Edit Saved games

Please post here for questions and discussion about scenario design and the game editor for WITP.

Moderators: wdolson, Don Bowen, mogami

Post Reply
Marineatsea
Posts: 22
Joined: Mon Jul 18, 2005 7:00 pm

Edit Saved games

Post by Marineatsea »

I think I have a handle on the editor. I am an old Pacwar fan, does anyone know if and how you can edit a saved game?
User avatar
DuckofTindalos
Posts: 39781
Joined: Fri Apr 22, 2005 11:53 pm
Location: Denmark

RE: Edit Saved games

Post by DuckofTindalos »

You can't. It's to prevent cheating.
We are all dreams of the Giant Space Butterfly.
Marineatsea
Posts: 22
Joined: Mon Jul 18, 2005 7:00 pm

RE: Edit Saved games

Post by Marineatsea »

If you are playing solo is it still cheating?
User avatar
DuckofTindalos
Posts: 39781
Joined: Fri Apr 22, 2005 11:53 pm
Location: Denmark

RE: Edit Saved games

Post by DuckofTindalos »

The problem is that there aren't two types of save games, one for playing against the AI and one for PBEM. So protecting the PBEM saves have to take precedence.
We are all dreams of the Giant Space Butterfly.
User avatar
Don Bowen
Posts: 5190
Joined: Thu Jul 13, 2000 8:00 am
Location: Georgetown, Texas, USA

RE: Edit Saved games

Post by Don Bowen »

ORIGINAL: Marineatsea

If you are playing solo is it still cheating?

Yes, and you will also go blind.
User avatar
Bradley7735
Posts: 2073
Joined: Mon Jul 12, 2004 8:51 pm

RE: Edit Saved games

Post by Bradley7735 »

ORIGINAL: Don Bowen

ORIGINAL: Marineatsea

If you are playing solo is it still cheating?

Yes, and you will also go blind.

This brings on another question that has bothered me.

Is it ok if you talk to yourself? What if you argue with yourself? What if you lose?

[;)]
The older I get, the better I was.
User avatar
DuckofTindalos
Posts: 39781
Joined: Fri Apr 22, 2005 11:53 pm
Location: Denmark

RE: Edit Saved games

Post by DuckofTindalos »

I don't think so... Neither do I! Well, I do. Nobody asked you! Will you guys shut up, I'm trying to watch Playboy TV over here!
We are all dreams of the Giant Space Butterfly.
User avatar
treespider
Posts: 5781
Joined: Sun Jan 30, 2005 7:34 am
Location: Edgewater, MD

RE: Edit Saved games

Post by treespider »

ORIGINAL: Don Bowen

ORIGINAL: Marineatsea

If you are playing solo is it still cheating?

Yes, and you will also go blind.

And I thought I would just get hairy knuckles.
Here's a link to:
Treespider's Grand Campaign of DBB

"It is not the critic who counts, .... The credit belongs to the man who is actually in the arena..." T. Roosevelt, Paris, 1910
User avatar
DuckofTindalos
Posts: 39781
Joined: Fri Apr 22, 2005 11:53 pm
Location: Denmark

RE: Edit Saved games

Post by DuckofTindalos »

No, it's the palms that get furry...
We are all dreams of the Giant Space Butterfly.
Aawulf
Posts: 120
Joined: Thu Jul 14, 2005 1:22 am

RE: Edit Saved games

Post by Aawulf »

It would be nice to edit a saved game into a scenerio only set of files. Doing the first turn over and over to test is a bear and unneccesary. The only way someone could cheat with scenerio files in PBEM is if they already can anyway.

I am nearly finished with my excel editor (like the one I did for WiR and Rich Dionne did for PacWar) and would've finshed long ago if I could've saved my first turn into a scenerio file.

Regards,

Michael Fleshman
Never ever ever ever let a day pass without remembering that we are fighting a war for our survival. God bless our troops.
User avatar
Bodhi
Posts: 1267
Joined: Tue Aug 26, 2003 1:36 am
Location: Japan

RE: Edit Saved games

Post by Bodhi »

ORIGINAL: Aawulf

I am nearly finished with my excel editor ...

