Andrew map's bug??

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paladin333
Posts: 68
Joined: Sun May 01, 2005 7:34 am

Andrew map's bug??

Post by paladin333 »

I am playing Andrew's 115 scenario with his map(both latest versions). I saw that a lot of land hexes(Whole Noumea, land around Brisbane and ets) are actually Oa or Cw(Yes I checked it with 1key). Thats is why my TF's can go through these hexes. So what is this feature, bug or my files are corrupted?

Thanks
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Nomad
Posts: 7273
Joined: Wed Sep 05, 2001 8:00 am
Location: West Yellowstone, Montana

RE: Andrew map's bug??

Post by Nomad »

I believe you have the wrong pwhex.dat file. make sure you get the one with andrews map and put it in the main witp folder( not senario or map folders )
paladin333
Posts: 68
Joined: Sun May 01, 2005 7:34 am

RE: Andrew map's bug??

Post by paladin333 »

Ok, thank you very much Nomad.
I will try.
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m10bob
Posts: 8583
Joined: Sun Nov 03, 2002 9:09 pm
Location: Dismal Seepage Indiana

RE: Andrew map's bug??

Post by m10bob »

pwhex.dat file


The pwhex.dat file is what tells the computer which terrain is which..The map just tells your eyes.....[8D]
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