ORIGINAL: Tanaka
Hey guys here is the response I got from Mr. Frag. It doesnt sound good...[:(]
"I tried to get this fixed with CV aircraft in 1.6. Mike broke something with
turning off pilots as the code was designed originally to pull a pilot at
the time the mission goes should a plane not have one. Having it not able to
pull the pilot is causing a mission scrub condition. I am not sure if
anything can actually be done about this as it is working as designed. This
is one of those classic problems ... When you change a design after the
fact, it has unexpected consequences."
Ray
Well then I go back to my fall back position of rolling back ( removing ) the "get pilot" boo-tawn. Mike said he really just added it for testing - somebody thought is was cool - so it got left in - so now that we've "tested it further" it might be time to take it back out - since it may cause more problems than it solves - but now that I understand it pretty well - I think I can live with it either way - it is just one more thing for newer inexperienced people to trip over and we have to help them with it.
I'd actually argue that maybe the design wasn't changed - but a test feature was left in the production code.
Interestingly in my save - I think the zero group is "pulling a pilot at the time the mission goes" ... even though it was under-strength ... and even though accept repls was not on .. and even though I didn't press "get pilot" .. it was gaining pilots ... and flying ... and they were good pilots ( pool pilots ) ... but the Nell group did not do this .. it just sat.
					
					



 