
Lunacy Games
Moderators: wdolson, Don Bowen, mogami
- Tom Hunter
- Posts: 2194
- Joined: Tue Dec 14, 2004 1:57 am
Lunacy Games
Post your intel screen for January 1 42 on this thread


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RE: Lunacy Games
OK, but nothing is secret [:D]


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- Oleg Mastruko
- Posts: 4534
- Joined: Sat Oct 21, 2000 8:00 am
- Oleg Mastruko
- Posts: 4534
- Joined: Sat Oct 21, 2000 8:00 am
RE: Lunacy Games
I just posted my Intel screen for 1st Jan 42. Glad that dreadful December is left behind...
- Tom Hunter
- Posts: 2194
- Joined: Tue Dec 14, 2004 1:57 am
RE: Lunacy Games
I am pleased to say that the Zero bonus just declined another point as the Allies move out of January and into Feb. Other games please post when you get there.


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- Oleg Mastruko
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RE: Lunacy Games
What major ships did you lose in your game Tom?
- Tom Hunter
- Posts: 2194
- Joined: Tue Dec 14, 2004 1:57 am
RE: Lunacy Games
I lost all but two of the BBs in Pearl when Mogami caught them on the way to the West Coast. That is in the AAR near the beginning. Other than that a few light cruisers sank in the NEI but they went down sinking Japanese CAs and DDs so it was a fair trade.
Though the losses are heavier than Nomads these are very light losses compared to my other games. Mogami is careful to avoid combat when he is not in strength, and I am careful to avoid combat when he is in great strength so we have not been hitting eachother that much.
My feeling is that will heat up in Burma in Feb, but really start to change in March, but that does not include China, where we are both active.
Though the losses are heavier than Nomads these are very light losses compared to my other games. Mogami is careful to avoid combat when he is not in strength, and I am careful to avoid combat when he is in great strength so we have not been hitting eachother that much.
My feeling is that will heat up in Burma in Feb, but really start to change in March, but that does not include China, where we are both active.
RE: Lunacy Games
I usually wait quit a while before sending heavily damaged ships back to the WC. This time it worked fine, Mog hit a 3xTK TF and that was all he could find. [:D]
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PimpYourAFV
- Posts: 581
- Joined: Thu Sep 29, 2005 11:49 pm
- Location: Japan
RE: Lunacy Games
These lunatic games are cool. I'm impressed by Nomad's air stats, particularly the low operational losses and less painful air-to-air kill ratio of only two for one. Oddly, I thought Tom is having a better go of his war than Nomad from the AARs but I haven't finished reading Nomad's yet. [:o]
Exciting stuff! [:)]
RE: Lunacy Games
My AArs tend to be a bit sparce, for one thing Mogami is free to read mine. [;)] Plus I just do not have the time, too many games going at once. [:'(]
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AmiralLaurent
- Posts: 3351
- Joined: Tue Mar 11, 2003 8:53 pm
- Location: Near Paris, France
RE: Lunacy Games
Nomad, I just noticed that during the month of January (or at least between the 2 AAR) you lost:
_ 48 AC, including 11 on the ground
_ no ship
_ 2280 points of troops that is 2280 * 3 *12 = 82080 men
The SAG (Syndicate of Angry Grunts) is wondering : Where are the Allied planes and ships ? They are asking your head.
_ 48 AC, including 11 on the ground
_ no ship
_ 2280 points of troops that is 2280 * 3 *12 = 82080 men
The SAG (Syndicate of Angry Grunts) is wondering : Where are the Allied planes and ships ? They are asking your head.
RE: Lunacy Games
Hi, A Lunatic is an insane person who has periods of sanity
I'm not retreating, I'm attacking in a different direction!
- Oleg Mastruko
- Posts: 4534
- Joined: Sat Oct 21, 2000 8:00 am
RE: Lunacy Games
My score on 1st Feb (why am I the slowest Allied lunatic grrrr [:@])


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- Tom Hunter
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RE: Lunacy Games
March Intel Screen here:

Air losses are way up, mainly because of a weak effort to sink KB off Noumea, but also because the British are fighting harder over Burma. The Chinese have been doing a fair job of killing the Japanese army, Japanese army losses have more than doubled in the last month.

