I decided to try the demo anyway because i wanted to play it right away, the demo (v. 3.9.4) rocked, except that after training missions when i got to the point i could do ground missions i got severe slowdowns after a few ground missions and all text in hud was obstructed by solid color boxes in place of the texts when i changed the hud color, the screen updated about 1 time per 3-5 seconds [:P] Nothing helped, restarts or lowering the details to minimum. But anyway i decided to buy the game, i assumed that it probably has been fixed unless it was because of my computer, or if not, i couldn't miss this awesome game [:)]
The bug hasn't appeared in full version (v. 4.5.0) by now, i've gone beyond the point where it occurred in demo. But i do now have a small mouse glitch, if i set the game to same resolution as my windows is in, for example 1024x768x32, so that the game doesn't change resolution on start, i cannot move the mouse cursor to bottom edge or right edge of screen, it stops about 1-2 centimeters from bottom and about 1 from right edge of screen, however if the game changes resolution on start or if i change it after the game has started, i can move the cursor anywhere. Just a small thing, but i thought i'd tell about this along with all this other babble [:D]
Oh yeah, and 1 more thing, i'm wondering why the ship still uses fuel after i have put the throttle to 0% ? Making power for electrical equipment perhaps? But a battery would sound a better idea for that purpose.
Has anyone else had these problems?
System:
Hardware:
amd athlon 1.4 ghz
512 mb ddr 266mhz
geforce 3 ti 200
Software:
win98se
starshatter v. 4.5.0 and demo 3.9.4
forceware 56.64 (yeah, it's old, but so is my geforce [:D], and newer ones like seventies don't give any performance increase, actually they just slow things down on my computer. And system shock 2 doesn't run with any newer forceware [;)] I'll update when it comes necessary for problem solving, but im not playing the demo anymore [:)])
Great game, keep working on it.
