Graphics questions

Please post here for questions and discussion about scenario design and general game modding. The graphics and scenarios are easily modifiable. Discuss your experiements in this area and get tips and advice!

Moderators: Joel Billings, JanSorensen

Post Reply
User avatar
Andrew Brown
Posts: 4083
Joined: Tue Sep 05, 2000 8:00 am
Location: Hex 82,170
Contact:

Graphics questions

Post by Andrew Brown »

I am hoping that someone may be able to help with a couple of questions regarding the graphics in GGWaW:
  • For ship icons, a round symbol is drawn behind the ship, showing the "player" which owns that ship. Is it possible to modify the graphics so that these symbols are not visible?
  • Is it possible, through modding the game files, to have separate graphics for units that are Italian or French in nationality (I am not even sure if units from these countries are even considered separate - this question assumes that they are)?

Thanks
Information about my WitP map, and CHS, can be found on my WitP website

Image
User avatar
5cats
Posts: 291
Joined: Thu Apr 14, 2005 7:17 am

RE: Graphics questions

Post by 5cats »

My understanding is that French and Italian units are only considered 'seperate' when they surrender :P Otherwise just the same as their German or WA counterparts.
No Will but Thy Will
No Law but the Laws You make
User avatar
Andrew Brown
Posts: 4083
Joined: Tue Sep 05, 2000 8:00 am
Location: Hex 82,170
Contact:

RE: Graphics questions

Post by Andrew Brown »

ORIGINAL: 5cats

My understanding is that French and Italian units are only considered 'seperate' when they surrender :P Otherwise just the same as their German or WA counterparts.

It looks that way to me as well, but I was hoping to find out whether the graphics can be modded for them separately. I can see that there is some information about nationality in the graphics data files, but I am not sure if there is enough flexibility to make the Italians and the French use different unit graphics in the same way the British/Commonwealth do.

Is anyone able to help with the two questions in my first post?

Information about my WitP map, and CHS, can be found on my WitP website

Image
User avatar
Joel Billings
Posts: 33613
Joined: Wed Sep 20, 2000 8:00 am
Location: Santa Rosa, CA
Contact:

RE: Graphics questions

Post by Joel Billings »

ORIGINAL: Andrew Brown

I am hoping that someone may be able to help with a couple of questions regarding the graphics in GGWaW:
  • For ship icons, a round symbol is drawn behind the ship, showing the "player" which owns that ship. Is it possible to modify the graphics so that these symbols are not visible?
  • Is it possible, through modding the game files, to have separate graphics for units that are Italian or French in nationality (I am not even sure if units from these countries are even considered separate - this question assumes that they are)?

Thanks

Those units with the round symbol in the background are found in the country folders inside the dat/art/gui folder. You could replace these with similar files that do not have the round backgrounds. I'm not an artist, but I'd assume you could somehow use the files that have the units without a background and use a variation of these for the pop-up window.

Each World Power has only 1 set of symbols. The UK/US split was an exception which I am pretty sure cannot be repeated easily with the French or Italians.
All understanding comes after the fact.
-- Soren Kierkegaard
User avatar
Andrew Brown
Posts: 4083
Joined: Tue Sep 05, 2000 8:00 am
Location: Hex 82,170
Contact:

RE: Graphics questions

Post by Andrew Brown »

Thanks for the reply, Joel. Just a follow-up if I may...
ORIGINAL: Joel Billings
Those units with the round symbol in the background are found in the country folders inside the dat/art/gui folder. You could replace these with similar files that do not have the round backgrounds. I'm not an artist, but I'd assume you could somehow use the files that have the units without a background and use a variation of these for the pop-up window.

Sorry, I was not specific enough in my original post. I was asking about the round player symbols that appear behind the naval units on the game map itself. I still haven't found them, but it is not a big deal. I was just curious about them, as I would like to remove them for a graphics mod I am working on.
Each World Power has only 1 set of symbols. The UK/US split was an exception which I am pretty sure cannot be repeated easily with the French or Italians.

I am guessing that the main reason why such a split would be difficult is because of the additional artwork that would be required. I was not asking for that though - I realise that making additional art would be very time consuming and is not likely to happen. I am hoping that it would not be too difficult, however, to extend the ability to specify separate art for other nations in the same way as for the UK/Canada/Commonwealth. Since the code for the UK/Canada/Commonwealth split is already present, maybe it is not too hard to make it a general function. There is no need to add extra art - that can be left to the modders. Without modding, the same art would continue to be used by the same nations.

Of course this is nothing more than a request for a code change simply to help modders, rather than addressing a problem with the game, or an enhancement, so I am under no illusions as to how likely such as change is, regardless of how much or how little work is involved. Still - there is no harm in making the request, I hope.

Information about my WitP map, and CHS, can be found on my WitP website

Image
User avatar
Lebatron
Posts: 1662
Joined: Mon May 30, 2005 4:27 pm
Location: Upper Michigan

RE: Graphics questions

Post by Lebatron »

To get rid of the chip behind the ships you should have read the post on zoom changes. It was there that I learned about it. Just change chip scale to a really low number to make it disapear off the map. Look for the art.txt file.
Jesse LeBreton, AKA Lebatron
Development team- GG's WAW A World Divided
User avatar
Joel Billings
Posts: 33613
Joined: Wed Sep 20, 2000 8:00 am
Location: Santa Rosa, CA
Contact:

RE: Graphics questions

Post by Joel Billings »

The "chips" are found in the main art directory (German chip.tga, etc.).
All understanding comes after the fact.
-- Soren Kierkegaard
User avatar
Andrew Brown
Posts: 4083
Joined: Tue Sep 05, 2000 8:00 am
Location: Hex 82,170
Contact:

RE: Graphics questions

Post by Andrew Brown »

ORIGINAL: Joel Billings

The "chips" are found in the main art directory (German chip.tga, etc.).

So they are. I missed them somehow. Thanks Joel.

Information about my WitP map, and CHS, can be found on my WitP website

Image
Post Reply

Return to “Mods and Scenarios”