Underground Cities

The Starships Unlimited v3 is a fun, addictive and elegant 4X space strategy game.
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nafari
Posts: 8
Joined: Mon Jan 07, 2002 10:00 am
Location: California

Underground Cities

Post by nafari »

Hi!
I've played the game a couple of times already, and it pretty much runs very smoothly and very nice...like it a lot...however, in all the times I've played the game I have yet to build any underground cities. I always research it, but I'm never able to build it. It doesn't even appear as a grayed out option on the Worlds Build Menu. Anyone mind telling me what I'm doing wrong?

Nafari <img src="confused.gif" border="0"> <img src="confused.gif" border="0"> <img src="confused.gif" border="0">
JJR Forever!
Andrew Ewanchyna
Posts: 228
Joined: Fri Aug 24, 2001 8:00 am

Post by Andrew Ewanchyna »

You have to *build* Protected Cities, then Domed Cities and finally Underground Cities. You can't skip any.
Developer of Starships Unlimited
nafari
Posts: 8
Joined: Mon Jan 07, 2002 10:00 am
Location: California

Post by nafari »

Originally posted by Andrew Ewanchyna:
You have to *build* Protected Cities, then Domed Cities and finally Underground Cities. You can't skip any.
Obviously, if this problem was that simple to solve...i wouldn't even have bothered to post anything...but that is the problem...After i build domed cities, no option for building underground cities ever shows up in the build menu....i've tried clearing all the slots on a world and waiting till i have a lot of money....but even then, i am still unable to build underground cities...and like i said before, theres not even a grayed out entry in the build menu...so, anybody wanna tell me wassup?
JJR Forever!
Andrew Ewanchyna
Posts: 228
Joined: Fri Aug 24, 2001 8:00 am

Post by Andrew Ewanchyna »

Well, then, without risk of telling you anymore obvious things. You can always send me a saved game where this is happening and I can check it out. Maybe you found a bug?

Saved games are in the Starships Unlimited Divided Galaxies/Games directory (*.sav files). Just attach them to an email to me at support@apezone.com
Developer of Starships Unlimited
Andrew Ewanchyna
Posts: 228
Joined: Fri Aug 24, 2001 8:00 am

Post by Andrew Ewanchyna »

I've fixed a bug in the underground city logic. Seems I had inadvertantly moved underground cities from the "leads to" to the "makes obsolete" column for deep mining facilities.
Developer of Starships Unlimited
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