*Finlandia limitada (en mi mapa pueden llegar al Svir) hasta la caida de Leningrado.
*Nada de mulas.
*Por lo menos una division de tipo apropiado en cada Cuerpo/Ejercito.
*Frentes Sovieticos en y adyacentes a Kazan no pueden lanzar ataques aereos ni ser atacados antes de la caida de Gorki. (Mas alla de los Urales)
*Unidades sin abastecimiento (supply level 0) solo pueden mover hacia territorio propio si reciben abastecimiento aereo.
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MagnusOlsson
- Posts: 158
- Joined: Wed May 09, 2001 8:00 am
- Location: SWEDEN
Ostras que sorpresa!! hablas castellano y muy bien!!! Que calladito te lo tenias, eh?Originally posted by Yogi Yohan:
Bueno, estoy jugando una partida contra Harry como Ruso, utilizando mi mapa y mis aviones, pero harian falta mas pruebas para ver que tal funcionan. No me importaria jugar una partida paralela como alemán.
Las principales differencias en el mapa son un ferrocarril al norte del Ladoga y otro sobre el estrecho de Kerch. No hay ninguna conexion en Pripiat. Los aviones, bueno, hay muchisimos cambios.
Te intresa? Quieres ver el OOB primero o te mando el primer turno tambien?
Reglas caseras:
*Finlandia limitada (en mi mapa pueden llegar al Svir) hasta la caida de Leningrado.
*Nada de mulas.
*Por lo menos una division de tipo apropiado en cada Cuerpo/Ejercito.
*Frentes Sovieticos en y adyacentes a Kazan no pueden lanzar ataques aereos ni ser atacados antes de la caida de Gorki. (Mas alla de los Urales)
*Unidades sin abastecimiento (supply level 0) solo pueden mover hacia territorio propio si reciben abastecimiento aereo.
Jugue hace tiempo con tu mapa pero ahora no lo tengo enviamelo o dime como conseguirlo, no se todavia por que no lo han añadido al juego.
Mandame el turno y el OOB, y si hay algun cambio importante dimelo.
Respecto a las reglas caseras estoy de acuerdo. Por cierto que crees que debemos hacer sobre el tema de los ataques aereos desde diferentes Hqs? Creo que es el nuevo debate.

SSG Korsun Pocket Decisive Battles Beta Tester
GG´s War in the East Alpha Tester
Yes you are right I remember. I dont know if people are interested but I think would be very exciting to make a tournament.Originally posted by MagnusOlsson:
A long time ago in a galaxy far far away there was talk about a WiR tournament. What happened?
/MO
With you we have 2 votes <img src="wink.gif" border="0">

SSG Korsun Pocket Decisive Battles Beta Tester
GG´s War in the East Alpha Tester
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CRAZY_HORSE007
- Posts: 94
- Joined: Sat Jul 14, 2001 8:00 am
- Location: Belgium - Zaventem
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MagnusOlsson
- Posts: 158
- Joined: Wed May 09, 2001 8:00 am
- Location: SWEDEN
I haven't the faintest. Since we all are full of opinions, we'll probably never stop arguing about rules, approach, choice of side to play etc etc. But it can be good fun trying to set it upOriginally posted by varjager:
Well i will vote for it to.
That would be a pretty amazing thing! Tournament play in wir.How should it be done? The hole campaign game or just a scenario?
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Yogi Yohan
- Posts: 409
- Joined: Fri Jul 28, 2000 8:00 am
- Location: Uppsala, Sweden
- Contact:
Since we will never agree on everything, better let someone who does not want to participate in the tournament decide everything (house rules, tournament system etc) and then the others of can participate or not. That same person could also be the arbiter of any disputes. Any voulunteers?Originally posted by MagnusOlsson:
I haven't the faintest. Since we all are full of opinions, we'll probably never stop arguing about rules, approach, choice of side to play etc etc. But it can be good fun trying to set it up.
