Experience

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Lee James
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Joined: Mon Aug 08, 2005 7:31 pm

Experience

Post by Lee James »

I am playing 1792 at the momment and have a mix of Green and Regular troops. I have had a look at an 1805 scenario and saw some Experienced and Vetran units.

Is that the scale: Green; Regular; Experinced; Veteran or is there more?

Also how much fighting is needing to climb the experience ladder?

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Hard Sarge
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RE: Experience

Post by Hard Sarge »

hmm
looks like you need to be in battle to see that info

so, I don't have a clue :)

but over all it is based on Morale, the higher the morale, the better the troops, training can improve your starting troops, and or improve or lower your trained combat troops
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Reg Pither
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RE: Experience

Post by Reg Pither »

ORIGINAL: Lee James

Is that the scale: Green; Regular; Experinced; Veteran or is there more?

I've seen Seasoned, Elite and Fanatic. Also Cowardly and Unsteady, although I'm not sure if they're actually part of the same 'range' of qualities.
ian77
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RE: Experience

Post by ian77 »

ORIGINAL: Reg Pither

ORIGINAL: Lee James

Is that the scale: Green; Regular; Experinced; Veteran or is there more?

I've seen Seasoned, Elite and Fanatic. Also Cowardly and Unsteady, although I'm not sure if they're actually part of the same 'range' of qualities.

I think they all are
Lee James
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RE: Experience

Post by Lee James »

LOL - I just realised some of my cowardly troops are horse artillery!

I bet that's fun, commander pleading with them to advance close and cannister while they all edge to the rear making excuses; Still they were stolen from the French anyway so who cares.
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ian77
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RE: Experience

Post by ian77 »

ORIGINAL: Lee James

LOL - I just realised some of my cowardly troops are horse artillery!

I bet that's fun, commander pleading with them to advance close and cannister while they all edge to the rear making excuses; Still they were stolen from the French anyway so who cares.

To be serious for a moment, I do not think that the game makes allowance for cannister fire, art seems to be most effective, from my playing experience, at 3 - 6 hex range... so IMHO do not send the RHA to blast French squares at point blank range.

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Reg Pither
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RE: Experience

Post by Reg Pither »

ORIGINAL: ian77

To be serious for a moment, I do not think that the game makes allowance for cannister fire, art seems to be most effective, from my playing experience, at 3 - 6 hex range... so IMHO do not send the RHA to blast French squares at point blank range.

Ian

I agree in general that point blank shots don't often give noticeably higher casualties than longer ranges, but I've certainly had my best results when standing toe to toe. 11,365 is my current record for one salvo. A poor old Russian militia unit just vapourised...
Lee James
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RE: Experience

Post by Lee James »

That's a pretty amazing shot, another village of black bread eating savages not going back to Holy Russia. Actually I have no influence over how the kit is used as I am playing PBEM.
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Rossj
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RE: Experience

Post by Rossj »

ORIGINAL: ian77

ORIGINAL: Lee James

LOL - I just realised some of my cowardly troops are horse artillery!

I bet that's fun, commander pleading with them to advance close and cannister while they all edge to the rear making excuses; Still they were stolen from the French anyway so who cares.

To be serious for a moment, I do not think that the game makes allowance for cannister fire, art seems to be most effective, from my playing experience, at 3 - 6 hex range... so IMHO do not send the RHA to blast French squares at point blank range.

Ian

I don't agree about the 3-6 hex...I've fired at units at point blank range and wiped them out-6,000-9,000+ casualties...I've not seen that at 2+ hexes.

Back to the point about experience...I've played as the Austrians, Brits and French and combat experience seems to build upon the experience the unit starts with which is what you would expect.

I'm currently playing as the Prussians and the exact opposite is happening...regular and seasoned units are degenerating to unsteady and cowardly at an alarming rate. It doesn't seem to matter if they win a battle with minimal casualties, in a siege or just manuevering...What gives?
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Ralegh
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RE: Experience

Post by Ralegh »

Make sure you have set your reinforcment settings so the new guys are well trained with high morale... I suspect this game you forgot to set it.
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Lee James
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RE: Experience

Post by Lee James »

Negative, my draftees arrive with 5.2 morale.
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Lee James
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RE: Experience

Post by Lee James »

Considerably more confident incidentally that my field army in general despite winning 5 of it's 6 battles.
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