Hi Michael,

Your editor sounds interesting, any more details?
Bodhi
Aawulf
Posts: 120
Joined: Thu Jul 14, 2005 1:22 am

RE: Edit Saved games

Post by Aawulf »

ORIGINAL: Bodhi

ORIGINAL: Aawulf

I am nearly finished with my excel editor ...

Hi Michael,

Your editor sounds interesting, any more details?
It is ideally suited for mass editing. At present, I have completed the following: Devices, Bases, LCUs, Aircraft, Air Groups, TFs, Ship Classes, Jap Ships, Leaders, Production Summary, Total Force Summary and several informational add-ins. I still need to do the Allied ships and fix a newly discovered bug in the Delay and Supply columns for Jap LCUs. I won't be doing anything for pilots.

The editor requires Excel and once you enter the paths to the files, you will only need to click buttons to open the files and save them. In a nutshell, I can sort, copy and paste individual changes or thousands in a matter of seconds. Because it uses Excel, I get the added benefit of seeing the effects of the changes immediately (ie. current support in a unit vs. the required support for it).

Once I figure out the address to my web space, I will post a link to what is complete. It isn't pretty, but it is powerful.

Regards,

Michael Fleshman
Never ever ever ever let a day pass without remembering that we are fighting a war for our survival. God bless our troops.
Ian R
Posts: 3440
Joined: Tue Aug 01, 2000 8:00 am
Location: Cammeraygal Country

RE: Edit Saved games

Post by Ian R »

Hi Michael,

I remember with Rich's pacwar xls editor that there were still some hardwires to be careful of, e.g.

1) carrier air hardwire slots;

2) the need to change ship icons in te scenario file as well as the save game file because the game seemed to reset them each turn;

3) certain air slots like that of the P51 having a hardwired range upgrade in late 44 or so

Have you found any of those sort of things yet? [&:]

I suppose anything like (2) goes because only the scenario and data files are available for editing.

At this point even a facility for dumnping saves into a csv file a la SPedit and then creating a new scenario to restart a solo game with would be good.

"I am Alfred"
Aawulf
Posts: 120
Joined: Thu Jul 14, 2005 1:22 am

RE: Edit Saved games

Post by Aawulf »

ORIGINAL: Ian R

Hi Michael,

I remember with Rich's pacwar xls editor that there were still some hardwires to be careful of, e.g.

1) carrier air hardwire slots;

2) the need to change ship icons in te scenario file as well as the save game file because the game seemed to reset them each turn;

3) certain air slots like that of the P51 having a hardwired range upgrade in late 44 or so

Have you found any of those sort of things yet? [&:]

I suppose anything like (2) goes because only the scenario and data files are available for editing.

At this point even a facility for dumnping saves into a csv file a la SPedit and then creating a new scenario to restart a solo game with would be good.
There are numerous considerations and while I can't list them all as I am still discovering new ones, I have removed the ability to edit some items and others I color code the cells and include notes. Some examples follow.
1. LCUs cannot actually use all 20 item slots.
2. The AI redirects some Human controlled units after sorting the LCUs. I am exploring this today. Since it seems to be in the 1700's, I am hoping to isolate th cause and determine if it is fixable or a restriction to sorting.
3. Some delays appear to be hardwired as do supply levels. Although I am not certain if this is the case yet.
4. Aircraft will not use Depth Charges :)
5. Any LCU can be made into Abn (I noticed that question a few times in these forums)
6. I can't find any other slots than those originally assigned as Support in Devices that can serve as alternative Support
7. Of course there are the off limts locations for partisans, militias, atomic bombs etc..
8. The Bitmaps are editable, but I have not included them in my editor since there are other editors (including the one in the game) that already provide the means to edit items on an individualized basis.
9. The biggest constraints to non-historical design are in the number of slots for each data type. There is a finite number of possible pilots, for example.

Regards,

Michael Fleshman
Never ever ever ever let a day pass without remembering that we are fighting a war for our survival. God bless our troops.
Post Reply

Return to “Scenario Design”