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Lokioftheaesir
- Posts: 548
- Joined: Mon Mar 26, 2001 10:00 am
- Location: Oz
- Contact:
Possible Tournament Proceedure
Find a set No of players who wish to compete
That number must be either 4,8,16 or 32.
(lets assume 16)
Random selection Starts 8 initial games that lead to 4 semi's then 2 finals and at the end the Grand Face off.
For a total of 4 sets of games.
The game played would be '41 campaign to end on last turn of 1941.
Scoring would be by cities captured and would have to be worked out. And also casualties.
The points for cities would need to have some depth ie Mscw 3, Lngrd 2, Khakov 1, Rstv 2
Vrnehz 2 Tivkn 1 Smlsk 1 Sevspl 1 exct exct.
As the Sovs are getting a chance for blizzard reversal of fortunes.
Losses would be proportinal ie: 1Pt per 10K squads , 2K Tanks and 5K Air regarding Sov losses and 1Pt
per 2.5K squads .5K tanks and 1K air regarding axis losses .
All house rule apply and must be locked before the whole thing starts.
Its about 25 turns to the end of 41 so i think 2 months per round is fair( 1 turn every 2 days or so to allow for unfortunate events that hold up a game)
All above numbers are ball park stuff.
Also you need a moderator to run the whole thing.
8 or 16 competitors seems the only two viable options.
Before the whole thing started EVERYONE must be satisfied that the scenerio is balanced. This is done with the points allocated to cities and losses, not harsher or softer house rules.
What side you will get in each game is totally random. (heads or tails) Unless both players stipulate a side and there is no conflict
(not so sure on this point)
Another option is if say 8 of the 16 think they are 'the right stuff' and 8 are not so confident.
In this case there could be two parralel tourny's labled A and B with 4 initial/2 semi and 1 face off in each. The benifit of this is one less round to complete the entire process.
Actually 8 players competing all up is probably more reasonable ( are there 16 of you out there who would play??)
Nick
[ November 20, 2001: Message edited by: Lokioftheaesir ]</p>
Find a set No of players who wish to compete
That number must be either 4,8,16 or 32.
(lets assume 16)
Random selection Starts 8 initial games that lead to 4 semi's then 2 finals and at the end the Grand Face off.
For a total of 4 sets of games.
The game played would be '41 campaign to end on last turn of 1941.
Scoring would be by cities captured and would have to be worked out. And also casualties.
The points for cities would need to have some depth ie Mscw 3, Lngrd 2, Khakov 1, Rstv 2
Vrnehz 2 Tivkn 1 Smlsk 1 Sevspl 1 exct exct.
As the Sovs are getting a chance for blizzard reversal of fortunes.
Losses would be proportinal ie: 1Pt per 10K squads , 2K Tanks and 5K Air regarding Sov losses and 1Pt
per 2.5K squads .5K tanks and 1K air regarding axis losses .
All house rule apply and must be locked before the whole thing starts.
Its about 25 turns to the end of 41 so i think 2 months per round is fair( 1 turn every 2 days or so to allow for unfortunate events that hold up a game)
All above numbers are ball park stuff.
Also you need a moderator to run the whole thing.
8 or 16 competitors seems the only two viable options.
Before the whole thing started EVERYONE must be satisfied that the scenerio is balanced. This is done with the points allocated to cities and losses, not harsher or softer house rules.
What side you will get in each game is totally random. (heads or tails) Unless both players stipulate a side and there is no conflict
(not so sure on this point)
Another option is if say 8 of the 16 think they are 'the right stuff' and 8 are not so confident.
In this case there could be two parralel tourny's labled A and B with 4 initial/2 semi and 1 face off in each. The benifit of this is one less round to complete the entire process.
Actually 8 players competing all up is probably more reasonable ( are there 16 of you out there who would play??)
Nick
[ November 20, 2001: Message edited by: Lokioftheaesir ]</p>
Gentile or Jew
O you who turn the wheel and look to windward,
Consider Phlebas, who was once handsome and tall as you.
O you who turn the wheel and look to windward,
Consider Phlebas, who was once handsome and tall as you.

