Problems with CHS India/ANZAC HQ mod
Moderators: wdolson, Don Bowen, mogami
Problems with CHS India/ANZAC HQ mod
We have identified some problems with the implementation of India/ANZAC HQ modification.
These modifications were intended to provide a restricted HQ for India in order to prevent wholesale movement of Indian Garrison forces into Malaya and the NEI. In order to free up a restricted HQ for India the Australian and New Zealand HQs were restructured. Unfortunately the gentleman that did this work has proven to be generally incompetent and several errors have been found. I intend to give me a stern talking to about this!
The errors have to do with "mixed" assignments between the ANZAC and the new Australain Command HQs. Air and Land units were changed to ANZAC but the bases were changed to Australia and New Zealand Commands. The result is the inability to move units within Australia and New Zealand along with some air units in New Guinea and New Britain. Luckily very few local movements are required and only the deployed air units represent a significant problem.
We are designing a fix for this. In the mean time, players with games in progress can "work around" the problem by spending additional Political Points to move units (you all have plenty of them, right??). Others may wish to delay starting a new game until a fix is out.
If anyone has seen problems with the India/ANZAC HQ implementation please let us know - we'd like to include as many fixes as possible in the next release.
I'd also like to take this opportunity to call for additional problem reports and change requests (please be reasonable guys).
These modifications were intended to provide a restricted HQ for India in order to prevent wholesale movement of Indian Garrison forces into Malaya and the NEI. In order to free up a restricted HQ for India the Australian and New Zealand HQs were restructured. Unfortunately the gentleman that did this work has proven to be generally incompetent and several errors have been found. I intend to give me a stern talking to about this!
The errors have to do with "mixed" assignments between the ANZAC and the new Australain Command HQs. Air and Land units were changed to ANZAC but the bases were changed to Australia and New Zealand Commands. The result is the inability to move units within Australia and New Zealand along with some air units in New Guinea and New Britain. Luckily very few local movements are required and only the deployed air units represent a significant problem.
We are designing a fix for this. In the mean time, players with games in progress can "work around" the problem by spending additional Political Points to move units (you all have plenty of them, right??). Others may wish to delay starting a new game until a fix is out.
If anyone has seen problems with the India/ANZAC HQ implementation please let us know - we'd like to include as many fixes as possible in the next release.
I'd also like to take this opportunity to call for additional problem reports and change requests (please be reasonable guys).
RE: Problems with CHS India/ANZAC HQ mod
I have noticed that IND III Corps in India (don't remember the exact base, maybe Delhi?) is assigned to ANZAC Corps. And India Command itself is placed under South East Asia command.
Would another fix to this be to change the bases to ANZAC command?
Would another fix to this be to change the bases to ANZAC command?
RE: Problems with CHS India/ANZAC HQ mod
I only have one question here.
When does the Keelhauling Start? It is about time that the testors understand how to do their job. Where is TristenJohn when you need him? [:D]
Well, I guess if there is a workaround then things are not too bad. [8D][:)]
When does the Keelhauling Start? It is about time that the testors understand how to do their job. Where is TristenJohn when you need him? [:D]
Well, I guess if there is a workaround then things are not too bad. [8D][:)]
RE: Problems with CHS India/ANZAC HQ mod
ORIGINAL: Alikchi
I have noticed that IND III Corps in India (don't remember the exact base, maybe Delhi?) is assigned to ANZAC Corps. And India Command itself is placed under South East Asia command.
Would another fix to this be to change the bases to ANZAC command?
III Indian is a mistake - should be India Command. It's already on the list.
- Andrew Brown
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RE: Problems with CHS India/ANZAC HQ mod
ORIGINAL: Alikchi
Would another fix to this be to change the bases to ANZAC command?
Yes. More or less.
I am a key part of the chain of incompetence, and will soon be sent to a WitP modder re-education camp for enlightenment.
RE: Problems with CHS India/ANZAC HQ mod
Yes. More or less.
Okay, cool. I'd just like to modify the scenario as it is myself so that it works right now; I've already changed it so much that working off a fresh version of CHS would be a lot of time wasted.
I am a key part of the chain of incompetence, and will soon be sent to a WitP modder re-education camp for enlightenment.
