Training up aircrews. Whats best?

Gary Grigsby's strategic level wargame covering the entire War in the Pacific from 1941 to 1945 or beyond.

Moderators: Joel Billings, wdolson, Don Bowen, mogami

Post Reply
User avatar
crsutton
Posts: 9590
Joined: Fri Dec 06, 2002 8:56 pm
Location: Maryland

Training up aircrews. Whats best?

Post by crsutton »

My esteemed email opponent says that recon is the best way to train up inexperienced pilots. I don't think so and tout ASW and naval search. Help us out here. Which is better?
I am the Holy Roman Emperor and am above grammar.

Sigismund of Luxemburg
sfbaytf
Posts: 1392
Joined: Tue Apr 12, 2005 9:54 pm

RE: Training up aircrews. Whats best?

Post by sfbaytf »

If you're playing as Japan send them off to China.
User avatar
doktorblood
Posts: 561
Joined: Fri Feb 14, 2003 5:40 am

RE: Training up aircrews. Whats best?

Post by doktorblood »

Neither ... the best way is to bomb some undefended base or land units that have no AA ...like the Japs or Chinese. Even fighters can be leveled up pretty quick this way.
Image
User avatar
castor troy
Posts: 14331
Joined: Mon Aug 23, 2004 10:17 am
Location: Austria

RE: Training up aircrews. Whats best?

Post by castor troy »

ORIGINAL: doktorblood

Neither ... the best way is to bomb some undefended base or land units that have no AA ...like the Japs or Chinese. Even fighters can be leveled up pretty quick this way.

Yeah, that´s the best way in my opinion. I rotate my daitais out regularly and let them bomb undefended ports and airfields at close range and nearly always have high experienced daitais.
User avatar
Sardaukar
Posts: 12652
Joined: Wed Nov 28, 2001 10:00 am
Location: Finland/Israel

RE: Training up aircrews. Whats best?

Post by Sardaukar »

Check my topic about "Weird but effective way to train bombers" [:)]
"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-

Image
User avatar
pauk
Posts: 4156
Joined: Sun Oct 21, 2001 8:00 am
Location: Zagreb,Croatia

RE: Training up aircrews. Whats best?

Post by pauk »

ORIGINAL: doktorblood

the best way is to bomb some undefended base ...

greetings...
IIRC, it was stated that in 1.5 bombing of undefended bases will be (greatly) tweaked. Did you guys have notice this, i have no clue because i did not assign my recruits to attack undefended bases in 1.5 (only defended bases).

[&:]
Image
User avatar
castor troy
Posts: 14331
Joined: Mon Aug 23, 2004 10:17 am
Location: Austria

RE: Training up aircrews. Whats best?

Post by castor troy »

No I haven´t noticed this. My pilots are doing a good job in training with bombing undefended bases. If they wanted to decrease it it think that´s just nonsense. First they don´t give us a possibility to really train (forget about the training order) our pilots and then they want to decrease it? If Japan had this amount of fuel and supplies like I have whilst playing as Japanese they would´n´t have problems in training their pilots.
User avatar
pauk
Posts: 4156
Joined: Sun Oct 21, 2001 8:00 am
Location: Zagreb,Croatia

RE: Training up aircrews. Whats best?

Post by pauk »

Ok, but doesnt seems wierd when japanese recruits come to 70 or 80 exp level with ground attacks on undefended bases????

My impression (i could be wrong, of course) is that air kills doesn't raise exp level significant. Dont ask me for numbers because it is impossible to keep track in the group of 27 pilots for every single pilot.

I suspect that ground attack is nearly effecient as air to air fight (kills), which just doesn't seems right.
Image
User avatar
castor troy
Posts: 14331
Joined: Mon Aug 23, 2004 10:17 am
Location: Austria

RE: Training up aircrews. Whats best?

Post by castor troy »

ORIGINAL: pauk

Ok, but doesnt seems wierd when japanese recruits come to 70 or 80 exp level with ground attacks on undefended bases????

My impression (i could be wrong, of course) is that air kills doesn't raise exp level significant. Dont ask me for numbers because it is impossible to keep track in the group of 27 pilots for every single pilot.

