Scenario with Finns

Trade tips and tricks, workarounds maps, and graphics mods. Why certain scenarios or campaigns are favorites, or how to improve stinkers. Attach your work to share/critique.

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Korpraali V
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RE: Work completed!

Post by Korpraali V »


What if you'd get one ammo carrier...

KILLER-SLEDGES!!![X(]

[:D]
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IBTyrone
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RE: Work completed!

Post by IBTyrone »

ORIGINAL: Korpraali V


What if you'd get one ammo carrier...

KILLER-SLEDGES!!![X(]

[:D]

heh. [:D]

I hadn't thought of that. Too bad puukkoo didn't give me enough points to upgrade and buy an ammo carrier. It would be interesting to see if they reloaded or stayed at zero.

Yes, I can imagine looks on the Russkies faces as the sledge hurtling down the hill at breakneck speed toward them suddenly unleashes a ball of fire along with a hail of machine gun bullets. FEAR THE SLEDGES OF DOOM![&o]

Korpraali, have you heard from Puukkoo? Is he swamped or something? I haven't heard anything from him since before my first AAR.
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Korpraali V
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RE: Work completed!

Post by Korpraali V »


Yup, got EMail from him yesterday. He have been busy for awhile, but is still around. So keep on pushing those Russkies back from our land.

Read your AAR, nice tactic [8D] - I chose the other way to do it and it worked also well. This is going to be very good campaign afted being edited just a little.
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IBTyrone
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RE: Work completed!

Post by IBTyrone »

Hey guys.

I just pm'd you my feedback on battle#3. It played well. Looking forward to the day when I give those pesky Soviets the boot from the island.
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Puukkoo
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RE: Work not thoroughly completed!

Post by Puukkoo »

Hello guys!

I'd just like to say hello and thank you both for careful testing and good commentaries too! After these several 'interlusions' of mine I now start to work on the project again and revise the stuff according to your suggestions.

At the moment I'm still not completely free, but I hope I'll be back on saddle again soon.


THANKS FOR YOUR PATIENCE, Fellows!
Don't be shocked, I AM funny.
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IBTyrone
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RE: Work not thoroughly completed!

Post by IBTyrone »

Hey Puukkoo.

Glad to know you are still alive! I was beginning to wonder when my last few PMs went unanswered. I just finished #4 yesterday with a DV. Chasing down the victory hexes on the ice were a challenge when I didn't set up correctly initially to handle it. I was able to recover thanks to the wonderful Finnish Ski troops. Don't have much more to add then that--everything ran fine and had no discernable problems.

I am planning on taking a closer look at those .txt files in the near future. It won't be this weekend or probably next week cause I have some RW busyness coming up. Hope that is okay.
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Puukkoo
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RE: Work not thoroughly completed!

Post by Puukkoo »

Lol I AM alive.

You finished #4 with DV? That's great for neither me nor Korpraali V did it that good.

You can give feedback also from the text files. If there's something incomprehensible, I'll have that corrected. Remarks on grammar and even style are welcome as well.
Don't be shocked, I AM funny.
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IBTyrone
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RE: Work not thoroughly completed!

Post by IBTyrone »

ORIGINAL: Puukkoo

Lol I AM alive.

Good to hear. I hope life slows down for you a little bit in the near future. [;)]
You finished #4 with DV? That's great for neither me nor Korpraali V did it that good.

Just lucky, I guess. I lost 8 guys and the Soviets lost 206 and got all the victory hexes by turn 5. No, I'm not *that* good. I think the artillery helped--a lot. I kept pounding the victory hexes from the get-go and ran my ski troopers through quickly and kept them moving in squads so when they encountered resistance, they could gang up on the Soviet squads. Many times the Soviets morale was already broke from the arty barrage the previous turn. The Soviets seemed to break much quicker than in previous battles. I attributed it to my troops getting better. The Workers didn't do a very good job of stopping my guys, either. Finnish ski squads rule![:D]
You can give feedback also from the text files. If there's something incomprehensible, I'll have that corrected. Remarks on grammar and even style are welcome as well.

I've noticed a few things, and I posted some of them in the last PM I sent you but haven't given them a thorough going over. It'll be a week or two, but I'll get to it.
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Puukkoo
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RE: Work not thoroughly completed!

Post by Puukkoo »

The most important point in my text files are, that they should be English and not Finn-glish.

According to Korpraali V the fourth battle needs more work than the others. It is an easy match, but the scoring is way too austere. I will rework many things in it, for I don't feel it really works.

I perhaps add some surprises and make the enemy really fight for those hexes. I'll also reduce Finn artillery, for those boys need rest. Soviet Engineers have been busy removing those wires, but they may also have build some traps. The workers could also be something else than just third line troops.

I feel that the lighthouse needs something special effects. Lighthouses are sort of sightseeings and they are always somehow mystical. It should be more exciting to discover what's inside them. There should be a secret. (Suursaari is a pirate island, but I don't mean a gold treasure).

The real event behind #4 battle is that some two hundred Soviets escaped from the island. Gen. Pajari was not happy at all of that event.

One question: do those Fishing ships appear on map, or have they become ghost ships? There should also be some wrecked Russian planes on ground, to represent the air combat on that day. (I'm not sure if you're aware but Finns shot down 396 planes with Brewster Buffaloes. It was a damn good plane even if Americans sold them to us as junk for a price of 1$ each.
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Puukkoo
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RE: Battle accounts

Post by Puukkoo »

1# Sissi and sissy (Phonetics)

The word sissi means a guerilla/partisan/commando fighter. The root for the word comes from sisu, which means pertinance, temper and tenacity. It is pronounced differently than English sissy, which broadly means the complete contrary of sissi. To pronounce finnish word correctly you must hold your tongue between the two s's. It goes like sisssssssi, with the stress on the first syllable.


