Fleets and supply

Gary Grigsby's World At War gives you the chance to really run a world war. History is yours to write and things may turn out differently. The Western Allies may be conquered by Germany, or Japan may defeat China. With you at the controls, leading the fates of nations and alliances. Take command in this dynamic turn-based game and test strategies that long-past generals and world leaders could only dream of. Now anything is possible in this new strategic offering from Matrix Games and 2 by 3 Games.

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woody75
Posts: 5
Joined: Fri May 20, 2005 1:22 pm

Fleets and supply

Post by woody75 »

Ok using advanced supply rules am i right in thinking that a defending fleet will only draw the 1 supply point needed to defend itself with when attacked from transport ships in the same sea region that are already carrying supplies?

I thought that a fleet would draw the supply point from an adjacent land region, but when ive played this doesnt seem to be the case
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MButtazoni
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RE: Fleets and supply

Post by MButtazoni »

It should be able to draw supply from adjacent land regions for defensive purposes. if this is not the case we should check into it.
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MarcelJV
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RE: Fleets and supply

Post by MarcelJV »

This is how it works for me.[:D] From an adjacent land area/ or from transports in the same zone as the fleet.
woody75
Posts: 5
Joined: Fri May 20, 2005 1:22 pm

RE: Fleets and supply

Post by woody75 »

This is why i started putting transport ships in with my fleets because i seemed to be getting ridiculously low Defence Factors on my defending shipping playing WA. I have only just started playing the game so hopefully it may just be that i missed something important (like my fleets having access to the supplies in the first place [:)] )

Thanks for clarifying the rule anyway

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