MC crash after game 1

Here is the place to get and give support to your fellow gamers. This is NOT an official game support conference but a place for general tech support. All questions are welcomed, basic, advanced, software or hardware.
User avatar
Huffy
Posts: 495
Joined: Thu Jul 06, 2000 8:00 am
Location: ,USA

Post by Huffy »

Hi,...I am running win98 with the updates from microsoft.P3-900, 40Ghard drive(7200), sound blaster live plat., Voodoo 5-5500, 512 ram., and DX8
Game won't let me go into the second battle.
Hope you find a solution...thank you...
Huffy
AC
Posts: 148
Joined: Sun Mar 04, 2001 10:00 am
Location: Italy

Post by AC »

I have the same problem. After having finished the first MCNA scenario (train) with a moderate victory, the game will crash to the SPWAW desktop when I click on CONTINUE. If I insist and repeat loading the save file, and click on CONTINUE, the game will always crash and finally I will geto the following message from Windows:
"SPWAW has caused an error in ATI2I9AA.DLL. SPWAW will be closed."
The mouse won't work any longer, and after the restart of the computer the sreen risolution will be set to 640x480 instead of 800x600.

I have tried to delete the installation and to reinstall everything, but it won't work. I'm running now SPWAW version 6.1.
My configuration is:

PIII 600 MHz
128 MB RAM
HD 12 GB
Video card ATI XPERT128
Sound card ES1938 PCI AudioDrive
Windows ME
DirectX 8
"Tridentina, avanti!" General L. Reverberi leading his Alpini troops in the decisive assault on Soviet-held Nikolajewka, 26th January 1943
MJTJ
Posts: 2
Joined: Sun Jul 29, 2001 8:00 am

Post by MJTJ »

Hi my system is:

AMD 1GHz
Soundblaster 1028 Live
256 RAM
Windows ME

I, too, have had the MC crash to opening screen both during game 1 and when trying to play game 2. I have also experienced the "Yugoslavia Player" issue...grrrrrr
MJTJ
Posts: 2
Joined: Sun Jul 29, 2001 8:00 am

Post by MJTJ »

In addition to my post above I forgot two things - my graphics card is a voodoo 5 and I too have had the monitor graphics reseting after game crashes
dxkuuntt
Posts: 1
Joined: Mon Jul 30, 2001 8:00 am
Location: Finland

Post by dxkuuntt »

Greetings from Finland

I had problems with MC. It crashed after first battle,but then I loaded MC from cd-disk to hard drive
and I make reinstall from hard drive. After that I play first battle and second and third..
So this way I solved my problem.

My system: Win98. Celeron533. 256NB RAM, 20GB H.D ,nVidia TNT2 M64 AGP
Creative 32Xmx, Soundblaster PCI64

Timoteus
Supervisor
Posts: 5160
Joined: Tue Mar 02, 2004 12:00 am

Post by Supervisor »

Some have achieved fixes with the following solutions: After a completed mission, save, exit the game delete the steel.prf file in the save directory than restart game and reload from last save. Turn sound track off, turn command & control off (especially those running Win ME). Although these are only possible fixes to a bigger underlying problem hopefully they will allow you to continue to enjoy MC until a permanent solution is discovered. Also try disabling as many background running programs as possible to help weed out conflicts. Good luck
AC
Posts: 148
Joined: Sun Mar 04, 2001 10:00 am
Location: Italy

Post by AC »

Seems that this worked for me too. Turned all sounds off, loaded the save-file, clicked on CONTINUE, went to the after-deployment screen; START TURN did nothing, QUIT DEPLOY exited me to a screen where I was told to have achieved a decisive victory ... clicked on CONTINUE, went to the initial screen of the A STIFFED RESISTANCE scenario (I think it's the second), and it seems to work.

Would greatly appreciate some update from Matrix regarding this problem.

