development costs

Crown of Glory: Europe in the Age of Napoleon, the player controls one of the crowned potentates of Europe in the Napoleonic Era, wielding authority over his nation's military strategy, economic development, diplomatic relations, and social organization. It is a very thorough simulation of the entire Napoleonic Era - spanning from 1799 to 1820, from the dockyards in Lisbon to the frozen wastes of Holy Mother Russia.

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nukkxx5058
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development costs

Post by nukkxx5058 »

When I plan develpments in my provinces, i can see the cost of new develoment (eg 2 labor, 5 gold). BUT at this moment, I cannot check my exact stock of resources. So i have to make a decision to build so,ething without knowing how many resources will last after the building order. Or did I miss something ? this should anyway been improved.
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Reg Pither
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RE: development costs

Post by Reg Pither »

Aren't the resources and their quantities shown at the very bottom of the screen?
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carnifex
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RE: development costs

Post by carnifex »

Yes, but the area is "frozen" and will not update until you exit the build screen so if you are building up several provinces it's very easy to lose track of how much is remaining.
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ericbabe
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RE: development costs

Post by ericbabe »

I've added a note to myself to show the total player resources in the tooltip that tells you the development cost.
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nukkxx5058
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RE: development costs

Post by nukkxx5058 »

ORIGINAL: ericbabe

I've added a note to myself to show the total player resources in the tooltip that tells you the development cost.

OK, that will be perfect :-)
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tgb
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RE: development costs

Post by tgb »

I assume you are in the devlopment screen. The chart on the right shows current inventory levels, and updates when you put something into development (at least it does for me)
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Reg Pither
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RE: development costs

Post by Reg Pither »

ORIGINAL: tgb

I assume you are in the devlopment screen. The chart on the right shows current inventory levels, and updates when you put something into development (at least it does for me)

Yes, I don't remember having a problem working out what I could afford to develop, so I asssume this is correct.
talon54
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RE: development costs

Post by talon54 »

Would it be possible to add on the trade screen which provinces have ports and which do not,as it was said that a trade route that begins and ends in a port is less costly?
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