I suspect that ground attack is nearly effecient as air to air fight (kills), which just doesn't seems right.

Don´t have a problem with my bombers doing attacks with real ammunition. How would you train your bomber crews? Sending them to a base with 100 fighters and let them do some airfights?
User avatar
pauk
Posts: 4156
Joined: Sun Oct 21, 2001 8:00 am
Location: Zagreb,Croatia

RE: Training up aircrews. Whats best?

Post by pauk »

ORIGINAL: castor troy

Don´t have a problem with my bombers doing attacks with real ammunition. How would you train your bomber crews? Sending them to a base with 100 fighters and let them do some airfights?

look, i'm not arguing that training program/options are suitable for the game. When we compare training options (stay down - for 20-30 exp pilots; training level, CAP, naval search, recon, ASW flight mission) with speed of the operations (massive air attacks, massive A2A battles=massive loses, etc) it is certain that training options are inadequate (too slow).

So, we agree here. I just think that is unacceptable to have such disparity (???) in gaining experience (A2A combat vs. attack empty base).

Next, japan have problems with exp. pilots. We all know that. I'm using "advanced" training program too, i'm not different than you are guys. But, I always attack targets (LCU units) and not undefended bases. Where? PI, defeated and isolated duch units in DEI, China etc....

And i using fighters, dive and LBA bombers...

Anyway, i'm not attacking here anybody i'm just trying to exchange thoughts with other people here.


Image
User avatar
pfnognoff
Posts: 329
Joined: Mon May 05, 2003 9:53 pm
Location: Zagreb, Croatia

RE: Training up aircrews. Whats best?

Post by pfnognoff »

ORIGINAL: castor troy

ORIGINAL: pauk

Ok, but doesnt seems wierd when japanese recruits come to 70 or 80 exp level with ground attacks on undefended bases????

My impression (i could be wrong, of course) is that air kills doesn't raise exp level significant. Dont ask me for numbers because it is impossible to keep track in the group of 27 pilots for every single pilot.

I suspect that ground attack is nearly effecient as air to air fight (kills), which just doesn't seems right.

Don´t have a problem with my bombers doing attacks with real ammunition. How would you train your bomber crews? Sending them to a base with 100 fighters and let them do some airfights?

What Pauk is saying and I agree completely is that it is nonsense that Fighters on ground attack missions give you much more experiance with much less losses than A2A battles aginst enemy fighters.

Bombers are another story and nobody expects them to raise exp. in a dogfight [:)]

When all this training starts to get real funny is when Japan deliberately leaves Filipino infantry on those two smaller islands just so it can train up its fighter pilots.

We need a proper training mission and an increase in exp gain after a A2A victory.

I know it is not realistic to expect that improvemtn, but every once in a while I like to post it on the forum just in case. [;)]
User avatar
Lord_Calidor
Posts: 402
Joined: Fri Mar 25, 2005 8:00 am
Location: Rijeka, CRO
Contact:

RE: Training up aircrews. Whats best?

Post by Lord_Calidor »

It's a matter of starting expirience - well trained units, with 70+ exp won't gain as much exp as fresh unit in 30-50 exp range. So, you usually won't send untrained squadrons in hot areas, doing A2A or ground combat, instead, you send well trained ones. However, they still suffer some combat and operational losses and get replacement pilots with lower exp. So it's kinda endless loop - they see more combat, but due to losses and already high exp, average exp gain is lower.

On the other side, setting some fresh, untrained squadrons on attacking defensless LCUs or bases doesn't incur such losses, and they exp is low in the first place, so it doesn't take much to raise it.
But when the blast of war blows in our ears,
Then imitate the action of the tiger;
Stiffen the sinews, summon up the blood,
Disguise fair nature with hard-favour'd rage.
Knavey
Posts: 2565
Joined: Thu Sep 12, 2002 4:25 am
Location: Valrico, Florida

RE: Training up aircrews. Whats best?

Post by Knavey »

What would be best is if the engine would allow you to dispand a LCU once it is no longer viable.
x-Nuc twidget
CVN-71
USN 87-93
"Going slow in the fast direction"
erstad
Posts: 1944
Joined: Mon Aug 02, 2004 11:40 pm
Location: Midwest USA

RE: Training up aircrews. Whats best?

