what would you change?

SPWaW is a tactical squad-level World War II game on single platoon or up to an entire battalion through Europe and the Pacific (1939 to 1945).

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Alby
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what would you change?

Post by Alby »

If you could change some things in H2H, what would they be?
I myself would like to get rid of the German names and go back to the generic names?
what about the rest of you?
are there things in the oobs you dislike or pricing or...???
Just throwing out a feeler here...[;)]

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Goblin
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RE: what would you change?

Post by Goblin »

Pricing. Two companies of T34's or M4's for one company of PzIV's is two much, while playing either side.



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RE: what would you change?

Post by Goblin »

Maybe the German names too, although after you get used to them, they are not that bad....


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RE: what would you change?

Post by Alby »

ORIGINAL: Goblin

Pricing. Two companies of T34's or M4's for one company of PzIV's is two much, while playing either side.



Goblin
so is the PZIV too high or the others too low?

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RE: what would you change?

Post by Goblin »

Based solely on what PzLeo stated, the others are too low. He stated that he tried to reflect the industrial might. Makes a balanced game or making a balanced scenario tough. Since the player can set purchase points to reflect a nation having more industry if he wishes, I would have priced them on tactical ability, rather than a strategic factor.


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omegaall
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RE: what would you change?

Post by omegaall »

ORIGINAL: Alby

I myself would like to get rid of the German names and go back to the generic names?

Is that a question or a statement or a reply you get from a politician ???

I do not see what the game has to have german names for german units formations when other nations don't. It might look great but it is a bit oneeyed to do it that way.

I do not see why they can not just be generic. If someone wants to nationalise the naming for their own use Ok leave it at that point.

Failing that, do it to all and see how quickly you get confused !
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Alby
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RE: what would you change?

Post by Alby »

I also miss the Rocket firing sound..[:)]
What did he do that eliminated that I forgot?
Classed SP guns as SP rocket launchers or something like that?

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omegaall
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RE: what would you change?

Post by omegaall »

ORIGINAL: Goblin

Pricing. Two companies of T34's or M4's for one company of PzIV's is two much, while playing either side.



Goblin

Pricing is a delicate point. In many respects I am under the impressions that there are many thoughts on how units need to be priced.

This is a whole topic/thread on its own. Might get even more "hot' than the "3 years and nothing changed" one !!!!!!!!!

Going to start it Goblin ????????????????

I also suspect the current formal OOB pricings have deviated from the original pricing formulae. Its become a bit of "what sounds good for me".



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RE: what would you change?

Post by Goblin »

I'm not going to open that can of worms! Just listing what I thought could be done differently in H2H...[;)]


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RE: what would you change?

Post by omegaall »

You may not want to but at some point pricing has to be openly look at or someway get it back to some original value.

Though I have heard hints that pricing may be a bit more open.
Alby?????

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Alby
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RE: what would you change?

Post by Alby »

pricing is something I have very little knowledge or experience with...

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Goblin
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RE: what would you change?

Post by Goblin »

I'm not sure anything is going on with H2H pricing.

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RE: what would you change?

Post by Adamo »

I haven't played H2H yet but I'm wondering why people don't like the German names. Do they affect the game at all? I'm just curious.


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RE: what would you change?

Post by VikingNo2 »

They don't effect anything, a German guy did most of the work on H2H so he put names in he researched no big deal plus the names are in enlish in the picture
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Alby
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RE: what would you change?

Post by Alby »

ORIGINAL: omegaall

ORIGINAL: Alby

I myself would like to get rid of the German names and go back to the generic names?

Is that a question or a statement or a reply you get from a politician ???

I do not see what the game has to have german names for german units formations when other nations don't. It might look great but it is a bit oneeyed to do it that way.

I do not see why they can not just be generic. If someone wants to nationalise the naming for their own use Ok leave it at that point.

Failing that, do it to all and see how quickly you get confused !
Like I said, just putting out feelers...ya never know what may come down the pike?
[:)]

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KG Erwin
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RE: what would you change?

