producing 0 food
RE: producing 0 food
Would the waste level also grow at a diminishing rate?
Or, would it - at least - approach less fast to such a cap?
Or, would it - at least - approach less fast to such a cap?
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General Lee
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RE: producing 0 food
ok then, i have only 3 protectorates since I used use coup's to get most of my western lands. Alot of my land though still retains its former national identity so I can change them into protectorates. The only thing im worried about though, is getting the maximum production out of protectorates. Does anyone know how i can do this? If for example i can set the labor allocation and then turn it into a protectorate and the labor allocation stays the same?
"You may have lost your left(arm) but I have lost my Right"- General Robert E. Lee (in a letter to Stonewall Jackson after being wounded.
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General Lee
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RE: producing 0 food
now ive made much of my land into protectorates and according to the economic advisor there is still 105% waste despite the fact most of my land is now protectorates which arent supposed to count towards waste. I thought perhaps I just have to go a couple of turns to get the economy back to normal. Well 44 dead population later and its the same, any ideas?
"You may have lost your left(arm) but I have lost my Right"- General Robert E. Lee (in a letter to Stonewall Jackson after being wounded.
RE: producing 0 food
ORIGINAL: General Lee
now ive made much of my land into protectorates and according to the economic advisor there is still 105% waste despite the fact most of my land is now protectorates which arent supposed to count towards waste. I thought perhaps I just have to go a couple of turns to get the economy back to normal. Well 44 dead population later and its the same, any ideas?
What version are you playing?
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General Lee
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RE: producing 0 food
1.2 beta
"You may have lost your left(arm) but I have lost my Right"- General Robert E. Lee (in a letter to Stonewall Jackson after being wounded.
- Hard Sarge
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RE: producing 0 food
well, if you havn't been able to get enough provinces to Protectorate status, you may need to look at how many troops you got
if you wern't upgradeing your lands, you had to be building something, you may have way too many troops for your lands to support
look and see how much food your troops are needing each turn
still not sure that will help that much, you got too much waste going on, you need to get your province total down, and your upgrades up
not sure how you got that big, with out having trouble before this, you should of fell apart a long time ago
if you wern't upgradeing your lands, you had to be building something, you may have way too many troops for your lands to support
look and see how much food your troops are needing each turn
still not sure that will help that much, you got too much waste going on, you need to get your province total down, and your upgrades up
not sure how you got that big, with out having trouble before this, you should of fell apart a long time ago

RE: producing 0 food
I've allowed the development advisor do my provincial development and he seems to have concentrated on farms and banks. As Russia with 35 provinces, only one protecterate, I have plenty of food. Money has run low at times and the army and navy have disbanded units, but my population continues to grow. I have many provinces maxed out on farm development.
We're gonna dance with who brung us.
RE: producing 0 food
That sounds like a bug...Eric, check to make sure the waste code realizes when a previously conquered province becomes a protectorate.ORIGINAL: General Lee
1.2 beta
RE: producing 0 food
Ah, it's broken. I was bound to grant people self-determination.
- Hard Sarge
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RE: producing 0 food
don't jump the gun
I think he has too many provinces that count as waste and he is at the top of the waste loss, he has lowered his numbers, but is still too many over the top, so it does not show any change
I think he has too many provinces that count as waste and he is at the top of the waste loss, he has lowered his numbers, but is still too many over the top, so it does not show any change

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Grand_Armee
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RE: producing 0 food
I've been playing Russia in in 1796 scenario and find stockpiling food is difficult. Not prohibitively difficult as I am still able to wage war. I just don't have 300+ food built up after a few years of gametime. I have about 70.
Past experience has taught me that upgrading too many farms at once is a good way to cause starvation. He states he has upgraded farms to maximum. I've only upgraded a few. None above level three. I left Kiev alone...LOL
It seems to me also that when something is being upgraded like factories or farming, that output during the upgrading process is reduced.
I don't have any concrete data, but a recent upgrading of Moscow factories (my biggest manufacturer) caused a decline of labor until the upgrade was complete.
Also, he may have unbalanced his economy by putting too much into farming. In previous games I've tried to add too much labor to farming and actually caused a higher level of starvation. ...perhaps steelworkers, lumberjacks, and potterymakers make poor farmers.
...just seems to be the cases in my previous games.
Past experience has taught me that upgrading too many farms at once is a good way to cause starvation. He states he has upgraded farms to maximum. I've only upgraded a few. None above level three. I left Kiev alone...LOL
It seems to me also that when something is being upgraded like factories or farming, that output during the upgrading process is reduced.
I don't have any concrete data, but a recent upgrading of Moscow factories (my biggest manufacturer) caused a decline of labor until the upgrade was complete.
Also, he may have unbalanced his economy by putting too much into farming. In previous games I've tried to add too much labor to farming and actually caused a higher level of starvation. ...perhaps steelworkers, lumberjacks, and potterymakers make poor farmers.
...just seems to be the cases in my previous games.
RE: producing 0 food
Were there any military units starting to be built or levied during the time the pool of labour became smaller? Construction of divisions will shrink the population and thus the working labourers.
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RE: producing 0 food
well this is what my stockpiles and production is like


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RE: producing 0 food
Dah. Didn't know lumber and iron could be piped that high, so far as the figures were not misleading.
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Grand_Armee
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RE: producing 0 food
Jeez o' Peets, Sarge! Talk about French Lebensraum!
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General Lee
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RE: producing 0 food
well if anyone wants to see for themselves, ill be glad to email the saved game to you.
"You may have lost your left(arm) but I have lost my Right"- General Robert E. Lee (in a letter to Stonewall Jackson after being wounded.
RE: producing 0 food
I needn't see yours; I have such a waste dump of my own buried in a file. There is no easy way out of this catastrophe except, perhaps, leaving the game behind and replaying it - which I'm doing. Now my court-expansion craze is starting to produce the effect of bringing inflation... I mean waste [:'(] well under control.
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General Lee
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RE: producing 0 food
well then, i guess ill be playing again, what are the necessary upgrades to make infantry 95% able to make line formation?
"You may have lost your left(arm) but I have lost my Right"- General Robert E. Lee (in a letter to Stonewall Jackson after being wounded.
- Hard Sarge
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RE: producing 0 food
ORIGINAL: Grand_Armee
Jeez o' Peets, Sarge! Talk about French Lebensraum!
Hi Grand
well, don't forget, this is a test game, so part of the goal was to see how different things happen
you should of seen it when I also had Poland

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Grand_Armee
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RE: producing 0 food
My trouble Sarge is that once I hit the "bad boy" spot I lose interest because it just becomes an interminable string of detailed battles to ensure I don't go under. I hate surrendering but sometimes I do it to shed glory.
I want to whine to the developers that upgrading culture(so you can get military upgrades) gives way too many glory points. I did a test with Austria in 1796.
France surrendered to Britain causing all the Frenchboys to come and kick my butt outta France (I was just doing QB's). Then they came to Vienna and I offered limited surrender which they accepted.
Anyway, even though I surrendered, I was running a very close second just because I was building culture and barracks.
I want to whine to the developers that upgrading culture(so you can get military upgrades) gives way too many glory points. I did a test with Austria in 1796.
France surrendered to Britain causing all the Frenchboys to come and kick my butt outta France (I was just doing QB's). Then they came to Vienna and I offered limited surrender which they accepted.
Anyway, even though I surrendered, I was running a very close second just because I was building culture and barracks.