AC
"Tridentina, avanti!" General L. Reverberi leading his Alpini troops in the decisive assault on Soviet-held Nikolajewka, 26th January 1943
Paul Wykes
Posts: 212
Joined: Sun Mar 04, 2001 10:00 am
Location: UK

Post by Paul Wykes »

I have the same problem, the game crashs after the first mission.
My system is:400 celeron, 128MB ram. 10gig hard drive, soundblaster 64, and 8MB ATI AGP graphics card.

Ill try the suggestion by gmenfan and see if that works.

Hopefully you guys at matrix can come up with a fix! Now I`ve waited this long, I want to play it desperately!!
donoldskay
Posts: 5
Joined: Fri Sep 29, 2000 8:00 am
Location: Oldsmar FL USA

Post by donoldskay »

Same Problem. After 1st Scenario (the no option choice) (second try on this scenario) tried to go to next scenario. Made choice (Stiff Resistance). Called me Yugoslovia Player and crashed to desktop.

System

AMD K/62 400 mhx processor
192 MB ram
Creative Ensoniq PCI Sound Card
Nvidia RIVA 128ZX 8MB AGP 2X Video Card
About 2.5 gb room on hard drive
Windows 95 Latest version

Not state of the art, but I never had problems with SPWAW scenario or campaigns before although I had been playing on version 5.01. Only thing i have tried on 6.1 is the MC. Never played with 5.3. Upgraded to 6.1 as soon as I installed it.

Had played the scenario originally to a draw and was relegated to defending Tripoli. When I tried to defend Tripoli, it had also crashed.
donoldskay
Posts: 5
Joined: Fri Sep 29, 2000 8:00 am
Location: Oldsmar FL USA

Post by donoldskay »

Me too. Played first scenario twice. Once a draw. Once a decisive victory. When tried to go to second scenario either Tripoli Defense of Stiff Resistance, game crashed. Also called me Yugoslav Player.

System

AMD K6/2 400 mhz
192 mbyte RAM
Creative Ensoniq Sound Card
Nvidia RIVA 128 ZX 8 MB Video Card
Windows 95 Latest Version

Never had problems with game before. I have only tried the MC on the 6.1 version. I upgraded after I installed 5.3 before I used 5.3
rrgraham
Posts: 4
Joined: Fri Jul 27, 2001 8:00 am
Location: Los Angeles, CA

Post by rrgraham »

I have experienced almost all of the problems cited in this thread, e.g., "Yugoslav" player, hard crashes to desktop.

I am running SPWAW ver 6.1 on a Pentium III 300 Mhz machine with Direct X8, ample RAM and hard-drive space. Can anyone report smooth running of MCNA together with ver 6.1 (as opposed to earlier version of SPWAW)? Thanks.
Eagle-Talon
Posts: 17
Joined: Thu Mar 01, 2001 10:00 am
Location: Gawler South\South Australia.

Post by Eagle-Talon »

Hi,
I have same problem after the 2nd battle.My PC is a acer PII, Celeron 333,Win 98, sound is a Midi:Roland MPU 401 (does that make sence), 3dfx Voodoo3 2000, 64Meg Ram. :confused:
Ten men wisely lead can beat a hundred without a head.
User avatar
Mike Wood
Posts: 1424
Joined: Wed Mar 29, 2000 4:00 pm
Location: Oakland, California
Contact:

Post by Mike Wood »

Hello...

We seem cannot reproduce the failures some of you are experiencing. We would really like to help you with your difficulties. Please try the following:

1) As did the last poster, try copying the CD to the hard drive and installing from there.

2) If your copy of Mega Campaign says version 5.0 and not 5.3, try downloading the new sound files and installing them over your old ones.

Please report, on this forum, if either of these exercises succeed in correcting the issue.

If not, then it would help if you could send Paul a copy of a game that is about to fail, but hasn't been saved. To do this, when the failure occurs, do not exit the game. Instead, immediately hit Alt-Tab, to minimize the program. Then copy the previously saved files to your email directory. Once you have copied the saved files, you can go ahead and hit Control-Alt-Delete and select SPWaW as the program to close and close it. Then zip up and email the saved files. This would be very helpful in determining what the problem might be.

Good Luck...

