Version 2

Empires in Arms is the computer version of Australian Design Group classic board game. Empires in Arms is a seven player game of grand strategy set during the Napoleonic period of 1805-1815. The unit scale is corps level with full diplomatic options

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jamo262
Posts: 82
Joined: Mon Apr 21, 2003 6:38 pm
Location: Perth Australia

Version 2

Post by jamo262 »

Hi Marshall,

First let me say we are all getting quite excited about the game.

Secondly that your time and effort is much appreciated in this enterprise. I wish I was an ace computer programmer so I could help![&o]

At this point Im wondering if you have definite plans to get stuck into a version 2 that would have more play tweeks (like forced marching etc) or whether this would be dependent on the sales of version 1.

John
NeverMan
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Joined: Tue Feb 24, 2004 1:52 am

RE: Version 2

Post by NeverMan »

This is a great question!! I am also very interested to know if you are planning to charge for the add-ons, charge for a whole new game or just have free patches. Thanks.
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jamo262
Posts: 82
Joined: Mon Apr 21, 2003 6:38 pm
Location: Perth Australia

RE: Version 2

Post by jamo262 »

Personally I dont mind paying a good price for a game that meets all my expectations.

I loath paying money to phone companies and stupid bank fees and all the other blood suckers out there so it would be quite sweet to actually spend money on something i want.
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simone.donnini
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RE: Version 2

Post by simone.donnini »

ORIGINAL: jamo262

Personally I dont mind paying a good price for a game that meets all my expectations.

I loath paying money to phone companies and stupid bank fees and all the other blood suckers out there so it would be quite sweet to actually spend money on something i want.

Well said!
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MarshallEllis
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Location: Dallas

RE: Version 2

Post by MarshallEllis »

Hey guys:

We're going to watch how well she is received and then determine what to do next! I've got ideas gallore and plenty of add-on concepts. I've also got plenty of improvement ideas that I would like to add so we're not lacking in our "ideas" area.

I'm not sure what Matrix plans as far as charging for add-ons? Patches, obviously, would be free but new modules? Dunno.

Thank you
Thank you

Marshall Ellis
Outflank Strategy War Games


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