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mogami
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Post by mogami »

Ok just looked at 2.1 noticed new unit compostion in China (army vrs div) hope it saved spot for good new units. Also my 3 favorite div back in China making their early use in CenPac a moot point. Image So I am looking around for likely canidates as replacement formations. There is a 15th Army div on transports off coast of China that will never see service with 15th Army, the old 7th with Northern fleet has captured Midway for me before (trains in Aleutians)
several Brigades up their as well. The time table will have to be worked out anew but it makes the process fun having to balance everything just so. At least this way the logistics tail gets a few turns to get going before it is needed. I had a 2 pronged offensive worked out in 2.0 I will try to convert to 2.1 (while doing everything to capture southern resource area (14th,15th,16th and 25th Armies) will also make stab at CenPac (Composite Army and Combined Fleet) while operating to cut supplyline in South Pacific (17th Army and Combined fleet) So many places so little time (fuel)...

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I'm not retreating, I'm attacking in a differant direction!

[This message has been edited by Mogami (edited October 10, 2000).]
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I'm not retreating, I'm attacking in a different direction!
Major Tom
Posts: 522
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Location: Canada

Post by Major Tom »

Hey, sorry about the 20th, 41st and 51st Divisions. Actually in the original OBC files they were slated as being a part of the Chinese Expeditionary Army, but, were always transferred to the Combined Fleet for some reason. I guess modifying them stopped this from happening, eh?

Regarding the North Seas formations. Only the 7th Division was actually there in 1941, the rest (the two brigades and two divisions) were created in 1943/44. I was asked to include them so the Japanese player wouldn't be vulnerable to a preemptive 1942 US invasion of Northern Japan. So, in a PBEM game you should probably discuss with your oponent certain rules (ie. Atoll stacking, number of divisions landing on a hostile beach, etc.), and using the North Seas Divisions and brigades other than the 7th Division as more than garrision forces for Northern Japan should be included in the discussion (since they REALLY didn't exist in 1941 it wouldn't be fair to use them in offensive operations).

You could always use the 7th Division, the 56th Division, and the 21st or 4th Divisions. Who needs to secure Burma when you can get the Central Pacific, eh?

Jeremy
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mogami
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Post by mogami »

Hi ok I will only consider the 7th division as being available for the meat grinder. After Rangoon I usally find supply stops anything over there anyway so 2 Thai armys and 3 15th army divs enough for me. I don't mess with 14th army till after PI falls and same with 16th and 25th armies. So I have 2 divisions for planning purposes 1 each from Northern fleet and 15th army that should be enough to cause problems with. I don't mind limiting number of troops in garrison since battle usally won or lost before actual landing take place. If IJN player wants to stack 10 LCU's on an atoll I don't mind that etheir since you kill more at a time (I just consider it extensive fortification) Do your house rules require US break up their divisions for Midway, Johnson ect? More questions about CEA while IJA bases all at least 4 in size most bases you will capture are not please make all bases in China at least a 4 or allow CEA intristic engineer units (Hainan and Hong Kong) to move.

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I'm not retreating, I'm attacking in a differant direction!
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I'm not retreating, I'm attacking in a different direction!
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Nikademus
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Post by Nikademus »

heh, sounds like that partially solves the issue of the Pearl Harbor drive. Historically the Japanese Army did'nt have the resources 'immediately' avail to invade the Hawaian chains and conduct their south seas operations at the same time, that is unless they were willing to tap the Kwantung army, which they wer'nt at the time.

A curious side note. Has anyone played a game with the balance settings set to other than 'even'?

Does it give the Japanese a chance to win in the face of crushing American resources?

2nd question, i'm barely into my first campaign, did the resource/oil bug truely get fixed or does Japan still have ooodles of them stockpiled along with plenty of merchant ships by late 44?
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mogami
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Post by mogami »

Hi Nik I have not got that far in any game with 2.1 but in 2.0 game I did fininsh Japan had plenty of resourse and oil stock pile was over 5k but they were not getting supply off mainland since merchant fleet was down to under 200 and all factories were blown up.
I had NO! plan to invade home Islands I was happy just to score 1k points a turn bombing them.

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I'm not retreating, I'm attacking in a differant direction!
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I'm not retreating, I'm attacking in a different direction!
Rowdy
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Joined: Mon Aug 28, 2000 8:00 am
Location: Alberta

Post by Rowdy »

Major Tom, you're not Canadian are you, eh?
Major Tom
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Post by Major Tom »

Sure thing hozer! Image

I think I will put together a list included with any possible version 2.2 released (to fix any remaining bugs!)

Also, I am going to set up a discussion here about certain rules. These will always be options, but, at least everyone will be aware of them. (I got your e-mail Mogami, hopefully this will help!). The other reason I am going to post these 'rules' is to have some debate over them, plus any possible additions (nothing is written in stone!).

Jeremy,
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