cHINA CAPTURE?

Gary Grigsby's World At War gives you the chance to really run a world war. History is yours to write and things may turn out differently. The Western Allies may be conquered by Germany, or Japan may defeat China. With you at the controls, leading the fates of nations and alliances. Take command in this dynamic turn-based game and test strategies that long-past generals and world leaders could only dream of. Now anything is possible in this new strategic offering from Matrix Games and 2 by 3 Games.

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Traveler
Posts: 115
Joined: Wed Mar 30, 2005 11:47 pm

cHINA CAPTURE?

Post by Traveler »

When playing PLAYER_CHI in the 1943 senario I tried taking PLAYER_JAP held Mandalay. After my galent comrads crushed the imperialis pigs, the infantry units got bounced back to their start area and Mandalay reverted to the PLAYER_UN green!

Why didn't China get to keep it?
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tacticon
Posts: 83
Joined: Wed Jul 17, 2002 11:29 pm
Location: Arizona
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RE: cHINA CAPTURE?

Post by tacticon »

Mandalay starts the game as WAllies territory. No power can occupy starting territory of an allied power.
Tacticon

What if there were no hypothetical situations?
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a511
Posts: 518
Joined: Thu May 19, 2005 9:39 am
Location: Hong Kong

RE: cHINA CAPTURE?

Post by a511 »

based on my understanding from the patch v1.033 readme, u can now occupy Mandalay if u want after installing the patch.[:D] correct me if otherwise.

AN
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