Post by erstad »

ORIGINAL: pfnognoff

What Pauk is saying and I agree completely is that it is nonsense that Fighters on ground attack missions give you much more experiance with much less losses than A2A battles aginst enemy fighters.

My view is that much of this game (heck, any game) is an abstraction. My fighters might be set to "ground attack" or "airfield attack" as a mission in the game engine, but what I'm really doing is spending supply and time, and taking some training attrition; and they could just as easily be doing mock A2A practice as dropping bombs.

Not arguing this is "right", just offering a different way to look at it.
User avatar
tsimmonds
Posts: 5490
Joined: Fri Feb 06, 2004 2:01 pm
Location: astride Mason and Dixon's Line

RE: Training up aircrews. Whats best?

Post by tsimmonds »

ORIGINAL: erstad

ORIGINAL: pfnognoff

What Pauk is saying and I agree completely is that it is nonsense that Fighters on ground attack missions give you much more experiance with much less losses than A2A battles aginst enemy fighters.
Not arguing this is "right", just offering a different way to look at it.

This is exactly how I look at this little subsystem. The only problem that I have with it is that it is an unrealistic drain on Allied supply in China. I reallly wish there was a toggle to switch off repairs to worthless airbases!
Fear the kitten!
Griswel
Posts: 28
Joined: Sun May 22, 2005 11:27 pm

RE: Training up aircrews. Whats best?

Post by Griswel »

ORIGINAL: erstad

ORIGINAL: pfnognoff

What Pauk is saying and I agree completely is that it is nonsense that Fighters on ground attack missions give you much more experiance with much less losses than A2A battles aginst enemy fighters.

My view is that much of this game (heck, any game) is an abstraction. My fighters might be set to "ground attack" or "airfield attack" as a mission in the game engine, but what I'm really doing is spending supply and time, and taking some training attrition; and they could just as easily be doing mock A2A practice as dropping bombs.

Not arguing this is "right", just offering a different way to look at it.

Yup. Don't let the perfect be the enemy of the good.

Of course, I look at it as guys getting drunk and buzzing farmers, pretending to be aliens, but that's just me.
When will the citizens of free countries learn to stop supporting dictators?
User avatar
Hornblower
Posts: 1361
Joined: Wed Sep 10, 2003 1:02 am
Location: New York'er relocated to Chicago

RE: Training up aircrews. Whats best?

Post by Hornblower »

I'm in March'43 in my game. I find for the USN a good way of training them up is to send a 3 CV/CVL group everyso often to the Marshalls to hit a Japanese base. I attach a bombardment TF to them for good messure. Granted I take a few shell hits, but trains up the crews pretty well. Also softens them up for the enevitable assult.
User avatar
madflava13
Posts: 1501
Joined: Wed Feb 07, 2001 10:00 am
Location: Alexandria, VA

RE: Training up aircrews. Whats best?

Post by madflava13 »


[/quote]

This is exactly how I look at this little subsystem. The only problem that I have with it is that it is an unrealistic drain on Allied supply in China. I reallly wish there was a toggle to switch off repairs to worthless airbases!
[/quote]

I am behind you on this one 100%... Why repair a place you never plan on using as an airbase??
"The Paraguayan Air Force's request for spraying subsidies was not as Paraguayan as it were..."
bradfordkay
Posts: 8603
Joined: Sun Mar 24, 2002 8:39 am
Location: Olympia, WA

RE: Training up aircrews. Whats best?

Post by bradfordkay »

"IIRC, it was stated that in 1.5 bombing of undefended bases will be (greatly) tweaked. Did you guys have notice this, i have no clue because i did not assign my recruits to attack undefended bases in 1.5 (only defended bases)."


I just checked the "What's New" file and there is no mention of this. It is possible that you are thinking about v1.4 where the "accuracy of level bomber attacks on cities, ports and airfields has been dramatically reduced."
fair winds,
Brad
Post Reply

Return to “War In The Pacific - Struggle Against Japan 1941 - 1945”