The bugs of v 2.3
Snake,
After much hair pulling and fear of screwing up my computer, I finally did what everyone told me to do. I ran msconfig and unchecked all the boxes in my Win98se config.sys and autoexec.bat and much too my surprise the game worked. It freed up about 100k of memory.
After much hair pulling and fear of screwing up my computer, I finally did what everyone told me to do. I ran msconfig and unchecked all the boxes in my Win98se config.sys and autoexec.bat and much too my surprise the game worked. It freed up about 100k of memory.
“You're only young once but you can be immature for as long as you want”
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- Posts: 180
- Joined: Wed Jul 05, 2000 8:00 am
- Location: Portsmouth, VA, USA
Pacwar 2.3 seems great, but one question: I am playing the '41 campaign and now it is late '42 and my B-17's have yet to do anything. There is plenty of fuel for them, they are well within range of some juicy targets, but they so far just sit there. Am I doing something wrong or is there something wrong? Please help.
[ January 29, 2002: Message edited by: wzh55 ]</p>
[ January 29, 2002: Message edited by: wzh55 ]</p>
Bill Hawthorne
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- Posts: 88
- Joined: Tue Sep 26, 2000 8:00 am
- Location: ny
Hi, ver 2.3 has no LST Major Tom explained why somewhere. They were to small and slow, he made more lift room by getting rid of them.
Concerning B-17's do they have a target assigned (hit B and pick a target) also make sure the air commander has decent ratings.
Concerning B-17's do they have a target assigned (hit B and pick a target) also make sure the air commander has decent ratings.

I'm not retreating, I'm attacking in a different direction!
Delete ALL of config sys. Setblaster/etc. is only needed for sound/mouse use/etc. in a reboot into dos "safe mode". Totally unneccessary for any dos program run as a session under win98. Suggest you replace config.sys script with the following for Win98:
DEVICE=C:\WINDOWS\Himem.sys
DEVICE=C:\WINDOWS\EMM386.EXE AUTO RAM MIN=0
DOS=UMB
DOS=HIGH
FILESHIGH=40
BUFFERSHIGH=40
LASTDRIVEHIGH=Z
This should give around 622k of conventional memeory for dos programs run under windows and enables ems and xms memory for dos games. It may also help some poorly written old windows progams (esp. win3.1) which need lots of conventional memory to initiate. It will not have any deleterious effects under win 98se or earlier. Winme and xp are a different kettle of fish.
DEVICE=C:\WINDOWS\Himem.sys
DEVICE=C:\WINDOWS\EMM386.EXE AUTO RAM MIN=0
DOS=UMB
DOS=HIGH
FILESHIGH=40
BUFFERSHIGH=40
LASTDRIVEHIGH=Z
This should give around 622k of conventional memeory for dos programs run under windows and enables ems and xms memory for dos games. It may also help some poorly written old windows progams (esp. win3.1) which need lots of conventional memory to initiate. It will not have any deleterious effects under win 98se or earlier. Winme and xp are a different kettle of fish.
- Mika Väliviita
- Posts: 106
- Joined: Mon Sep 04, 2000 8:00 am
- Location: Tampere,Finland
If, after modifying your config.sys to that above, you are still a bit short, you can reduce the buffers and files -lines to about 10, and lastdrive to your actual last driveletter (+1 to play it safe, and increase it if you add new drives).
You can also create a startup menu to have different settings in case you play other old games with different memory demands. This way you don't need a bootdisk.
Mika
You can also create a startup menu to have different settings in case you play other old games with different memory demands. This way you don't need a bootdisk.
Mika
- Mika Väliviita
- Posts: 106
- Joined: Mon Sep 04, 2000 8:00 am
- Location: Tampere,Finland
A misspelling: it should be Kuo(mntang), not Kou.
In obc41 the Japanese have nearly 0 slots for dividing units, is this intentional? The allies get new slots as Philippines and Malaya units are lost, but Japanese don't in the early game.
There are two air leaders assigned to SWPac at the start, one of which only becomes available later (Brett and Brereton IIRC).
