Major AI Hindrance for CHS???

Please post here for questions and discussion about scenario design and the game editor for WITP.

Moderators: wdolson, Don Bowen, mogami

Post Reply
User avatar
Tanaka
Posts: 5317
Joined: Tue Apr 08, 2003 3:42 am
Location: USA
Contact:

Major AI Hindrance for CHS???

Post by Tanaka »

Ive noticed in my CHS 1.5 AI vs AI game that the Computer runs completely out of Nakajima engines. But it produces plenty of everything else. Even the engines that arent used at all...The AI does not need to be producing Ishikawajima engines!!! Thus it cant produce certain planes... Is there something wrong here??? Can this be fixed??? Anyone else notice this???

Fixing this would tremendously help the Japanese AI!!!

Image
Attachments
Clipboard01.jpg
Clipboard01.jpg (85.87 KiB) Viewed 72 times
Image

Check out my mod for Strategic Command American Civil War!

https://forums.matrixgames.com/viewtopic.php?t=413785
User avatar
Lemurs!
Posts: 788
Joined: Tue Jun 01, 2004 7:27 pm

RE: Major AI Hindrance for CHS???

Post by Lemurs! »

Try the newest CHS... we fixed that little problem.

Mike
Image
User avatar
Tanaka
Posts: 5317
Joined: Tue Apr 08, 2003 3:42 am
Location: USA
Contact:

RE: Major AI Hindrance for CHS???

Post by Tanaka »

ORIGINAL: Lemurs!

Try the newest CHS... we fixed that little problem.

Mike

i am using the newest CHS. the one put out at Spooky's after 1.5....
Image

Check out my mod for Strategic Command American Civil War!

https://forums.matrixgames.com/viewtopic.php?t=413785
User avatar
Lemurs!
Posts: 788
Joined: Tue Jun 01, 2004 7:27 pm

RE: Major AI Hindrance for CHS???

Post by Lemurs! »

Well, it may not be on Spookys yet. [:)]

We are constantly changing things and upgrading but Don only bugs Spooky every few weeks. Sorry about that.

The initial task forces compositions, and aircraft ranges are being redone as well.

Sorry,
Mike
Image
User avatar
Tanaka
Posts: 5317
Joined: Tue Apr 08, 2003 3:42 am
Location: USA
Contact:

RE: Major AI Hindrance for CHS???

Post by Tanaka »

ORIGINAL: Lemurs!

Well, it may not be on Spookys yet. [:)]

We are constantly changing things and upgrading but Don only bugs Spooky every few weeks. Sorry about that.

The initial task forces compositions, and aircraft ranges are being redone as well.

Sorry,
Mike

ok so when might the next version be up at Spooky's??? [:)]
Image

Check out my mod for Strategic Command American Civil War!

https://forums.matrixgames.com/viewtopic.php?t=413785
User avatar
Lemurs!
Posts: 788
Joined: Tue Jun 01, 2004 7:27 pm

RE: Major AI Hindrance for CHS???

Post by Lemurs! »

I do not think we are going to have a new version out anytime soon, as Andrew is a bit dirtier and smellier and sleepier than usual and Don is just plain burntout.

If you want i can send you the working version which is essentially the same with engine factories fixed, starting convoys partially fixed and aircraft ranges fixed a bit more.

Mike
Image
User avatar
Tanaka
Posts: 5317
Joined: Tue Apr 08, 2003 3:42 am
Location: USA
Contact:

RE: Major AI Hindrance for CHS???

Post by Tanaka »

ORIGINAL: Lemurs!

I do not think we are going to have a new version out anytime soon, as Andrew is a bit dirtier and smellier and sleepier than usual and Don is just plain burntout.

If you want i can send you the working version which is essentially the same with engine factories fixed, starting convoys partially fixed and aircraft ranges fixed a bit more.

Mike

Lemurs - i would love to get this thanks!

please send to risingsun.jintsu@gmail.com
Image

Check out my mod for Strategic Command American Civil War!

https://forums.matrixgames.com/viewtopic.php?t=413785
Post Reply

Return to “Scenario Design”