You CHS guys sure are organized... [X(]
RE: Problems with CHS India/ANZAC HQ mod
ORIGINAL: Nomad
I only have one question here.
When does the Keelhauling Start? It is about time that the testors understand how to do their job. Where is TristenJohn when you need him? [:D]
Well, I guess if there is a workaround then things are not too bad. [8D][:)]
There will be no keelhauling. However, a little Heal Calling might be appropriate.
RE: Problems with CHS India/ANZAC HQ mod
No keelhauling? How can we get the standards up? I tell you, we must start keelhauling for the smallest error. [:D]
I hadn't even noticed that there was a 'problem.' I haven't really tried to move any of those units yet. No problem really, it will slow down the game, makes everyone happy. [:)]
I hadn't even noticed that there was a 'problem.' I haven't really tried to move any of those units yet. No problem really, it will slow down the game, makes everyone happy. [:)]
RE: Problems with CHS India/ANZAC HQ mod
First of all, great job on the CHS!
Second, you mentioned a "list" for pending changes to CHS. Could you post the List please in the upper part of this particular forum so we can track the changes? This would help prevent our IDing a problem that's already been ID'd by the gurus.
Third, I believe that you have accurately captured the India/ANZAC problem. I can't even move Aussie squadrons around in Australia, especially those squadrons appearing in bases that have insufficient Air Support for them. I thought that was a CHS "feature" but now know that's a mistake. I was able to move 4th Aussie Inf Div within the confines of Australia proper. Thank you.
Second, you mentioned a "list" for pending changes to CHS. Could you post the List please in the upper part of this particular forum so we can track the changes? This would help prevent our IDing a problem that's already been ID'd by the gurus.
Third, I believe that you have accurately captured the India/ANZAC problem. I can't even move Aussie squadrons around in Australia, especially those squadrons appearing in bases that have insufficient Air Support for them. I thought that was a CHS "feature" but now know that's a mistake. I was able to move 4th Aussie Inf Div within the confines of Australia proper. Thank you.
RE: Problems with CHS India/ANZAC HQ mod
ORIGINAL: velkro
First of all, great job on the CHS!
Second, you mentioned a "list" for pending changes to CHS. Could you post the List please in the upper part of this particular forum so we can track the changes? This would help prevent our IDing a problem that's already been ID'd by the gurus.
Third, I believe that you have accurately captured the India/ANZAC problem. I can't even move Aussie squadrons around in Australia, especially those squadrons appearing in bases that have insufficient Air Support for them. I thought that was a CHS "feature" but now know that's a mistake. I was able to move 4th Aussie Inf Div within the confines of Australia proper. Thank you.
We're still working on the change list for the ANZAC problem. That part is nearly done and we will post it once it's been reviewed. The other chagnes are just a bunch of rough notes and dragon droppings from the forum - need to be listified before posting.
You are seeing the expected affect of the problem. Land units can move by land without restriction - no matter what the HQ of the bases involved. Air units can only move to bases of the same HQ and that is the main problem.
RE: Problems with CHS India/ANZAC HQ mod
I believe our re-education camp comes with Uma Thurman & Halle Berry as educators.
It will be a terrible, tough week for us CHS staffers.
Mike
It will be a terrible, tough week for us CHS staffers.
Mike

- Andrew Brown
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RE: Problems with CHS India/ANZAC HQ mod
ORIGINAL: Lemurs!
I believe our re-education camp comes with Uma Thurman & Halle Berry as educators.
Really? I must be in the wrong re-education camp...
RE: Problems with CHS India/ANZAC HQ mod
I have noticed that I cannot withdraw ships back to England from Karachi but only from Bombay is that part of this glitch? I have not tried a withdraw from San Francisco yet.
- DuckofTindalos
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RE: Problems with CHS India/ANZAC HQ mod
Keel hauling? Re-education camps? What ever happened to good old fashioned burnings at the stake?
We are all dreams of the Giant Space Butterfly.
RE: Problems with CHS India/ANZAC HQ mod
ORIGINAL: drw61
I have noticed that I cannot withdraw ships back to England from Karachi but only from Bombay is that part of this glitch? I have not tried a withdraw from San Francisco yet.
