New map revision, Request For Comments. UPDATE 05-08-16 Base data

Gary Grigsby's strategic level wargame covering the entire War in the Pacific from 1941 to 1945 or beyond.

Moderators: Joel Billings, wdolson, Don Bowen, mogami

User avatar
Andrew Brown
Posts: 4087
Joined: Tue Sep 05, 2000 8:00 am
Location: Hex 82,170
Contact:

RE: My two cents regarding Hong Kong hex

Post by Andrew Brown »

ORIGINAL: Lord_Calidor

Andrew, maybe this was already mentioned - Fushun-Harbin rail line is broken just NE of Fushun. Also, there are some strange rail links just north of Fushun, with rail going over cultivated areas only up to the hex edge. Press R to see those links.

I think I found and fixed those already, but I will double-check.

Thanks
Information about my WitP map, and CHS, can be found on my WitP website

Image
User avatar
Andrew Brown
Posts: 4087
Joined: Tue Sep 05, 2000 8:00 am
Location: Hex 82,170
Contact:

RE: My two cents regarding Hong Kong hex

Post by Andrew Brown »

ORIGINAL: CobraAus
Andrew befor you finallize can you add some ship repair of about 20 to Vlad and Petropavlovsk

That is a good idea, but only if there are Soviet ships added to a scenario. I think it is moot, otherwise. If some Soviet ships make it into CHS, even only a few, then it would be worthwhile adding these.
Information about my WitP map, and CHS, can be found on my WitP website

Image
User avatar
Andrew Brown
Posts: 4087
Joined: Tue Sep 05, 2000 8:00 am
Location: Hex 82,170
Contact:

RE: My two cents regarding Hong Kong hex

Post by Andrew Brown »

ORIGINAL: Terminus
Andrew, any tentative ETA on this?

Tentative ETA is 1 week.
Information about my WitP map, and CHS, can be found on my WitP website

Image
User avatar
Andrew Brown
Posts: 4087
Joined: Tue Sep 05, 2000 8:00 am
Location: Hex 82,170
Contact:

Small scale image of the v4 map

Post by Andrew Brown »

Here is a small scale image of the version 4 map:



Image
Attachments
WitP_map_small.jpg
WitP_map_small.jpg (174.28 KiB) Viewed 312 times
Information about my WitP map, and CHS, can be found on my WitP website

Image
User avatar
Jaws_slith
Posts: 618
Joined: Fri Jan 11, 2002 10:00 am

RE: Small scale image of the v4 map

Post by Jaws_slith »

Great idea about the Soviet fleet[:)]
Good Hunting
User avatar
CobraAus
Posts: 2322
Joined: Mon Aug 23, 2004 6:15 am
Location: Geelong Australia
Contact:

RE: My two cents regarding Hong Kong hex

Post by CobraAus »

That is a good idea, but only if there are Soviet ships added to a scenario. I think it is moot, otherwise. If some Soviet ships make it into CHS, even only a few, then it would be worthwhile adding these.
allready done and sent to co-oridinator to include

Cobra Aus
Coral Sea Battle = My Birthday
jrcar
Posts: 2301
Joined: Fri Apr 19, 2002 3:16 pm
Location: Seymour, Australia

RE: My two cents regarding Hong Kong hex

Post by jrcar »

Really looking forward to starting a new PBEM game with this map! Great Job!

Cheers

Rob
AE BETA Breaker
User avatar
Herrbear
Posts: 883
Joined: Sun Jul 25, 2004 9:17 pm
Location: Glendora, CA

RE: My two cents regarding Hong Kong hex

Post by Herrbear »

Do you know if any of the new bases added will have Base Forces or garrison units on them?
User avatar
marky
Posts: 5777
Joined: Mon Mar 08, 2004 7:39 pm
Location: Wisconsin

RE: My two cents regarding Hong Kong hex

Post by marky »

ORIGINAL: Andrew Brown
ORIGINAL: Terminus
Andrew, any tentative ETA on this?

Tentative ETA is 1 week.


1 week at best?

sounds good

ever since i saw ur mod i wanted it[:'(]

the map and flags look so much better[:'(]
User avatar
Andrew Brown
Posts: 4087
Joined: Tue Sep 05, 2000 8:00 am
Location: Hex 82,170
Contact:

RE: My two cents regarding Hong Kong hex

Post by Andrew Brown »

ORIGINAL: Herrbear

Do you know if any of the new bases added will have Base Forces or garrison units on them?

I think I will add a couple:

- A small base force at Port Alice.
- A fixed base force at Mangalore.

Andrew
Information about my WitP map, and CHS, can be found on my WitP website

Image
User avatar
marky
Posts: 5777
Joined: Mon Mar 08, 2004 7:39 pm
Location: Wisconsin

RE: My two cents regarding Hong Kong hex

Post by marky »

hey AB

as long as ur on[:'(]

is it true that u cant start a scenario, and then keep running if u install ur mod?
User avatar
Andrew Brown
Posts: 4087
Joined: Tue Sep 05, 2000 8:00 am
Location: Hex 82,170
Contact:

RE: My two cents regarding Hong Kong hex

Post by Andrew Brown »

ORIGINAL: marky
is it true that u cant start a scenario, and then keep running if u install ur mod?

