Radar

Pacific War is a free update of the old classic, available in our Downloads section.
Post Reply
Brian Sowman
Posts: 10
Joined: Sat Aug 26, 2000 8:00 am
Location: New Zealand

Radar

Post by Brian Sowman »

I thought that the original games surface combat routines worked reasonably well, from an historical perspective, with the IJN firing heaps of torps and getting surprise frequently in early war engagements. There also seemed to be enough "dud" torps around too.
PacWar is a teaser aimed at getting us to but the new " War in the Pacific" but I for one will not be buying if this "Super radar controled USN surface combat fleet of 1941-43" is included.
User avatar
Mike Wood
Posts: 1424
Joined: Wed Mar 29, 2000 4:00 pm
Location: Oakland, California
Contact:

Post by Mike Wood »

Hello...

We did not change the surface combat or any combat routines, in the patch. They are the same ones used in the original game release.

____________________________________________
Originally posted by Brian Sowman:
I thought that the original games surface combat routines worked reasonably well, from an historical perspective, with the IJN firing heaps of torps and getting surprise frequently in early war engagements. There also seemed to be enough "dud" torps around too.
PacWar is a teaser aimed at getting us to but the new " War in the Pacific" but I for one will not be buying if this "Super radar controled USN surface combat fleet of 1941-43" is included.
____________________________________________

The new "War in the Pacific" game uses an entirely new combat system. There is a modifier to the chance of surprise, if one side has better surface-to-surface radar than the other. If a ship has radar, the types of radar it has are listed among the weapons systems. Other factors include the experience of the crew (each has a night battle and day battle experience rating), the leadership capabilities of the ship's captain and the fleet commander skill rating.

Thanks for Your interest...

Michael Wood
User avatar
Marc
Posts: 304
Joined: Tue Sep 05, 2000 8:00 am
Location: Braunschweig, Germany

Post by Marc »

Originally posted by Mike Wood:
The new "War in the Pacific" game uses an entirely new combat system. There is a modifier to the chance of surprise, if one side has better surface-to-surface radar than the other. If a ship has radar, the types of radar it has are listed among the weapons systems. Other factors include the experience of the crew (each has a night battle and day battle experience rating), the leadership capabilities of the ship's captain and the fleet commander skill rating.

Thanks for Your interest...

Michael Wood

Sounds good to me! Thank you Mike.
Brian Sowman
Posts: 10
Joined: Sat Aug 26, 2000 8:00 am
Location: New Zealand

Post by Brian Sowman »

[The new "War in the Pacific" game uses an entirely new combat system.
That new system sounds real good. I just hope that the early radar (41-42)isn't too powerful for the USN. Remember they did get "butt kicked" several times due to inexperience with the new toy.
Cheers, Brian
Post Reply

Return to “Pacific War: The Matrix Edition”