Air losses are way up, mainly because of a weak effort to sink KB off Noumea, but also because the British are fighting harder over Burma. The Chinese have been doing a fair job of killing the Japanese army, Japanese army losses have more than doubled in the last month.
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- Oleg Mastruko
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RE: Lunacy Games
This is my March 1st screen. (yesterday was bad day in the air for me, so ignore yesterdays results [8D])


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RE: Lunacy Games
Hi, I just recently understood a major blunder that has impacted both Oleg and TH game.
Thinking I would overrun PI rapidly I assigned all the major formations their NEXT objective rather then Manila. Well now 90 days into battle ALlied units are certainly 100 percent ready to defend that hex while Japanese are 100 percent for objectives thousands of miles away.[X(] (Explains the repeated failed assaults I can't get attack bonus but defenders get theirs. These bonus can change a 6-1 attack into a 0-1
Thinking I would overrun PI rapidly I assigned all the major formations their NEXT objective rather then Manila. Well now 90 days into battle ALlied units are certainly 100 percent ready to defend that hex while Japanese are 100 percent for objectives thousands of miles away.[X(] (Explains the repeated failed assaults I can't get attack bonus but defenders get theirs. These bonus can change a 6-1 attack into a 0-1
I'm not retreating, I'm attacking in a different direction!
- Tom Hunter
- Posts: 2194
- Joined: Tue Dec 14, 2004 1:57 am
RE: Lunacy Games
Victory disease in action eh?
My major blunder became obvious much more quickly, when KB started sinking the damaged BBs heading East from Pearl.
The really important question is what will be the next major blunder, and who will make it.
Oleg I hope your still holding Manila. [;)]
My major blunder became obvious much more quickly, when KB started sinking the damaged BBs heading East from Pearl.
The really important question is what will be the next major blunder, and who will make it.
Oleg I hope your still holding Manila. [;)]
- Oleg Mastruko
- Posts: 4534
- Joined: Sat Oct 21, 2000 8:00 am
RE: Lunacy Games
Funny I just wanted to joke on "victory disease" theme too [:D] Yes I am still holding Manila but my game is 10-15 days behind you. I think your Manila will last at least some weeks longer than mine, I already lost couple fort levels, you IIRC lost none...
O.
O.
RE: Lunacy Games
Hi, Interesting note. 3 games 3 different Allied reactions in China.
1. Nomad stayed put so Japan was able to transfer units to Burma/Malaya/Manchuria. Japan secured PI quickly but is still fighting in Malaya and has invaded Soviets.
2. Oleg moved forward in China blocking route to Burma/India so all CEA remained in China and Kwantung units went there no Soviet invasion Still fighting in PI and Singapore but Japanese have advantage in China.
3. TH moved forward in China but southern route remained open so CEA units went to Burma/Malaya Still fighting in PI Singapore captured but Chinese had advantage till Kwantung units went into China. Early on because of lack of CEA units Japan had to let surrounded Chinese herd escape (troops were required for defense of other points.) Now China remains active and controls formor Japanese area. Because of fighting I am presently rotating CEA units with Kwantung (would not do to activate Soviets in this game or against Oleg for many turns garrison was below required (went as low as 7400 when required was 8000) As a result I've not been able to put together a campaign to reverse trends in China but have been able to hold when required.
The most dangerous situation of course is now in the Nomad game where CEA units are out of China with nothing to call on except SAA. SAA has already transfered South or is reinforcing Malaya campaign. Must finish Soviets as fast as I can in order to transfer back to China.
All three games have been enlighting for me and fun to play. Tom is certainly the most aggressive and as a result either hurts me the most or allows me the most chances to hurt him. I always have to restrain myself because it is not required to score a major victory every turn or every week. Better to set up a battle. (win first, fight later)
It is still very early in game and I have not even been using any exploits other then turn 1 move and not paying PP to move units over land between HQ. I have stayed in air cover, escorted TF and pretty much played like normal in most cases. Oleg calls me Darth Vader of land combat but this is not true. I can't make my forces do anything other players can't. I just know to always check after giving an order to see unit understands.
(in large stacks giving a unit an order may result in top unit executing it rather then intended. Sometime when you say "follow" all units execute movement except for unit to be followed so no one moves. I check to insure orders are understood.)
