CHS 1.07 Suggestions so far

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Sardaukar
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RE: CHS 1.07 Suggestions so far

Post by Sardaukar »

Me and Feurer Krieg have done some testing about submarine radars. Especially sub based air search radars seem to be good way to reduce the effectiveness of air ASW.

By adding new device "SD Radar", Type= surface radar, Range 20, Effect 60, Penetration=500 (sets to detect aircrafts) and weight 100 to submarines and testing it in thus modified "vanilla" 1.6 tutorial, number of hits on subs were 25 % of what it was without SD radar. These values can be tweaked, of course, just a test example.

I have not delved much into other radars, but IIRC, Feurer Krieg has. So he can probably help if other radar tweaks are needed...for example for surface ships. Surface to air radars seem to give quite good bonus for attack evasion for subs at least.

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RE: CHS 1.07 Suggestions so far

Post by witpqs »

Hi,

In the current version of CHS (1.06?) scenario 154 (regular AB Map) I've noticed that Pacific Fleet HQ (reporting to Central Pacific) is due to arrive at Karachi in 1079 days. This is as of December 7, 1941. I noticed it in my AI game at 8/28/42 (only 815 to arrive in Karachi!) and loaded the scenario new to check it out.
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Korean Industry

Post by Bradley7735 »

Hi, I thought I'd post this here for possible inclusion in CHS. I can't confirm nor deny whether the information is accurate, but I would guess that it is. I'd suggest switching the values of Pyongyang and Seoul. Or even adding Seoul's total to Pyongyang. I suppost it doesn't really matter, but I think accuracty is better than not. (the following is from a thread in the main forum.)

I was going through my bases in my current game as Japan and I noticed a map error. The base of Seoul has 450 Heavy Industry and Pyongyang has only 240 HI. My understanding is that most of the HI in Korea was in the north. Seoul was the center of industry in the south (read South Korea), but under Japanese colonial rule most of the Heavy Industry was located north of Pyongyang due to the availability of metals and other resources. Almost none of the industry was located in the south. The Soviets revitalization of this industry was one of the most important reasons the North was able to prepare for its invasion of the South. North Korea was more industrialized then South Korea well into the mid 1960’s. I have read this in several history books as well as displays at the War Museum in Seoul, explaining the economic breakdown of the country. My wife, who is a Korean national, confirmed this (it’s what is taught in school over there). It's kind of minor but I would like to see it fixed if possible.
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RE: CHS 1.07 Suggestions so far

Post by Don Bowen »

ORIGINAL: witpqs

Hi,

In the current version of CHS (1.06?) scenario 154 (regular AB Map) I've noticed that Pacific Fleet HQ (reporting to Central Pacific) is due to arrive at Karachi in 1079 days. This is as of December 7, 1941. I noticed it in my AI game at 8/28/42 (only 815 to arrive in Karachi!) and loaded the scenario new to check it out.

This seems about correct. What is your question?
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RE: CHS 1.07 Suggestions so far

Post by witpqs »

ORIGINAL: Don Bowen

ORIGINAL: witpqs

Hi,

In the current version of CHS (1.06?) scenario 154 (regular AB Map) I've noticed that Pacific Fleet HQ (reporting to Central Pacific) is due to arrive at Karachi in 1079 days. This is as of December 7, 1941. I noticed it in my AI game at 8/28/42 (only 815 to arrive in Karachi!) and loaded the scenario new to check it out.

This seems about correct. What is your question?

Really? Pacific Fleet HQ is supposed to arrive in game at Karachi in late 1944?

I thought that Pacific Fleet HQ should start the game on 12/7/41 in Pearl Harbor, or maybe arrive on the West Coast shortly after 12/7/41.
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RE: CHS 1.07 Suggestions so far

Post by Don Bowen »


Oh, I see.

The "Pacific Fleet" is the British Pacific Fleet that arrived late in the war. It commanded Task Force 37/57 Under US command during assaults on Japan (so Central Pacific seems the best commaning HQ). The name field is just a little too short to contain "British Pacific Fleet".

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RE: CHS 1.07 Suggestions so far

Post by witpqs »

Oh!!! Thanks!
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RE: CHS 1.07 Suggestions so far

Post by Sardaukar »

Any chance to see P-80 Shooting Star ?? [:)]
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RE: CHS 1.07 Suggestions so far

Post by Jo van der Pluym »



Now is the Flowerclass a PG. Is't better to made it and other corvettes a SC. This because the Flowerclass corvet was builded as escorts for convoys as ASW vessel. As SC can it be included in automatic convoys.
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RE: CHS 1.07 Suggestions so far

Post by Andrew Brown »

Any chance to see P-80 Shooting Star ??