The oil reserve of Japan is reduced to zero because their tankers end up in ports not in mainland Japan, and are not used for transporting oil. So I just edit them occasionally back to Nagoya.
Mika
In obc41 the Japanese have nearly 0 slots for dividing units, is this intentional? The allies get new slots as Philippines and Malaya units are lost, but Japanese don't in the early game.
There are two air leaders assigned to SWPac at the start, one of which only becomes available later (Brett and Brereton IIRC).
The oil reserve of Japan is reduced to zero because their tankers end up in ports not in mainland Japan, and are not used for transporting oil. So I just edit them occasionally back to Nagoya.
Mika
I don't know if this is a bug, but I just ran the historical first turn with the Allied Computer and Japanese Human. When I went to Miri it was under the command of 17th army, but when I went to the HQ button and used"Find HQ" it was not listed. Any Ideas? the game did let me change it from computer to human control but would not relocate HQ.
I have been playing since this game came out annd I want to thank you all for keeping it alive and fun.
I have been playing since this game came out annd I want to thank you all for keeping it alive and fun.
Hi there are a few 17th Army formations at start but the HQ does not become available till turn 2 or 3. You should either change the formations to different HQ or if they are use to capture a base, change control of this new base to a differnet HQ before transferring airgroups (or they will be all damaged since 17th Army has 0 PP's when it is not deployed)
[ February 03, 2002: Message edited by: Mogami ]</p>
[ February 03, 2002: Message edited by: Mogami ]</p>

I'm not retreating, I'm attacking in a different direction!
Greetings, Just did a game as Allies. Japan surrendered in Oct 43. Doorman won the war. I have seen Adm Doorman jut sit in port and not react (even when it is the base he is stationed at being invaded) prehaps the real fault is I always relieve Wavell (to command SEAC) and place Poortonten in command of ABDA. But this time around Doorman went crazy reacting to anything within 15 hexes. The AI had sent 2 divisions up to Rangoon 2 divisions into Malaya and 2 divisions to Manila. Doorman intercepted a transport TF going into Balikapapan and sank it. Meanwhile the Java based airgroups pounded another going into Bangka Island. 'Battleship Tom' brought 3 R class BB's and other ships down from the Indian Ocean and intercepted a third transport TF. The Brits were then caught by the IJN CV's losing a BB with another very heavy damage. In yet another surface engagement the combined British,Dutch, American, Australian TF turned back a landing at Osterhaven. THe IJN CV's again pounding them. Down to just 2 CA 4 CL and 9DD Doorman (now a Vice Adm) intercepted a TF headed for Bativia. The following week IJA units finally came ashore and ABDA HQ and air anf fleet units moved to Timor and Ambon Island. It was now late May 42. Clark Field still under US control. Hong Hong British, Rangoon and Singapore still holding. A 50 exp Indian Infantry division had been dispatched to help Java, it rerouted to Timor while a fresh US Army division deployed onto Ambon Island. Each base recieved also an engineer unit. A convoy of F4F and SBD (2 each) arrived to reinforce the misc airgroups. (Timor 2 fighter Ambon Island 2 fighter 2 bomber, Darwin 1 fighter 3 bomber Broome 1 fighter 3 bomber. ) while Japan grabbed bases in the South Pacific the allies reinforced Santa Cruz, Espirtu Santo Milne Bay Port Morsby with a division going over the mountains to Buna-Gona. A IJN TF captures the base behind Ambon Islan but all it's AP's are sunk by airattack (apparently after the LCU had reembarked since the base was not garrisioned. Then 1 Jap Army Bde lands on Ambon and finds itself outnumbered. It's mcs supply convoy is turned back. For 2 weeks the allies pound on it. With the Indian division being moved from Timor to Ambon Island. Japan brings in another Bde and a NGU Regt. but their supplies are also turned back, these units do not arrive intact having suffered from air attack (Tanaka goes into the water after losing entire TF-this will occur with regualrity as the battle progressess-he is even sent swiming one time in port as he assambles a new TF every ship is sunk-but that is much later.)