Also I don't move willy nilly about. I plan movements. Oleg reports I made a monster stack this is not the case. I divided into many small groups and went to coastal bases and hid. I moved a mass of construction and support units north into Manchuria and Oleg thought CEA was going to attack Soviets. Then my combat formations came out of hiding and combined behind his advance placing me closer to important hexes (crossroads and rear bases) The Army did not actually combine till it reached Homan and then it required almost a week to do so. But the Japanese were fresh and moving along RR. At several points Wuhan was held by less then 200 assault points (but many support units to give high unit total to enemy recon) So I was not Darth Vader in recent action I was taking a risk of losing my major base in China in order to gain advantage that insured rapid victory. I could not afford to engage in battles that tied down Japanese combat formations.
Recent Japanese movement back to Wuhan has secured it's defense. As a result of opening Japanese operations Japan holds 3 former Chinese bases on RR and situation north of Wuhan is much more secure then at start. Remain problem is Southern connection between Canton and Hanoi. I don't like the Chinese holding this RR.
1. Nomad stayed put so Japan was able to transfer units to Burma/Malaya/Manchuria. Japan secured PI quickly but is still fighting in Malaya and has invaded Soviets.
2. Oleg moved forward in China blocking route to Burma/India so all CEA remained in China and Kwantung units went there no Soviet invasion Still fighting in PI and Singapore but Japanese have advantage in China.
3. TH moved forward in China but southern route remained open so CEA units went to Burma/Malaya Still fighting in PI Singapore captured but Chinese had advantage till Kwantung units went into China. Early on because of lack of CEA units Japan had to let surrounded Chinese herd escape (troops were required for defense of other points.) Now China remains active and controls formor Japanese area. Because of fighting I am presently rotating CEA units with Kwantung (would not do to activate Soviets in this game or against Oleg for many turns garrison was below required (went as low as 7400 when required was 8000) As a result I've not been able to put together a campaign to reverse trends in China but have been able to hold when required.
The most dangerous situation of course is now in the Nomad game where CEA units are out of China with nothing to call on except SAA. SAA has already transfered South or is reinforcing Malaya campaign. Must finish Soviets as fast as I can in order to transfer back to China.
All three games have been enlighting for me and fun to play. Tom is certainly the most aggressive and as a result either hurts me the most or allows me the most chances to hurt him. I always have to restrain myself because it is not required to score a major victory every turn or every week. Better to set up a battle. (win first, fight later)
It is still very early in game and I have not even been using any exploits other then turn 1 move and not paying PP to move units over land between HQ. I have stayed in air cover, escorted TF and pretty much played like normal in most cases. Oleg calls me Darth Vader of land combat but this is not true. I can't make my forces do anything other players can't. I just know to always check after giving an order to see unit understands.
(in large stacks giving a unit an order may result in top unit executing it rather then intended. Sometime when you say "follow" all units execute movement except for unit to be followed so no one moves. I check to insure orders are understood.)
Also I don't move willy nilly about. I plan movements. Oleg reports I made a monster stack this is not the case. I divided into many small groups and went to coastal bases and hid. I moved a mass of construction and support units north into Manchuria and Oleg thought CEA was going to attack Soviets. Then my combat formations came out of hiding and combined behind his advance placing me closer to important hexes (crossroads and rear bases) The Army did not actually combine till it reached Homan and then it required almost a week to do so. But the Japanese were fresh and moving along RR. At several points Wuhan was held by less then 200 assault points (but many support units to give high unit total to enemy recon) So I was not Darth Vader in recent action I was taking a risk of losing my major base in China in order to gain advantage that insured rapid victory. I could not afford to engage in battles that tied down Japanese combat formations.
Recent Japanese movement back to Wuhan has secured it's defense. As a result of opening Japanese operations Japan holds 3 former Chinese bases on RR and situation north of Wuhan is much more secure then at start. Remain problem is Southern connection between Canton and Hanoi. I don't like the Chinese holding this RR.
I'm not retreating, I'm attacking in a different direction!




