TCP/IP

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nukkxx5058
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TCP/IP

Post by nukkxx5058 »

I just try a TCP.IP game but it didn't work.

I was able to host (I saw the nice lobby) but the other (we were only 2) never manage to log to my server ... :-(

Any idea ?
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bluemonday
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RE: TCP/IP

Post by bluemonday »

Are you behind a firewall?
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nukkxx5058
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RE: TCP/IP

Post by nukkxx5058 »

yes but I allowed the game. I checked this point. And the other disabled his FW ..
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bluemonday
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RE: TCP/IP

Post by bluemonday »

It is not even clear to me how to select nations in that screen. I can get the m/p game setup screen, but I can't choose a flag? How to do it?
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nukkxx5058
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RE: TCP/IP

Post by nukkxx5058 »

ORIGINAL: bluemonday

It is not even clear to me how to select nations in that screen. I can get the m/p game setup screen, but I can't choose a flag? How to do it?

I also had the same problem with flag selection.I thought that maybe it is necessary to have a client connected to unfroze the flag selection ...
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nukkxx5058
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RE: TCP/IP

Post by nukkxx5058 »

My system crashed ... :-(
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Alan_Bernardo
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RE: TCP/IP

Post by Alan_Bernardo »

Send me an email at alan.bernardo@gmail.com

Maybe I can help.


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Reiryc
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RE: TCP/IP

Post by Reiryc »

ORIGINAL: nukkxx

yes but I allowed the game. I checked this point. And the other disabled his FW ..

You'll probably have to open the required ports as well....
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Erik Rutins
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RE: TCP/IP

Post by Erik Rutins »

To assign a nation to a player, just click on the flag, then on the player's row in the flag column. Note that you have to have at least two players before this is enabled.
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scotswahay
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RE: TCP/IP

Post by scotswahay »

Has anyone successfully got tcp/ip to work?

If so could they give a detailed (idiot proof) description of how they did it?

There are two of us trying to join, both using decent speed broadband, both on networks with routers, neither of us can join with the other, it never becomes selectable, only hosting is available
cbpraem
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RE: TCP/IP

Post by cbpraem »

we never get to choose join, after inserting the IP-adress...
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nukkxx5058
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RE: TCP/IP

Post by nukkxx5058 »

TCP/IP simply dont work :-(
It's a shame.
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Erik Rutins
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RE: TCP/IP

Post by Erik Rutins »

It works just fine here and in multiple pre-release tests. I'm not sure why it wouldn't be working for you. We were also running LAN games at Origins without a problem. I will try to post a FAQ later today to see if that helps.
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nukkxx5058
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RE: TCP/IP

Post by nukkxx5058 »

Ok ... However, who can confirm that TCP/IP work fine ?
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cbpraem
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RE: TCP/IP

Post by cbpraem »

We are to peoble trying to start an IP-game. Even with both Firewalls down, neither of us were able to choose the option to join a game. This makes it some what dificult to play a game [:(]

If any one has gotn IP-play to work, please do tell what you did to be able to join.
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nukkxx5058
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RE: TCP/IP

Post by nukkxx5058 »

I notice that appart Erik, nobody confirmed having played a TCP/IP game. At the opposite, messages all mention problems.

So I ask it again:
Who was succesful in launching and playing a TCP/IP game ?
It's an important question ...

Thanks
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Erik Rutins
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RE: TCP/IP

Post by Erik Rutins »

Working on the FAQ right now, but we just played another TCP/IP game among testers today with the beta version. I see that Mogami has been playing TCP/IP today as well with the v1.0 version based on his posts in the public forum.

I hope that the FAQ will resolve these issues, if not we'll work with you to discover what the problem is.

Regards,

- Erik
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Reiryc
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RE: TCP/IP

Post by Reiryc »

ORIGINAL: nukkxx

I notice that appart Erik, nobody confirmed having played a TCP/IP game. At the opposite, messages all mention problems.

So I ask it again:
Who was succesful in launching and playing a TCP/IP game ?
It's an important question ...

Thanks

Mogami and I were succesful today. We played for about 3 hours.

I removed my router and took down my firewall and it worked like a charm.
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Erik Rutins
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RE: TCP/IP

Post by Erik Rutins »

FYI, it works fine for me (as the host computer) with the following setup:

Router set to allow computer on DMZ.
Windows Firewall ON. Set to allow the CoG EXE full access.
Zone Alarm OFF.

Regards,

- Erik
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Reiryc
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RE: TCP/IP

Post by Reiryc »

What is DMZ on?
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