Vice Adm Phillips is involved in surface actions 3 weeks in a row always the same type convoy 1 CL 1 AV he now commands 4 CA 5 Cl 11 DD with the other IJN supply TF aborting thier mission. The airbases on Timor and Ambon have grown to 5 each and every turn sink scores of Japanese MCS AP. July 42 2 Japanese Infantry divisions (2nd and 48th) land. IJA squads listed at 551 during Phillips weekly bombardment. Phillips react to a TF north West of Timor leaving Ambon Island uncovered. 2 IJN TF with BB's come in and destroy 100+ aircraft on Ambon and pound the ground troops. supply down to less then 100 points. IJN CV's comein and pound airfields and all. Next week a repeat of same since Phillips did not return to Ambon Island (remains stuck 1 hex away for 3 weeks) However the LCU hold against the Fierce attacks by the now semi supplied Japanese LCU's (500 squads each 2 times a turn for 3 turns)
(Japanese supply had resulted in a massive climb in Japanese strength. Meanwhile South Pac had released 2 USMC divisions and 1 US army division to ABDA and they arrive on Ambon Island. Phillips finally comes home with Doorman now commanding a TF composed of CL and DD. The Japanese BB's move to the South Pacific where they strangly remain quiet for many months. IJN CV TF begin coming down to Ambon Island 1 per week. Every week Ambon Island and Kendari (The allies had noted with interest the Siginit report that Kendari was ungarrisoned and the Blackburn Regt had moved in and captured it. Also Flores had been built to a size 4 airfield and the Marines had captured it before moving to Ambon (as well as that empty base behind Ambon). The ABDA airforce now numbered 25 airgroups. All production of modern aircraft were going to this sector. B-17's out of Kendari pound Balikpapan everyweek. ALlied LCU on Ambon begin reducing the Japanese forces there. In the next few months Japan loses 5 CV 4 CVL 3 CVE to air attack here. MCS lost over 250 AP lost over 100 12CL 6 AV 25 DD 20 DE 11 AO also thrown in. Allies lose not a single combat ship and very few MCS. Austrailain LCU become available and Allies recapture Sorong Balikpapan (and connecting base) US troops still hold Clark field Singapore has fallen but 2 divisions and 3 bde still hold out in area. SEAC built up now begins constant attacks at Mandaly. In Sept 42 Japan retreats to Rangoon. The Japanese are wiped out on Ambon Island they lose 3 Divisions 3 Bde and 2 Rgt. (parts of the 16th Division had landed a week before the whole force was destroyed.) Allies have amph captured Lae and then after reinforceing advanced to Wewak and secure the airfield there. Allies have also taken Tarawa/Makin and Solomons except Bouginville (bypassed since it contains 2 divisions and 3 other formations.) Now the allied problem is how to emply the lift cap. 10 divisions can be moved at one time. ABDA/SEAC/SW Pac given 4 SouthPac/CenPac gets 6. New Britian is bypassed as Allies secure first Ponape then Truk while also securing all of New Guenia and other bases in ABDA area. British forces land at Mouliman cutting off LCU at Rangoon. Jitra is taken with a new division arriving every 3 weeks. 3 IJA divisions destroyed at Rangoon. Mayala cleared except for Singapore where allied troops have begun to surrender with their relief 1 base away. Then help arrives and the Japanese (3 Inf division and a Bde) are the ones trapped. Allied troops lose Clark Field retreat to Bataan. The same week 3 USN CV TF raid Jolo/Del Monte and Miri. The Marines after the bloodiest day of the war capture Entiwok (3 US divisions down to below 50% but capture Island. Alled LCU in South/Cen number 14 next week 6 capture Saipan in a 3 week battle before Jumping to Guam and adding it. By now it is May 43 Allied B-24 from HongKong bomb Saesbo every week Allies have possiesion of everything west of Hong Kong. ABDA stalled from lack of transports (everything being used in CenPac) in several naval surface actions IJN loses 5 BB 9CA and many DD not one allied ship larger then CL has been lost since first turn. 2 British CV's were sunk in battle with remaining IJN CV's before those also destroyed by LBA. July 43 IJN loses for war total 7 CV 4 CVL 3CVE 5 BB 9 CA 19CL 90DD 48DE 450 MCS 120 AP 11AO 68 SS Japan surrenders in Oct 43. when allied total vp goes over 80k to Japans 39k
