Non-scenario specific house rules

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Halsey
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RE: Non-scenario specific house rules

Post by Halsey »

Added one more to reflect players opinions about the over generous TF bombardment mission.

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tsimmonds
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RE: Non-scenario specific house rules

Post by tsimmonds »

....or sinks the other guy's[;)]
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Mike Scholl
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RE: Non-scenario specific house rules

Post by Mike Scholl »

ORIGINAL: irrelevant

Yabbut. That only works if you're gaming with someone who's reasonable[:'(][;)]

WHY would you want to play a 1600 turn game against someone who's not reasonable?
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tsimmonds
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RE: Non-scenario specific house rules

Post by tsimmonds »

ORIGINAL: Mike Scholl

ORIGINAL: irrelevant

Yabbut. That only works if you're gaming with someone who's reasonable[:'(][;)]

WHY would you want to play a 1600 turn game against someone who's not reasonable?

It's a, I say, it's a joke, son. I was giving Halsey, my eminently reasonable opponent, a hard time. See the smilies?[;)]
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Ron Saueracker
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RE: Non-scenario specific house rules

Post by Ron Saueracker »

ORIGINAL: irrelevant

ORIGINAL: Mike Scholl

ORIGINAL: irrelevant

Yabbut. That only works if you're gaming with someone who's reasonable[:'(][;)]

WHY would you want to play a 1600 turn game against someone who's not reasonable?

It's a, I say, it's a joke, son. I was giving Halsey, my eminently reasonable opponent, a hard time. See the smilies?[;)]

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Halsey
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RE: Non-scenario specific house rules

Post by Halsey »

I've known Irrelevant for 40 years. He can't help himself! [:D]

Yeah, I did pull back that Chinese Corps at Homan that morphed itself into an Army! [:D]

Is what I don't understand about Irrelevant is this. Why do you keep coming back time and time again for all those thrashings! [;)] East Front anyone?[:D] A glutton for punishment, you are!
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tsimmonds
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RE: Non-scenario specific house rules

Post by tsimmonds »

Why do you keep coming back time and time again for all those thrashings! East Front anyone? A glutton for punishment, you are!
I liked driving the pretty green tanks around. The gray ones kept blowing them up though.
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tsimmonds
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RE: Non-scenario specific house rules

Post by tsimmonds »

This would put a stop to the gamey rush-in-at-night-to-bombard-the-airbase-to-kill-the-planes type attacks:

No bombardments allowed without a friendly LCU in the hex.

This could possibly be draconian in the sense that it prevents some legitimate bombardment activity (pre-invasion bombardment), but now I'm not so sure that such bombardments are much good in the game in any case. Their effect seems to be concentrated among airbase support units. Disabling support squads is always good, but it is hardly the result being sought by the bombardier.
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Halsey
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RE: Non-scenario specific house rules

Post by Halsey »

That kinda makes sense.

After the IJA withdrew from Lunga, how many Tokyo Express bombardments went in?
How many freewheeling bombardments happened?

The only real way to hit LCU combat troops is with airpower. Your right, naval bombardments attack support/engs. So against LCU's defending from an invasion they have limited success.
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tsimmonds
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RE: Non-scenario specific house rules

Post by tsimmonds »

Should also allow bombardment to support a landing that starts in the same turn as the bombardment.
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Halsey
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RE: Non-scenario specific house rules

Post by Halsey »

Definitely![;)]
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tsimmonds
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RE: Non-scenario specific house rules

Post by tsimmonds »

ttt for TheElf[;)]
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Halsey
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RE: Non-scenario specific house rules

Post by Halsey »

bump for the new guys![;)]
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RE: Non-scenario specific house rules

Post by Knavey »

I just did a search for this one, and could not find it. Search engine was borking out on me...hence the other post.
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Halsey
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RE: Non-scenario specific house rules

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No problemo![;)]

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tsimmonds
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RE: Non-scenario specific house rules

Post by tsimmonds »

bump for elxaime

Halsey: you should add the one about no bombardments without friendly LCUs in the hex to the top post. I forgot all about it.
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Halsey
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RE: Non-scenario specific house rules

Post by Halsey »

Too late!

That rule has already been violated.
Now you must pay.[:D]
And pay.
And pay.[;)]
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jwilkerson
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RE: Non-scenario specific house rules

Post by jwilkerson »

Do the friendly LCUs "in the hex" have to be unloaded ? Or can they just be aboard a ship in the hex ?
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Halsey
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RE: Non-scenario specific house rules

Post by Halsey »

LCU's must be on the ground. This would simulate a support mission instead of a naval strategic attack.

So, the same turn as an invasion a bombardment can happen. Then can continue to happen.
I imagine some kind of agreement could be reached on pre invasion sites.
Allowing up to a week for preparation. That is, if you want to telegraph your intent.[;)]

Airstrikes are not restricted.
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jwilkerson
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RE: Non-scenario specific house rules

Post by jwilkerson »

ORIGINAL: Halsey

LCU's must be on the ground. This would simulate a support mission instead of a naval strategic attack.

So, the same turn as an invasion a bombardment can happen. Then can continue to happen.
I imagine some kind of agreement could be reached on pre invasion sites.
Allowing up to a week for preparation. That is, if you want to telegraph your intent.[;)]

Airstrikes are not restricted.

IRW more like a day or two at most for the ones I can recall ( like Siapan ).

Edit: Found a 13 day pre-bombardment by USN prior to Guam landing ... longest lead time found so far ...

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