Project Wolf

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CobraAus
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Project Wolf

Post by CobraAus »

follow link to whats happened so far
tm.asp?m=936334

the above thread will be discontinued and every else will now move to this thread

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The Dude
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RE: Project Wolf

Post by The Dude »

SO i take it that Wolf is a German involvment, so is it going to be primarily a land or a naval involvment?
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akdreemer
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RE: Project Wolf

Post by akdreemer »

Might be an interesting what if. Expecially if there were Italian and French naval vessels on Axis side...
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RE: Project Wolf

Post by CobraAus »

SO i take it that Wolf is a German involvment, so is it going to be primarily a land or a naval involvment?
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RE: Project Wolf

Post by CobraAus »

Might be an interesting what if. Expecially if there were Italian and French naval vessels on Axis side...
Already loong at Italian,Vichie French, and Spanish Blue Force

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HerzKaraya
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RE: Project Wolf

Post by HerzKaraya »

Hello Cobra Aus and everybody else,
I would be very interested in that "German" mod of War in the Pacific,
I sent you a private message with some data about a test scenario I´ve been working on.
If you´re interested send me your mail adress to dmenbor@gmail.com and I´ll send you my files, at least what I´ve done so far. Tell me about that trick to create a new nationality, that way the replacement pilots would be German and not Japanese!
As always great work with the pictures!
Regards,
Vista, suerte y al toro!
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RE: Project Wolf

Post by Andy Mac »

I dont think raiders in the West of Java will really work if for no other reason than the map is to tight.

i.e. not enough sea room

Either have a story where German / (or Italian) units arrive in Japan or Singapore i.e. we assume they make it there after the fall of Java in TF size for air units and Naval forces this is ok but it wont explain ground forces.

or the Soviet arrival plan.

Another thought is the implications of major German fleet units arriving in the East would mean a reduction in the requirement for an RN presence in Home Fleet so probably more fleet units but any scenario involving Germans crossing Soviet territory will force British to garrison Iraq/Persia heavily with a major decline in air and ground available in India requiring a re write of the Indian and UK ORBAT.

On the other hand if Italy went neutral or overthrew Mussolini in 40 or never declared war if the French were never conquered then possibly you could have some kind of neutral Med option allowing French/Italian troops to join allies.

The scenario may be better along the lines of Germany invades poland
UK/ France bottle it
Soviets and Germans have a border incident despite non aggression pact.
Italy stays neutral or joins allies
German beat Soviets back forcing free passage along railway and gain rights to vladivostock from Stalins replacement (or Stalin himself) but then Stalin secretly order Siberian army to fight forcing Wehrmacht to fight at end of a crap supply line.
Probably need to boost Soviet orbat in this timeline.


It will require carefull balancing as Soviets not strong enough to resist even partially IJA and even a corps sized Wehrmacht force.

This is a little rambling and incoherent but i think getting the story sorted 1st is a must for this one !!!!

Good luck i will be very interested to try this one out
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RE: Project Wolf

Post by FeurerKrieg »

ORIGINAL: Andy Mac

I dont think raiders in the West of Java will really work if for no other reason than the map is to tight.

i.e. not enough sea room

Well, maybe a new map is in the works as well. [X(]
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Upper portion used with permission of www.subart.net, copyright John Meeks
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RE: Project Wolf

Post by CobraAus »

It is pleasing to see the response so far and the thought juices starting to flow
keep it up everything is being noted
here is a sample of todays work on project

Cobra Aus

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RE: Project Wolf

Post by FeurerKrieg »

Another potential option, German cancels Barabarrosa and Soviets stay netural, not wanting to attack Japan since may prompt Germany to invade on the European border. Don't want to attack Germany since Germany is powerful, and plus would have to worry about Japan. That being said, if Japan left Manchuko open for takin Soviets would go for it.

Could then leave garrison and Soviet activation rules in place. Increase the Soviet units on the map, since the European theater would not be active.

Build story around German success at Cairo, allows access to send raiders to Indian Ocean/Java/etc. Would not need German land units then...
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Upper portion used with permission of www.subart.net, copyright John Meeks
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RE: Project Wolf

Post by Andy Mac »

The more I think on this a semi plausable set of circumstances can be explained for

U Boats
Raiders
Kriegsmarine TF of 2 - 4 Pocket BB/ BC / BB plus screen perhaps with a finished Zeppelin
An air group or two in support of IJ forces although with the lack of high octane avgas I suspect performance for aircraft will need toning down.

I am really struggling to get a semi plausable reason for the Wehrmacht to be in the game without assuming either a fall of Russia or conquest of the Caucasus either of which will lead to major forces being available to both sides.