Not quite - my map package includes a batch file that can be used to switch between my map and the official map. Using this switcher you can play scenarios made for either map.

Andrew
Information about my WitP map, and CHS, can be found on my WitP website

Image
User avatar
marky
Posts: 5777
Joined: Mon Mar 08, 2004 7:39 pm
Location: Wisconsin

RE: My two cents regarding Hong Kong hex

Post by marky »

ahh i see

useful

that is for ppl who can switch files without screwin sumthin up[:'(]

lol

User avatar
sacorsair
Posts: 195
Joined: Thu Jul 29, 2004 8:15 am
Location: san antonio texas
Contact:

RE: My two cents regarding Hong Kong hex

Post by sacorsair »

If we have started a PBEM with the older map version will we have to restart or what????? CHS 1.02 WITP 1.6 as of now ..........
JAMES REX---Birthdays are like Boogers the more you have the harder it is to breath
User avatar
treespider
Posts: 5781
Joined: Sun Jan 30, 2005 7:34 am
Location: Edgewater, MD

RE: My two cents regarding Hong Kong hex

Post by treespider »

ORIGINAL: sacorsair

If we have started a PBEM with the older map version will we have to restart or what????? CHS 1.02 WITP 1.6 as of now ..........


You may want to consider restarting with the next rendition of CHS as the Australia Command units will be fixed. In addition the Chinese Theatre will have very signifcant changes as well.
Here's a link to:
Treespider's Grand Campaign of DBB

"It is not the critic who counts, .... The credit belongs to the man who is actually in the arena..." T. Roosevelt, Paris, 1910
User avatar
Andrew Brown
Posts: 4087
Joined: Tue Sep 05, 2000 8:00 am
Location: Hex 82,170
Contact:

RE: My two cents regarding Hong Kong hex

Post by Andrew Brown »

ORIGINAL: sacorsair

If we have started a PBEM with the older map version will we have to restart or what????? CHS 1.02 WITP 1.6 as of now ..........

Games started using scenarios designed for the version 3b map will still be playable, but there will be a few minor oddities:

- Dacca will appear to be in the wrong place.
- Some of the transport links, especially in China, will be different.

In addition, you won't get any of the new bases as these are in the scenario data, not the map data.

But the game will still be playable.

Andrew

PS: The map is ready but I yet to uploading it. That will take a while...
Information about my WitP map, and CHS, can be found on my WitP website

Image
User avatar
Jaws_slith
Posts: 618
Joined: Fri Jan 11, 2002 10:00 am

RE: My two cents regarding Hong Kong hex

Post by Jaws_slith »

Great news[:)]

So what will be the name of the new version? Will there be a new special also? Thx very much.

[&o]
Good Hunting
User avatar
Feinder
Posts: 7204
Joined: Wed Sep 04, 2002 7:33 pm
Location: Land o' Lakes, FL

RE: My two cents regarding Hong Kong hex

Post by Feinder »

What I really want to know is, how he got all the text to line up in the list...

-F-
"It is obvious that you have greatly over-estimated my regard for your opinion." - Me

Image
User avatar
m10bob
Posts: 8583
Joined: Sun Nov 03, 2002 9:09 pm
Location: Dismal Seepage Indiana

RE: My two cents regarding Hong Kong hex

Post by m10bob »

ORIGINAL: Andrew Brown
ORIGINAL: sacorsair

If we have started a PBEM with the older map version will we have to restart or what????? CHS 1.02 WITP 1.6 as of now ..........

Games started using scenarios designed for the version 3b map will still be playable, but there will be a few minor oddities:

- Dacca will appear to be in the wrong place.
- Some of the transport links, especially in China, will be different.

In addition, you won't get any of the new bases as these are in the scenario data, not the map data.

But the game will still be playable.

Andrew

PS: The map is ready but I yet to uploading it. That will take a while...

Well,Andrew...Of course you know we are all chomping at the bit....??!![:D]
Image

User avatar
Andrew Brown
Posts: 4087
Joined: Tue Sep 05, 2000 8:00 am
Location: Hex 82,170
Contact:

RE: My two cents regarding Hong Kong hex

Post by Andrew Brown »

ORIGINAL: m10bob
Well,Andrew...Of course you know we are all chomping at the bit....??!![:D]

Sorry. These things take a while. In the meantime, here is the readme file:


(Feinder - to get the columns, etc, use the "code" tag)
Attachments
READ_ME_An..s_Map_v4.txt
(24.75 KiB) Downloaded 23 times
Information about my WitP map, and CHS, can be found on my WitP website

Image
Post Reply

Return to “War In The Pacific - Struggle Against Japan 1941 - 1945”