Minefields in 1.04

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chillydigits63
Posts: 17
Joined: Sun Apr 14, 2002 10:51 pm
Location: Mt. Vernon Ohio

Minefields in 1.04

Post by chillydigits63 »

After upgrading to 1.04 I have noticed two things, first in the bread and butter scenerio the WP minefields are still visible to the NATO player during set up, 2nd thing I have noticed is that in the scenerio a few good tanks that in the 3 times I have played since upgrading the WP hasnt lost a single unit to the minefield or to the fascam mines I have laid on the bridges in any of the 3 games. Maybe its just me but this does seem kind of odd.
Duct tape is like the force, It has a light side, It has a dark side, and it holds the universe together
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CapnDarwin
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RE: Minefields in 1.04

Post by CapnDarwin »

I guess Rob has something to look at this week. This issue popped up again in 103 and we thought it was knocked out again. Must be a deeper issue then we thought. I've seen a lower kill rate in minefields of late, but I'm still seeing a few kills. I'll check out the scenario today to see if it is repeatable. Thanks for the heads up.

EDIT: I looked at it and it appears to be messed up. I've alerted Rob to it this morning. I did get a kill in a FASCAM field. I'll ask Rob if there has been a change in minefield attack rating.
OTS is looking forward to Southern Storm getting released!

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IronManBeta
Posts: 3878
Joined: Mon Feb 25, 2002 10:00 am
Location: Brantford, Ontario

RE: Minefields in 1.04

Post by IronManBeta »

Odd indeed. I will check this tomorrow. I have 'fixed' the starting minefield problem twice now but apparently it still is not quite right.

More when I know it, cheers, Rob.
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