Post by KG Erwin »

Hey, the German names is one of the things I MOST like about H2H -- I use them in my personal OOB set, along with the cool B&W photos.
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RE: what would you change?

Post by sztartur2 »

I would change three major things in H2H.

1. Give off-board 75mm arty to the Germans.
2. Take out the HE ammo from ATRs
3. Increase the carry capacity of StuGs from 6 to 8. and the carry capacity of PZ VIs from 6 to 10.

I would leave the rest as it is now! The T34s and Shermans are much less effective in H2H than PZ IVs IMHO! (Except the T34/85 and Sherman with 76mm of course).

Artur.

PS: I red a lot through the Blitz forums as well. In H2H Russians tend to be the winners because the low carry capacity of the German tanks - their inf can gain mobility by the expensive HTs. It is hardly imaginable why the PZ IVs and StuGs could not carry more men in RL.
"Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat.", Sun Tzu
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Alby
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RE: what would you change?

Post by Alby »

ORIGINAL: sztartur

I would change three major things in H2H.

1. Give off-board 75mm arty to the Germans.
2. Take out the HE ammo from ATRs
3. Increase the carry capacity of StuGs from 6 to 8. and the carry capacity of PZ VIs from 6 to 10.

I would leave the rest as it is now! The T34s and Shermans are much less effective in H2H than PZ IVs IMHO! (Except the T34/85 and Sherman with 76mm of course).

Artur.

PS: I red a lot through the Blitz forums as well. In H2H Russians tend to be the winners because the low carry capacity of the German tanks - their inf can gain mobility by the expensive HTs. It is hardly imaginable why the PZ IVs and StuGs could not carry more men in RL.

wow I had forgot about that annoying low carry capacity of the Stugs...and also had forgotten about the 75mm arty.
Also the PZIVG carries 8 but the 4H and J only 6???


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RE: what would you change?

Post by Captain Cruft »

I think it's fair to say that H2H is "German-centric". Though I can also see a fair amount of Soviet lovedom in there. Perhaps it would be better expressed as "Eastern Front centric"? Anyway, you can change the German names if you want using the OOB editor. This will cause an error when loading PBEM turns though if your opponents don't do the same.

The only reason things like 75mm off-board arty are missing is lack of slots. I have no doubt we would see a gazillion more unit types in H2H if slots were not limited.

More slots is one of the advantages of SPWW2, which seems to have been the inspiration for SPH2H in many ways. That's not an endorsement, just an observation ...

--
To address the original point of the thread ... what would I change?

Answer = lots of things, but not much that can be addressed by OOB changes. The main thing I would do in an OOB is reduce Acc values for everything. Might make it boring though ;)
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RE: what would you change?

Post by soldier »

1- I would give the US infantry squads the Bazooka as they have in the V8 series (but also remember that the German infantry company does not come with tank hunters whereas US company does in H2H [;)].
2- Make tank riders suffer casualties ala 8.4.

I don't feel think the pricing difference in tanks is too unbalanced considering the superiority of German weaponry and targeting but it is a historical issue designed to simulate German production difficulties and the reliance upon stugs as tank replacements (which are cheap and effective). Unless the highly priced PZ IV is purchased the difference is definately not company sized). German tanks seem to perform better too (at least panther does) and the 76mm sherman is not available in platoon or company formation on D Day in H2H (only as command tank). Firefly is more expensive and T34'85 has a lower ROF which also compensates. I also like the more expensive heavy arty in H2H, these weapons were not common assets in WAW's tactical size and scope and are priced as such. I also have doubts about changing stugs carry capacity, either they are small vehicles or the guys driving them are big fellas. Soviet carry capacity is better and this represents common historical practice of the day.
Does it give the soviets advantages ? ... my personal experience is I suck with the russians in H2H but some expert players at the blitz excel with them. C&C on also tends to balance out for the Russians (not as flexible with their tactical changes [:'(]). Just some thoughts
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