Plunder

Crown of Glory: Europe in the Age of Napoleon, the player controls one of the crowned potentates of Europe in the Napoleonic Era, wielding authority over his nation's military strategy, economic development, diplomatic relations, and social organization. It is a very thorough simulation of the entire Napoleonic Era - spanning from 1799 to 1820, from the dockyards in Lisbon to the frozen wastes of Holy Mother Russia.

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Ozie
Posts: 95
Joined: Tue Sep 02, 2003 11:05 pm
Location: Finland

Plunder

Post by Ozie »

I tried plunder order while as France sieging Wien. But what happened was that Austria surrendered and my troops got bounced out of her territory. Result was that my troops end up plundering own territory.

Is this WAD?
kerguelen
Posts: 50
Joined: Thu Jun 30, 2005 12:07 am

RE: Plunder

Post by kerguelen »

This being kicked out of an enemy province on the enemies surrender may also result in suddenly having my own huge army in a home province with no depot and subsequent losses during one turn (until I can het them out).[:(]
Ozie
Posts: 95
Joined: Tue Sep 02, 2003 11:05 pm
Location: Finland

RE: Plunder

Post by Ozie »

I can see that happening. I also had problems with orders that became very stupid because the origin of movement suddenly sifted couple of provinces.
Ozie
Posts: 95
Joined: Tue Sep 02, 2003 11:05 pm
Location: Finland

RE: Plunder

Post by Ozie »

So is this WAD or what?
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Montbrun
Posts: 1506
Joined: Wed Feb 07, 2001 10:00 am
Location: Raleigh, NC, USA

RE: Plunder

Post by Montbrun »

ORIGINAL: Ozie

So is this WAD or what?

WTF is WAD?

LOL

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marc420
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RE: Plunder

Post by marc420 »

I work with programmers, so I know that one.... I think.... I believe it means "Works as Designed". Where I work at least, that and "Cannot duplicate" both mean "I'm too busy reading Dilbert to do any programming today." :)

(note -- this doesn't refer to the WestCiv programmers)

Its probably more work, but I think I'd rather see the armies march out on their own after an enemy surrenders. Maybe the surrender terms would set a time limit for how long the invading armies have to get out of the country. Could default to one or two months, and cost VPs if you decide you want or need more? Or maybe you just get a nasty gram from the recently conquered country complaining about troops in their territory?

But it does seem strange the victors end up paying a penalty for winning.

Perhaps a province name could be attached to the plunder order ... ie instead of "plunder" its stored in the game as "plunder styria" or maybe "plunder Austria". Or at least a safety catch that makes plunder your home country either something that can't happen, or is a very separate order to be given.
Guard against the impostures of pretended patriotism. ~George Washington
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