Not really a glitch, just a side affect of the creation of the Aden base. The base "position" that used to be Karachi is now Aden. This means you must move your ships to Aden to be withdrawn.
CHS India/ANZAC HQ fix
This is our proposed fix to problems detected with the ANZAC/India HQ mod. It mainly affects Australian forces, primarily air units that could not be properly moved.
As always, I appreciate comments and suggestions. Problems caught now are better than problems caught later.
There are three HQs for Australia and New Zealand:
[ol]
[*] ANZAC Command - a restricted HQ, land units may not load on ships and air units may only move within the command. Bases display an Australian Flag.
[*] Australia Command - an unrestricted command for Australian land Units outside of Australia. All land units may move freely.
[*] New Zealand Command - an unrestricted command for New Zealand Bases and New Zealand Units outside of New Zealand. All Units may move freely. Bases display a New Zealand Flag.
[/ol]
Australia proper: All bases, land units and air units will be assigned to ANZAC command (except for units about to be deployed).
1. Australian Flag displayed.
2. Land Units may move freely within Australia but may not board ships (unless PP are paid).
3. Air Units may move freely within Australia and to Australian bases in New Guinea/New Britain/Solomons but not to non-Australia bases (unless PP are paid).
Australian outside of Australia (Norfolk Island, New Guinea, New Britain, New Ireland, Solomons): All Bases will be assigned to ANZAC Command. All air units will be assigned to ANZAC Command and may only move to other ANZAC bases. All land units will be assigned to Australia Command. This includes units physically within Australia that are about to be deployed or that were historically AIF and able to be deployed.
1. Australian Flag displayed.
2. Land Units may move freely and may board ships.
3. Air Units may move freely with Australian Bases (including mainland Australia) but not to non-Australian Bases.
New Zealand proper: All bases and air units assigned to New Zealand command, all land units assigned to ANZAC Command.
1. New Zealand Flag displayed.
2. Land Units may move freely within New Zealand but may not board ships (unless PP are paid).
3. Air Units may move freely (not 100% perfect but the best trade off we could muster).
New Zealand bases outside of New Zealand (Fiji, other New Zealand, British and French Islands in South and South East Pacific): All Bases, land units and air units assigned to New Zealand Command.
1. New Zealand Flag displayed.
2. Land Units may move freely and may board ships.
3. Air Units may move freely.
Most Land units were correctly assigned. Bases in and around Australia and a few Air units need to be corrected.
The following bases in and around Australia will be assigned to ANZAC (HQ 110).
258 - Broken Hill
259 - Coen
260 - Charleville
261 - Cloncurry
262 - Daly Waters
263 - Geraldton
265 - Port Kembla
266 - Albany
267 - Exmouth
314 - Whyalla
316 - Geelong
320 - Newcastle
692 - Nauru Island
698 - Aitape
699 - Dagua
700 - Wewak
701 - Hansa
702 - Saidor
704 - Madang
705 - Finschhafen
706 - Lae
707 - Buna
708 - Salamaua
710 - Milne Bay
711 - Port Moresby
712 - Dobodura
714 - Rabaul
715 - Gasmata
716 - Talasea
717 - Arawe
718 - Sag Sag
721 - Kavieng
722 - Samo
723 - Admiralty Islands
724 - New Hanover Island
725 - Emirau Island
726 - Mussau Island
727 - Tabar Island
728 - Green Island
730 - Panggoe
731 - Kiriwina Island
732 - Woodlark Island
733 - Rossel Island
734 - Deboyne Island
735 - Goodenough Island
736 - Fergusson Island
737 - Normanby Island
738 - Thursday Island
739 - Tassafaronga
740 - Takataka
741 - Buka
742 - Torokina
743 - Buin
744 - Shortlands
745 - Vella Lavella
746 - Munda
747 - Rekata Bay
748 - Thousand Ships Bay
749 - Russell Islands
750 - Lunga
751 - Tulagi
752 - Rennell Island
753 - Stewart Island
754 - Irau
756 - Darwin
757 - Wyndham
758 - Derby
759 - Broome
760 - Perth
761 - Adelaide
762 - Devonport
763 - Hobart
764 - Melbourne
765 - Canberra
766 - Sydney
767 - Brisbane
768 - Rockhampton
769 - Townsville
770 - Cairns
771 - Cooktown
772 - Charters Towers
778 - Alice Springs
Note: The following French bases in and around New Caledonia will remain under Australian Command. They will continue to show the Australian flag as we have no French Flag available but any movement of ANZAC command forces to the area will require the payment of Political Points (appropriate with the confused Vichy/Gaulist state of these bases).