#2 The forces

The IG was that cheap? It's probably designed for the AI force in the long campaign. It should be much more precious than that. I have noticed some other peculiarities too. The 20mm Madsen At-Gun fires at airplanes, but I'll let the boys know that.

The whole campaign is purely infantry warfare. Only tanks that could have reached the island were light tanks like T-37's and Soviets were short on those during that era. On the other hand I never ment the force suggestions to be prescriptive. They are only a historical detail, but they are a natural choice for this type of mission.

The sleighs and the AA-Guns are just props in this one. They'll see some use in the mission #3.

#3 the first battle

Soviets did not actually know where Finns gonna hit. Gen Pajari chose this spot, where terrain was rough but where enemy did not expect Finns to hit. Soviets have just hastily manned their positions and they don't have the best possible awareness of the overall situation. Adding some patrols or machine guns to the flanks might be a good idea, but that means that they were prepared for the attack. Just have to make sure that they're not *too* well prepared.

My premiere version set up the first battle on the other bank of the island. I didn't work (and it wasn't historical). Gen Pajari chose this spot because he could control the road between the two villages when the main attack started.

#4 The Feedback

Both of you guys generally liked the first battle. Korpraali V would have had the non-participating enemy forces reduced from the map, which will be done. He also suggested a couple more turns for the scenario, but that's perhaps not necessary. Sending some troops by the flanks will catch the enemy by surprise, but it might also make the battle too easy to win. I think I'll make the Soviets spread a little more their lines.

The #2 battle is a mere gunfight. Some enemies are visible during deployment, but I fear they may otherwise have too long march to the front. I could add some more skitroops to the Soviet side and remove some patrols to make the enemy more invisible. Soviet Marines will stay in this battle, because they're so cool!

Battle the third presents Soviet airforce. You're right when you see no use for those sleights. In the real battle those sleights carried ammunition, AT-Guns, Machine Guns and other equipment. They could well be brought nearer to the island, so that they'd make at least some use. I considered them mostly as props who draw fire from the Soviet airplanes.[;)]

Komsomolets are just luxury. Only elite 1st Jaegerbrigade used them. Finnish army was a poor army. Really poor. It had to take most of its equipment from the enemy. Best thing what Finnish weapon industry produced was the Suomi-SMG.


#5 Other

Those mods you seem to use are interesting, but as a scenario designer I'll have to stick to the 'basic' version of the game. Mods are good for those who want to add color to the game, but if you downloaded a scenario that is created with mods, you'll get tanks armed with kar 98k's.
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IBTyrone
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RE: Battle accounts

Post by IBTyrone »

ORIGINAL: Puukkoo
Those mods you seem to use are interesting, but as a scenario designer I'll have to stick to the 'basic' version of the game. Mods are good for those who want to add color to the game, but if you downloaded a scenario that is created with mods, you'll get tanks armed with kar 98k's.

Or flamethrowers! [;)]

When I design a scenario or campaign myself, I do it without the mod so it is as generic as possible. The mod is good for flavor, but since everyone does not run it, it is not practical in scenario design. I'm sorry, I should have uninstalled it before testing your campaign, but I did not realize it would be an issue. For that matter, it really hasn't other than the flamethrowing sledges!

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Korpraali V
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RE: Battle accounts

Post by Korpraali V »


Puukkoo: These changes sound very good [8D]

One thing that needs to be added is the version/versions of SPWAW the campaign was made and tested. Mine was 8.4.

And should this also be checked out? Couldn't find anything about the campaigns.
http://www.spwaw.com/phpBB2/viewtopic.php?t=1134
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Puukkoo
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RE: Battle accounts

Post by Puukkoo »

Thanks Korpraali V. The version is indeed 8.4 and oughta be mentioned.

That text file format that you were referring to is much for the scenarios only. I used that example in my 'Heroes of the Fort Sahara' shoot-out scenario. Something similar standards could be added for the campaigns too, but for the most part all those standards are mostly just rhetorics (I think).
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Korpraali V
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RE: Battle accounts

Post by Korpraali V »

Hold your breath, readers of the forum! Soon the "Suursaari island" will arrive and it will give you some short nights and lots of fun!

Hakkaa päälle!!
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IBTyrone
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RE: Battle accounts

Post by IBTyrone »

It's up now. For those who haven't played the Finnish or another minor country before, I highly suggest trying this campaign out. I gained an appreciation of Finnish Ski Troops I never had before playing this campaign. It is interesting playing opposite the Soviets.

Puukkoo put a lot of work and research into the campaign and the quality of workmanship shows.

Give it a try!
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Korpraali V
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RE: Battle accounts

Post by Korpraali V »

ORIGINAL: IBTyrone

I gained an appreciation of Finnish Ski Troops I never had before playing this campaign.

You learned something valuable. That's why the enemy feared us. Silent, fast, lightning strikes, light but effective. And hits where you least expect it.

<-- If you someday visit Finland.

Cheers!


-Korppi-
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IBTyrone
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RE: Battle accounts

Post by IBTyrone »

ORIGINAL: Korpraali V
ORIGINAL: IBTyrone

I gained an appreciation of Finnish Ski Troops I never had before playing this campaign.

You learned something valuable. That's why the enemy feared us. Silent, fast, lightning strikes, light but effective. And hits where you least expect it.

<-- If you someday visit Finland.

[:-] Shoot. If I get to Finland, beer is on me! [8D]
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Korpraali V
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RE: Battle accounts

Post by Korpraali V »

[:D]
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