Soviet mech-armies

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Kuniworth
Posts: 242
Joined: Sun Apr 29, 2001 8:00 am
Location: Umeå, Sweden

Soviet mech-armies

Post by Kuniworth »

Is there anyway you can stop the conversion of mech-armies to infantry in june 41? Do you have to use wir-hack or something? By tje way how does this things work?
"Those men on white horses are terrifying...but we´ll match´em with our lancers!"

Napoleon 1815
Ed Cogburn
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Post by Ed Cogburn »

Originally posted by Kuniworth:
Is there anyway you can stop the conversion of mech-armies to infantry in june 41? Do you have to use wir-hack or something? By tje way how does this things work?

I don't know of any way. Modifying the program to stop this would be very difficult.

[ December 16, 2001: Message edited by: Ed Cogburn ]</p>
Kuniworth
Posts: 242
Joined: Sun Apr 29, 2001 8:00 am
Location: Umeå, Sweden

Post by Kuniworth »

The only thing to stop the convertion on turn 3 seems to edit the scenario changing some mech armies to "mobile tank groups". That way the russian will have some panzer-korps.
"Those men on white horses are terrifying...but we´ll match´em with our lancers!"

Napoleon 1815
moi
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Post by moi »

Run editwir
L
X
FileName with saved game
K
S and number from 100 to 199
C
Type of formation 12 (TankArmy) or 13(Tank Corps). This changes will be permanent and program do not cancel it

Regards,
moi
Ed Cogburn
Posts: 1641
Joined: Mon Jul 24, 2000 8:00 am
Location: Greeneville, Tennessee - GO VOLS!
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Post by Ed Cogburn »

Originally posted by Kuniworth:
The only thing to stop the convertion on turn 3 seems to edit the scenario changing some mech armies to "mobile tank groups". That way the russian will have some panzer-korps.

Yes, you can edit the scenario and turn them into something else so they won't be converted. I thought you were asking how to prevent the conversion while keeping them as mech armies.
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