My first thought was "erm, no". But then I did a bit of reading, and found this little snippet:
The first 17 P-80As off the line were assigned to the 31st Squadron of the 412th Fighter Group, supplementing the YP-80As that the Group had already received. More P-80As went to the 29th and the 445th Squadrons of this group in the summer of 1945. This group was in preparation for deployment to the Pacific when Japan surrendered.

In the summer of 1945, approximately 30 P-80As were sent aboard an aircraft carrier to the Philippines in preparation for the final assault on Japan. The planes were to be issued to the 414th Fighter Group, based at Florida Blanca. Unfortunately, the planes had been sent without their tip tanks and their aircraft batteries, so they sat aboard the aircraft carrier for 30 days waiting for this equipment. By the time that the batteries and wingtip tanks were delivered, the war in the Pacific had ended, so the P-80 never got a chance to enter combat in the war against Japan.

So, if it was added to the game it would be available in small numbers from, say, June 1945. Maybe 20 a month?

Is it worth adding the P-80 with these numbers? I guess it doesn't do any harm as long as there are free aircraft slots...

Thoughts?
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RE: CHS 1.07 Suggestions so far

Post by Sardaukar »

ORIGINAL: Andrew Brown
So, if it was added to the game it would be available in small numbers from, say, June 1945. Maybe 20 a month?

Is it worth adding the P-80 with these numbers? I guess it doesn't do any harm as long as there are free aircraft slots...

Thoughts?

I'd like to see them just for flavour ! [:D] Heck, there is that Fireball thingy too !! [:'(]

Small numbers and late war is okies for me. 20 sounds good as does the date.
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RE: CHS 1.07 Suggestions so far

Post by Andrew Brown »

ORIGINAL: Don Bowen


I can comment on a few of them:
USS Barry, APD-29. Flushdeck convesion to APD arrived at Pearl Harbor 3/24/45.
Ship #4151 Reynour (APD-102) is spelled incorrectly. It is USS Rednour (APD-102).
Ship #4196 Schmidt (APD-76) is spelled incorrectly. It is USS Schmitt (APD-76).
Ship # 4207, USS Witter is listed in CHS as an APD. I can't find more than this 1 source, but it lists it as a DE of the Buckley TE class.

I agree on all of these. The Witter was scheduled to be converted to an APD following battle damage but this was not completed by the end of the war and the conversion was cancelled. She served as a DE in the Pacific (where she was damaged by a kamikaze).

Don, do you know if there is an appropriate APD ship class for the Barry? If not, is it worth adding one for one APD?

In my personal scenario I have broken the Wickes and Clemsons into two groups with different endurance. I see no such problems. Did the same for the Bangor and Bathurst classes, again for endurance and also some armament. I will be glad to provide my class specs if you-all would like.

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RE: CHS 1.07 Suggestions so far

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Btw, I did discover that some subs had their SJ radar coverage set as F (as front) in 1.06. Is that OOB typo/error or intentional ? Appears for couple of upgrades in Classes (just don't remember now which ones). Noticed since I do mod the SD/SV radars into game too..[8D]
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RE: CHS 1.07 Suggestions so far

Post by Andrew Brown »

ORIGINAL: Jo van der Pluym



Now is the Flowerclass a PG. Is't better to made it and other corvettes a SC. This because the Flowerclass corvet was builded as escorts for convoys as ASW vessel. As SC can it be included in automatic convoys.

OK. Can anyone think of a reason NOT to do this?
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RE: CHS 1.07 Suggestions so far

Post by Andrew Brown »

ORIGINAL: Sardaukar

Btw, I did discover that some subs had their SJ radar coverage set as F (as front) in 1.06. Is that OOB typo/error or intentional ? Appears for couple of upgrades in Classes (just don't remember now which ones). Noticed since I do mod the SD/SV radars into game too..[8D]

I have no idea. I didn't do any of the ship data work for CHS.

I am becoming interested in the sub radars. I have yet to progress very far in this game (two PBEMs finishing early so far) so I have no experience with them. Are you able to provide a concise list of what you think should be added, and why (a kind of "sub radar mods for Dummies")?

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RE: CHS 1.07 Suggestions so far

Post by Sardaukar »

ORIGINAL: Andrew Brown

I am becoming interested in the sub radars. I have yet to progress very far in this game (two PBEMs finishing early so far) so I have no experience with them. Are you able to provide a concise list of what you think should be added, and why (a kind of "sub radar mods for Dummies")?