If doing the latter you probably have to give the Allied ORBAT the Desert Air Force, 2NZ Div/ 4th 5th 8th 10th Indian Divs, plus various base forces and garrison troops from Iraq, 7th Armoured/ 1st Armoured/ Army tank Bdes/ perhaps even a Canadian Div/ 50th Northumbrian/ Guards Bde etc etc unlikely SA Divs would appear as they would retreat to Cape with to many English South Africans out of country they will be needed at home etc etc

Basically you would extend the map and have a German ME base where a DAK and probably a spearhead Corps from Army Gp South will appear.

At Karachi elements of 30 Corps/ 13 Corps and Garrison troops from Iraq Persia Delta would arrive heavily disrupted as above.

Indian army forces replacements would need to increase and probably all African Divisions would need to be removed from ORBAT of Allies.

Going to need some major rewrites to British ORBATS unless you assume entire 8th, 9th and 10th Army surrenders.

Also what happens to Torch in late 42 if ME is conquered does Torch happen ?

Going to be tough to get Wehrmacht in game !!!
Andy
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RE: Project Wolf

Post by akdreemer »

ORIGINAL: Andy Mac

The more I think on this a semi plausable set of circumstances can be explained for

U Boats
Raiders
Kriegsmarine TF of 2 - 4 Pocket BB/ BC / BB plus screen perhaps with a finished Zeppelin
An air group or two in support of IJ forces although with the lack of high octane avgas I suspect performance for aircraft will need toning down.

I am really struggling to get a semi plausable reason for the Wehrmacht to be in the game without assuming either a fall of Russia or conquest of the Caucasus either of which will lead to major forces being available to both sides.

If doing the latter you probably have to give the Allied ORBAT the Desert Air Force, 2NZ Div/ 4th 5th 8th 10th Indian Divs, plus various base forces and garrison troops from Iraq, 7th Armoured/ 1st Armoured/ Army tank Bdes/ perhaps even a Canadian Div/ 50th Northumbrian/ Guards Bde etc etc unlikely SA Divs would appear as they would retreat to Cape with to many English South Africans out of country they will be needed at home etc etc

Basically you would extend the map and have a German ME base where a DAK and probably a spearhead Corps from Army Gp South will appear.

At Karachi elements of 30 Corps/ 13 Corps and Garrison troops from Iraq Persia Delta would arrive heavily disrupted as above.

Indian army forces replacements would need to increase and probably all African Divisions would need to be removed from ORBAT of Allies.

Going to need some major rewrites to British ORBATS unless you assume entire 8th, 9th and 10th Army surrenders.

Also what happens to Torch in late 42 if ME is conquered does Torch happen ?

Going to be tough to get Wehrmacht in game !!!
Andy

Another potential problem is the lack of device slots that are incorporated into the production system. IIRC all slots higher than 527 do not show up on the production screen, and assumably do not get produced??
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RE: Project Wolf

Post by m10bob »

Very timely....Current issue of "World War Two" magazine has an article about the visit to Germany by the Japanese in a sub, and the trading of technologies.
While the Japanese crew was being wined and dined, the latest German technology was being installed into the I boat !
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RE: Project Wolf

Post by CobraAus »

to days art work

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RE: Project Wolf

Post by The Dude »

Have the ships from Cerberus show up, with an AO/ AK loaded with tech to support Jap production and R&D.

As far as land forces. Have soething like the Seekt (sp) plan. A german force (up to group size) uses the vast training spaces in Russia in a trade aggreement with the Russians. (pre 6/41 naturally)

Before Barbarossa Hitler has them shipped to Manchuria where they wil develop a prong into siberia. But Japan forbids it on in order to prevent war with Russia. On Dec 7 These german troops are statiioned in Korea well away from Siberia and ready for ops against the Allies
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Terminus
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RE: Project Wolf

Post by Terminus »

Cobra, WHAT is that jet fighter supposed to be? Looks a little like a DH Vampire in German drag...
We are all dreams of the Giant Space Butterfly.
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RE: Project Wolf

Post by Stwa »

You know Cobra, seeing all that German stuff is really making me drool.

So I am guessing there is some major problem with making an Atlantic Map and just calling it done?



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Terminus
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RE: Project Wolf

Post by Terminus »

I think the main problem is that the map HAS to be 150x150 hexes on the nose, exactly. The Atlantic is a lot narrower than the Pacific.
We are all dreams of the Giant Space Butterfly.
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RE: Project Wolf

Post by Stwa »

Make the map 150 X 150 as you just mentioned, then for ALL the scenarios block the map to the required dimensions. I would have no problem with that as a player.
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RE: Project Wolf

Post by CobraAus »

Cobra, WHAT is that jet fighter supposed to be? Looks a little like a DH Vampire in German drag...
Its an FW 189a1 twin boom

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