Economics

Crown of Glory: Europe in the Age of Napoleon, the player controls one of the crowned potentates of Europe in the Napoleonic Era, wielding authority over his nation's military strategy, economic development, diplomatic relations, and social organization. It is a very thorough simulation of the entire Napoleonic Era - spanning from 1799 to 1820, from the dockyards in Lisbon to the frozen wastes of Holy Mother Russia.

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goodwoodrw
Posts: 2665
Joined: Mon Feb 14, 2005 12:19 pm

Economics

Post by goodwoodrw »

I have fathomed out most aspects of this game, but I go broke after a few turns. Playing France standard scenario. any advice.
Formerly Goodwood

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Reg Pither
Posts: 196
Joined: Fri Sep 19, 2003 1:59 pm
Location: London

RE: Economics

Post by Reg Pither »

I've only played France and am often struggling, too. The main things I do to boost the economy are :

- Garrison units in cities to reduce upkeep costs
- Unless actually fighting, keep armies foraging and spread out across provinces so no costly depots need to be built
- If not at war, reduce army readiness
- Build Bank improvements as soon as possible in the most profitable provinces to get the best return on the 10% increase
- Trade any excess resources (usually wool and food, I've found) for cash, rather than other resources. Spain is always willing to help here.
- Play with the sliders on the Province control screens to maximise gold income
- Taking out a loan early in the game I've found is almost essential to help upgrade infrastructure
- I usually move my merchants and privateers in the Channel down to the Med to avoid those pesky British ships. They may make a bit less money here, but at least they'll survive
- Assuming my people are happy, nudging the tax slider up a bit is always useful
- Try asking for payments from your friends or those who are afraid of you. You never know your luck

The main thing I've found is simply, especially for the first year or so, to keep monitoring everything that is costing and making money in as much detail as possible. A bit of a chore, but any Emperor worth his salt must be prepared to work for it! [:)]
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Ralegh
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RE: Economics

Post by Ralegh »

Good list from Reg.

I would always start by boosting tax to 30%, and setting all units to forage.

I recommend you have a look at the Tip Guide I posted a link to - its in a pinned thread on this forum.
HTH
Steve/Ralegh
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Mr. Z
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Joined: Thu Mar 24, 2005 5:33 pm

RE: Economics

Post by Mr. Z »

I will post this advice in the strategy guide thread as well.
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