i need explaining about a-bomb capability

Gary Grigsby's World At War gives you the chance to really run a world war. History is yours to write and things may turn out differently. The Western Allies may be conquered by Germany, or Japan may defeat China. With you at the controls, leading the fates of nations and alliances. Take command in this dynamic turn-based game and test strategies that long-past generals and world leaders could only dream of. Now anything is possible in this new strategic offering from Matrix Games and 2 by 3 Games.

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Fallshirmjager
Posts: 35
Joined: Sat Aug 13, 2005 12:13 am

i need explaining about a-bomb capability

Post by Fallshirmjager »

in a game with wise-01 ive got my bombers at a 10 land attack. in the manual this is equivalent to an a-bomb. does this only apply with auto vic ON? i bombed his infrastructure, the attack ruined everything i hit. havent bombed units yet, but im wonderin this: his panzers have an evasion of 9 i think, you'd think an a-bomb would wipe out his tank unit right? or am i wrong? could someone explain this to me or direct me to a thread which discusses this? thanks men.
Harrybanana
Posts: 4098
Joined: Sat Nov 27, 2004 12:07 am
Location: Canada

RE: i need explaining about a-bomb capability

Post by Harrybanana »

Rules do say that if you have your bomber land attack at 10 you are considered to have the a-bomb. Doesn't say every time you use your bomber you are necessarily using an a-bomb though. With Allied AV turned off perhaps you should consider it that the Allies have developed a very powerful non atomic bomb, or perhaps simply a much more precise bomb/bombing technique. As you know, even after developing the atomic bomb the US continued to use regular bombs for all but 2 of it's bombing runs. But with a 10 attack you will get 9 dice against his 9 evasion tanks (10-1 for the armor) which would give you an average attack of 31.5 vs his defence of 27. So you stand a much better than 50/50 chance of getting a hit.
Robert Harris
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