780 - Noumea
781 - La Foa
782 - Koumac
783 - Ouv'ea
784 - Lifou
785 - Mare'
786 - Norfolk Island
788 - Luganville
789 - Efate
790 - Malakula Island
791 - Aoba Island
792 - Banks Island
795 - Vanikoro
796 - Utupua
797 - Ndeni
798 - Reef Island
The following Air Units will move from ABDA to ANZAC Command. They are deployed at ABDA bases at scenario start - this change means thay can only be withdrawn to Australia.
1471 - 2/2 Flight RAAF
1482 - 2/13 Flight RAAF
The following Air Units will move to ANZAC command to initially limit their deployment to Australian Bases:
1476 - No.7 Squadron RAAF
1497 - No.32 Squadron RAAF
1498 - No.33 Squadron RAAF
1499 - No.34 Squadron RAAF (was incorrectly assigned to Southeast Asia)
1501 - No.36 Squadron RAAF
1503 - No.38 Squadron RAAF
1504 - No.40 Squadron RAAF
1505 - No.41 Squadron RAAF
1507 - No.75 Squadron RAAF
1508 - No.76 Squadron RAAF
1509 - No.77 Squadron RAAF
1510 - No.78 Squadron RAAF
1511 - No.79 Squadron RAAF
1512 - No.80 Squadron RAAF
1513 - No.82 Squadron RAAF
1514 - No.83 Squadron RAAF
1515 - No.84 Squadron RAAF
1516 - No.86 Squadron RAAF
1519 - No.100 Squadron RAAF
1522 - No.452 Squadron RAAF
NOTE: the two Dutch squadrons formed under RAAF control will remain with Australia Command and will be fully deployable.
1485 - No.18 Squadron RAAF
1521 - No.120 Squadron RAAF
The Following unit was incorrectly assigned to New Zealand Command, change to Australia Command
2523 - 2/5 Independent Coy
The Following unit was incorrectly assigned to ANZAC Command, change to India Command (HQ 130)
171 - IND III Corps
- Jim D Burns
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RE: Problems with CHS India/ANZAC HQ mod
Will your fix be backwards compatible with games started with the fixed (imovable) units?
Jim
Jim
- treespider
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RE: Problems with CHS India/ANZAC HQ mod
ORIGINAL: Jim D Burns
Will your fix be backwards compatible with games started with the fixed (imovable) units?
Jim
IF not....

When do we form the lynch mob?[;)]
Here's a link to:
Treespider's Grand Campaign of DBB
"It is not the critic who counts, .... The credit belongs to the man who is actually in the arena..." T. Roosevelt, Paris, 1910
Treespider's Grand Campaign of DBB
"It is not the critic who counts, .... The credit belongs to the man who is actually in the arena..." T. Roosevelt, Paris, 1910
RE: Problems with CHS India/ANZAC HQ mod
ORIGINAL: treespider
ORIGINAL: Jim D Burns
Will your fix be backwards compatible with games started with the fixed (imovable) units?
Jim
IF not....
When do we form the lynch mob?[;)]
Ah, er, NO - the changes can not be added into existing games in progress. This is true for everything in every scenario except for the new device change function just added to WITP itself.
On the good side, the effect of not implementing the changes is not too bad. There are some restrictions in moving Australian aircraft around but it a pinch a specific airgroup can have it's HQ changed to allow movement.
As the the location for that lynch mob, I'd recommend London.
- treespider
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RE: Problems with CHS India/ANZAC HQ mod
So when can expect to see the revised scenario?
Here's a link to:
Treespider's Grand Campaign of DBB
"It is not the critic who counts, .... The credit belongs to the man who is actually in the arena..." T. Roosevelt, Paris, 1910
Treespider's Grand Campaign of DBB
"It is not the critic who counts, .... The credit belongs to the man who is actually in the arena..." T. Roosevelt, Paris, 1910