Andrew

Well, I noticed that sub air search radars seem to give some sort of evasive bonus to vessel. I did testing with original tutorial scenario (v.1.6) by adding my idea of SD radar and running first the original for 30+ days placing all IJ planes on Naval search at 2000 ft and placing subs next to bases. Did run the game for 30+ days and counted hits.

Then I run modded tutorial with subs with SD radar, same settings and placement and counted hits. In latter, attacks were as frequent but hits were about 25 % of original.

I used settings for SD as Range=20, Effect=60, Penetration=500, Weight 100. Pen=500 sets surface-based radar to detect planes (compare for example to CXAM etc.). Both range and effect are probably exaggerated since SD had range of 6 miles.

I'll try to dig up more info. But using original tutorial testing for effect should not be too time consuming.
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RE: CHS 1.07 Suggestions so far

Post by Andrew Brown »

Kereguelen:

Arrival times of British HQ:

14th Army was formed 22nd Oct 1943 by redesignation of Eastern Army. Eastern Army was formed 11th April 1942 at Ranchi (near Jamshedpur, first commander was LTG Broad, who is not in the database). There was a Southern Army formed the same day at Poona (under LTG Haig). But Eastern Army was the HQ that commanded the units in the Burma/Assam theatre, while Southern Army acted more like a regional HQ and was never renumbered because it never acted as a front-line HQ. I think that 14th Army should arrive on 11th April 1942 in the game because it was a true command HQ and historically available for this function at this time.

Kereguelen, I have a question or two: I can change the date of the arrival of 14th Army, but to add LTG Broad, I have to remove another (unassigned) leader. Any ideas on which British leader I can "overwrite"? Also, any thoughts, even roughly, on how good a leader LTG Broad was? If you don't know I can just "erase" a leader at random...

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RE: CHS 1.07 Suggestions so far

Post by Andrew Brown »

ORIGINAL: Sardaukar

Well, I noticed that sub air search radars seem to give some sort of evasive bonus to vessel. I did testing with original tutorial scenario (v.1.6) by adding my idea of SD radar and running first the original for 30+ days placing all IJ planes on Naval search at 2000 ft and placing subs next to bases. Did run the game for 30+ days and counted hits.

Then I run modded tutorial with subs with SD radar, same settings and placement and counted hits. In latter, attacks were as frequent but hits were about 25 % of original.

I used settings for SD as Range=20, Effect=60, Penetration=500, Weight 100. Pen=500 sets surface-based radar to detect planes (compare for example to CXAM etc.). Both range and effect are probably exaggerated since SD had range of 6 miles.

I'll try to dig up more info. But using original tutorial testing for effect should not be too time consuming.

Is this new device representing actual sub radars, or is it the use of a game mechanic to achieve an effect? Also, which subs should it be added to?

Information about my WitP map, and CHS, can be found on my WitP website

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RE: CHS 1.07 Suggestions so far

Post by Sardaukar »

ORIGINAL: Andrew Brown

Is this new device representing actual sub radars, or is it the use of a game mechanic to achieve an effect? Also, which subs should it be added to?

New device that works just like CXAM air search radar etc. works for CVs..or how land based SCR-700 etc. detects airplanes. Air search radars are already in game, just that they are only in CVs and Base Forces originally.
Actually CXAM and SPS-1 (?) got into me too this air search radar thingy since I started to wonder that when they are in game, why are they not completely modelled in ships that had them.
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RE: CHS 1.07 Suggestions so far

Post by Bradley7735 »

ORIGINAL: Andrew Brown
ORIGINAL: Don Bowen


I can comment on a few of them:
USS Barry, APD-29. Flushdeck convesion to APD arrived at Pearl Harbor 3/24/45.
Ship #4151 Reynour (APD-102) is spelled incorrectly. It is USS Rednour (APD-102).
Ship #4196 Schmidt (APD-76) is spelled incorrectly. It is USS Schmitt (APD-76).
Ship # 4207, USS Witter is listed in CHS as an APD. I can't find more than this 1 source, but it lists it as a DE of the Buckley TE class.

I agree on all of these. The Witter was scheduled to be converted to an APD following battle damage but this was not completed by the end of the war and the conversion was cancelled. She served as a DE in the Pacific (where she was damaged by a kamikaze).

Don, do you know if there is an appropriate APD ship class for the Barry? If not, is it worth adding one for one APD?

In my personal scenario I have broken the Wickes and Clemsons into two groups with different endurance. I see no such problems. Did the same for the Bangor and Bathurst classes, again for endurance and also some armament. I will be glad to provide my class specs if you-all would like.

Yes please.

Andrew, the USS Barry is a Flushdeck destroyer conversion to APD. I assume the same class of APD that upgrades from the Clemson/Wickes class is the one it should be.
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