Doormans early actions resulted in Japan losing LCU needed to complete capture of Southern Resource area, AP's lost meant the time table was upset. Ambon Island trained a dozen Allied leaders that were then used else where. The lack of CV's allowed allied CV's and surface TF free access. Ambon Island trained many allied airgroups and allowed rapid air superiority every where. Japans surrender followed the first week that US CV's attacked the home Island 4 TF of 2 CV 1CVL each hit Tokyo and Nagaya, while they did not hit shipping they damaged both cities and Japan lost 600 aircraft from the Home Island defense (total US airlost for week in all theatre was 400)
[ February 04, 2002: Message edited by: Mogami ]</p>
Vice Adm Phillips is involved in surface actions 3 weeks in a row always the same type convoy 1 CL 1 AV he now commands 4 CA 5 Cl 11 DD with the other IJN supply TF aborting thier mission. The airbases on Timor and Ambon have grown to 5 each and every turn sink scores of Japanese MCS AP. July 42 2 Japanese Infantry divisions (2nd and 48th) land. IJA squads listed at 551 during Phillips weekly bombardment. Phillips react to a TF north West of Timor leaving Ambon Island uncovered. 2 IJN TF with BB's come in and destroy 100+ aircraft on Ambon and pound the ground troops. supply down to less then 100 points. IJN CV's comein and pound airfields and all. Next week a repeat of same since Phillips did not return to Ambon Island (remains stuck 1 hex away for 3 weeks) However the LCU hold against the Fierce attacks by the now semi supplied Japanese LCU's (500 squads each 2 times a turn for 3 turns)
(Japanese supply had resulted in a massive climb in Japanese strength. Meanwhile South Pac had released 2 USMC divisions and 1 US army division to ABDA and they arrive on Ambon Island. Phillips finally comes home with Doorman now commanding a TF composed of CL and DD. The Japanese BB's move to the South Pacific where they strangly remain quiet for many months. IJN CV TF begin coming down to Ambon Island 1 per week. Every week Ambon Island and Kendari (The allies had noted with interest the Siginit report that Kendari was ungarrisoned and the Blackburn Regt had moved in and captured it. Also Flores had been built to a size 4 airfield and the Marines had captured it before moving to Ambon (as well as that empty base behind Ambon). The ABDA airforce now numbered 25 airgroups. All production of modern aircraft were going to this sector. B-17's out of Kendari pound Balikpapan everyweek. ALlied LCU on Ambon begin reducing the Japanese forces there. In the next few months Japan loses 5 CV 4 CVL 3 CVE to air attack here. MCS lost over 250 AP lost over 100 12CL 6 AV 25 DD 20 DE 11 AO also thrown in. Allies lose not a single combat ship and very few MCS. Austrailain LCU become available and Allies recapture Sorong Balikpapan (and connecting base) US troops still hold Clark field Singapore has fallen but 2 divisions and 3 bde still hold out in area. SEAC built up now begins constant attacks at Mandaly. In Sept 42 Japan retreats to Rangoon. The Japanese are wiped out on Ambon Island they lose 3 Divisions 3 Bde and 2 Rgt. (parts of the 16th Division had landed a week before the whole force was destroyed.) Allies have amph captured Lae and then after reinforceing advanced to Wewak and secure the airfield there. Allies have also taken Tarawa/Makin and Solomons except Bouginville (bypassed since it contains 2 divisions and 3 other formations.) Now the allied problem is how to emply the lift cap. 10 divisions can be moved at one time. ABDA/SEAC/SW Pac given 4 SouthPac/CenPac gets 6. New Britian is bypassed as Allies secure first Ponape then Truk while also securing all of New Guenia and other bases in ABDA area. British forces land at Mouliman cutting off LCU at Rangoon. Jitra is taken with a new division arriving every 3 weeks. 