Michael Wood
Lead Programmer,
Matrix Games
User avatar
Mike Wood
Posts: 1424
Joined: Wed Mar 29, 2000 4:00 pm
Location: Oakland, California
Contact:

Post by Mike Wood »

Hello...

We seem cannot reproduce the failures some of you are experiencing. We would really like to help you with your difficulties. Please try the following:

1) As did the last poster, try copying the CD to the hard drive and installing from there.

2) If your copy of Mega Campaign says version 5.0 and not 5.3, try downloading the new sound files and installing them over your old ones.

Please report, on this forum, if either of these exercises succeed in correcting the issue.

If not, then it would help if you could send Paul a copy of a game that is about to fail, but hasn't been saved. To do this, when the failure occurs, do not exit the game. Instead, immediately hit Alt-Tab, to minimize the program. Then copy the previously saved files to your email directory. Once you have copied the saved files, you can go ahead and hit Control-Alt-Delete and select SPWaW as the program to close and close it. Then zip up and email the saved files. This would be very helpful in determining what the problem might be.

Good Luck...

Michael Wood
Lead Programmer,
Matrix Games
ubertechie
Posts: 135
Joined: Tue Jul 17, 2001 8:00 am
Location: Rye, East Sussex, UK
Contact:

Post by ubertechie »

i am running a dell lattidude inspiron 8000 - 8050v - and when i change from using large fonts to normal fonts - the problem seems to go away !!!
cheers
Ubertechie
Eagle-Talon
Posts: 17
Joined: Thu Mar 01, 2001 10:00 am
Location: Gawler South\South Australia.

Post by Eagle-Talon »

Hi,
My game has been crashing as well (ref my previous post).
I just had another try at playing but instead of playing the default battle 1 I played Attack the Train (I think thats what its called) anyway,after winning I then went straight to the 2nd battle Resistance Stiffens without saving and guess what it worked.
Maybe others having the same problem could try this as well.
Good Luck! :)
Ten men wisely lead can beat a hundred without a head.
Paul Wykes
Posts: 212
Joined: Sun Mar 04, 2001 10:00 am
Location: UK

Post by Paul Wykes »

I`ve tried the suggestion by gmenfan which worked, shame I couldn`t actually play the second mission.

However, the exact same error occured later, on about the 5th mission. I took gmenfan`s advice again and it worked again?!

One last point, my mega campaign says version 5.0, but the game says version 6.1. do I need the new sound files? I installed my version from the CD then upgraded to 6.1

thanks
Supervisor
Posts: 5160
Joined: Tue Mar 02, 2004 12:00 am

Post by Supervisor »

Paul Wykes: MegaCampaign is ver 5.0 as the patches so far have been updating the SPWAW engine that controls the MegaCampaign and not the MegaCampaign itself. There has been 1 patch for the MegaCampaign put out by WB, you can download it from The Armor Site entitled "Wild Bill Wilder Revised Desert Fox Megacampaign Scenario Pack! Monday, July 23, 2001" http://www.fprado.com/armorsite/spwaw_downloads.htm this will update a bug found within MC and will not change the ver #.

[ August 04, 2001: Message edited by: gmenfan ]
Paul Wykes
Posts: 212
Joined: Sun Mar 04, 2001 10:00 am
Location: UK

Post by Paul Wykes »

Thanks gmenfan I thought that wild bills patch was the only one available at the moment I was just checking after mike woods comments.

After my last crash I decided to do what mike wood suggested and install the game by copying the setup file onto the hard disk then running the setup program. I completed the first mission and.... It crashed.

I did do the Alt-tab trick so I have saved the files. (correctly I hope) I`ll e-mail these to Paul Webber as suggested.

thanks
Paul Wykes
Posts: 212
Joined: Sun Mar 04, 2001 10:00 am
Location: UK

Post by Paul Wykes »

Oh, I forgot to say that Im also downloading the sound files as suggested, but at 4.0k/s its going to take about 11 hours. wish me luck!
Post Reply

Return to “Unofficial Tech Support By Gamers for Gamers”