3 IJA divisions destroyed at Rangoon. Mayala cleared except for Singapore where allied troops have begun to surrender with their relief 1 base away. Then help arrives and the Japanese (3 Inf division and a Bde) are the ones trapped. Allied troops lose Clark Field retreat to Bataan. The same week 3 USN CV TF raid Jolo/Del Monte and Miri. The Marines after the bloodiest day of the war capture Entiwok (3 US divisions down to below 50% but capture Island. Alled LCU in South/Cen number 14 next week 6 capture Saipan in a 3 week battle before Jumping to Guam and adding it. By now it is May 43 Allied B-24 from HongKong bomb Saesbo every week Allies have possiesion of everything west of Hong Kong. ABDA stalled from lack of transports (everything being used in CenPac) in several naval surface actions IJN loses 5 BB 9CA and many DD not one allied ship larger then CL has been lost since first turn. 2 British CV's were sunk in battle with remaining IJN CV's before those also destroyed by LBA. July 43 IJN loses for war total 7 CV 4 CVL 3CVE 5 BB 9 CA 19CL 90DD 48DE 450 MCS 120 AP 11AO 68 SS Japan surrenders in Oct 43. when allied total vp goes over 80k to Japans 39k
Doormans early actions resulted in Japan losing LCU needed to complete capture of Southern Resource area, AP's lost meant the time table was upset. Ambon Island trained a dozen Allied leaders that were then used else where. The lack of CV's allowed allied CV's and surface TF free access. Ambon Island trained many allied airgroups and allowed rapid air superiority every where. Japans surrender followed the first week that US CV's attacked the home Island 4 TF of 2 CV 1CVL each hit Tokyo and Nagaya, while they did not hit shipping they damaged both cities and Japan lost 600 aircraft from the Home Island defense (total US airlost for week in all theatre was 400)
[ February 04, 2002: Message edited by: Mogami ]</p>

I'm not retreating, I'm attacking in a different direction!
- Cmdrcain
- Posts: 1161
- Joined: Mon Aug 21, 2000 8:00 am
- Location: Rebuilding FLA, Busy Repairing!
- Contact:
Originally posted by Major Tom:
Well I have had a lot of people unpolitely criticise the 2.3 patch, using words like "I can't believe you did this", things as "Irritating" or as "Blataltly wrong" without fully understanding my reasoning. I have heard many people say the flags are bad, but many, if not more say that they are great, even useful. I probably could have been more polite, which I should have (I appologize for it), but the statement holds true. You cannot please everyone, adding the flags were great for some, and a waste for others. I cannot see why some people are so against them, as I think they add some needed colour to the grey ships.
I accept criticism, but not if it is a matter of opinion. Graphics is a matter of opinion. You can probably find people who perfer the Original graphics from the 1992 version. Even still, there are others who perfer the OOB from the 1992 version as well, stating that messing with it screws up with the gameplay (which it might).
I could take away the flags, and have many people say that it was a bad idea to do so. As I said earlier, you cannot please everyone, many like the flags, many do not. I have to make a choice, and in the Matrix release version, ships will have flags. Editors are provided so that gamers can customize their games to what they perfer.
Editors plus frankly if any really tried they could pretty well install multiple versions of Pacwar, its a DOS game meaning you can install and make a shortcut for each version, don't like one use other or justinstall version like.
Noise? What Noise? It's sooooo quiet and Peaceful!

Battlestar Pegasus

Battlestar Pegasus
Has any else had Japanese LCUs appear at strange places over the map? I'm currently keeping the game running against a defeated Japanese AI in order to see all the new ships and LCUs etc., and I have just lost Addu Atoll in the Indian Ocean to a suddenly appearing Jap LCU that most assuredly did not get there by ship. Same thing almost happened to Brisbane, but fortunately the entire Homeland Defense force was stationed there awaiting possible transfers to other theaters. Not much of a problem, but noteworthy perhaps! Also, the U.S. DEs have the wrong armament largely, but that's a minor problem.
First I would like to thank all of you at Matrix who worked on Ver 2.3. I like the grapics, ship flags are ok( different but mostly helpfull ), and the new OBC i am still trying out( I just consider it a new challange). I think MT etal. did a great job with this. I have had to redo old code written by other people and I know how hard it is to make changes without introducing suble bugs.
** WELL DONE MATRIX PEOPLE **
What I would like to know is: Is there a single place where all the real bugs are collected and how we edit the OBC to correct them? I am not worried about misspellings or differences in opinion about aircraft designs and such. Incorrect resources/oil, aircraft/ships/LCU that show up in the wrong place, and the like are what i would like to know about.
** WELL DONE MATRIX PEOPLE **
What I would like to know is: Is there a single place where all the real bugs are collected and how we edit the OBC to correct them? I am not worried about misspellings or differences in opinion about aircraft designs and such. Incorrect resources/oil, aircraft/ships/LCU that show up in the wrong place, and the like are what i would like to know about.
Greetings In my current game, the Ausse 30th Bde after being forced out of Port Morsby into the Owen Stanlys cunningly tried to adopt IJA uniforms. (It changed to IJA graphic-but did not come under my control) My troops did not fall for the ruse and destroyed it the following turn. I have seen Allied units appear in Tokyo in the same manner the Japanese one did in your IO (causes quite the uproar in IHQ for a turn but did train the Guards Bde and a few stray LCU nicly)(had the old BB's form TF and shelled Tokyo?)(air units enjoyed the action after several years of boredom also) The thing that really amazes me is when a TF on reaction goes half way around the world on a reaction mission. 3CVL in TF stationed at Truk pounced all over an allied Transport TF leaving San Diego I blew coffee out my nose when that happened.Originally posted by BigE:
Has any else had Japanese LCUs appear at strange places over the map? I'm currently keeping the game running against a defeated Japanese AI in order to see all the new ships and LCUs etc., and I have just lost Addu Atoll in the Indian Ocean to a suddenly appearing Jap LCU that most assuredly did not get there by ship. Same thing almost happened to Brisbane, but fortunately the entire Homeland Defense force was stationed there awaiting possible transfers to other theaters. Not much of a problem, but noteworthy perhaps! Also, the U.S. DEs have the wrong armament largely, but that's a minor problem.
I wish I could promote the engineering officers on the 3 CVL's they had the warp drives working perfectly (The TF was back at Truk at start of my next turn)
[ February 09, 2002: Message edited by: Mogami ]</p>

I'm not retreating, I'm attacking in a different direction!
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- Posts: 93
- Joined: Sun Dec 10, 2000 10:00 am
- Location: West Hollywood, CA
Hi,
Great work, great new wrinkles and stats. And I love the flags! Observations of "bugs" in v.2.3
1) Some ships that took up "slots" of previous ships (in v2.2 and earlier) cannot be made a "flagship" . I'm theorizing it's the ships that took up slots used for different nationalities in previous versions than the 2.3 ship.
2)The Marianas scenario at start has Allied 10000t MCS docked in Timor with mixed Japanese/Allied graphics drawing from an invisible "pool" of allied ships, and the IJN can form them in a TF! This is an old old bug
3)The addition of increased at start airbase capacity in Solomons (e.g Guadalcanal, Shortland) in 41 Campaign does not occur in the '42 campaign (AF's 's are 1 in the latter). Not a bug if one edits this
I don't own Excel (and can't afford it), so how about changing the AV Langley and APD Stuart capacity in future versions ?
Great work, great new wrinkles and stats. And I love the flags! Observations of "bugs" in v.2.3
1) Some ships that took up "slots" of previous ships (in v2.2 and earlier) cannot be made a "flagship" . I'm theorizing it's the ships that took up slots used for different nationalities in previous versions than the 2.3 ship.
2)The Marianas scenario at start has Allied 10000t MCS docked in Timor with mixed Japanese/Allied graphics drawing from an invisible "pool" of allied ships, and the IJN can form them in a TF! This is an old old bug
3)The addition of increased at start airbase capacity in Solomons (e.g Guadalcanal, Shortland) in 41 Campaign does not occur in the '42 campaign (AF's 's are 1 in the latter). Not a bug if one edits this
I don't own Excel (and can't afford it), so how about changing the AV Langley and APD Stuart capacity in future versions ?