Unkillable LCUs.

Gary Grigsby's strategic level wargame covering the entire War in the Pacific from 1941 to 1945 or beyond.

Moderators: Joel Billings, wdolson, Don Bowen, mogami

User avatar
irishman
Posts: 255
Joined: Sun Jun 13, 2004 1:54 pm
Location: Emerald Isle

RE: Unkillable LCUs.

Post by irishman »

I've had the same problem. Surrounded Chinese units will keep fighting even with huge odds against them. But eventually they will give up though it might take a week or two! IMHO this is not a bug, it's pretty realistic!
The greater the difficulty, the greater the glory - Cicero
User avatar
Arkady
Posts: 1261
Joined: Fri May 31, 2002 1:37 pm
Location: 27th Penal Battalion
Contact:

RE: Unkillable LCUs.

Post by Arkady »

Same problem here with 1.73 Beta patch

check this thread - tm.asp?m=978719#

They have no retreat path, 8:1 odds and no surrender at all
Image
JP
Posts: 12
Joined: Wed Nov 15, 2000 10:00 am
Location: France

RE: Unkillable LCUs.

Post by JP »

ORIGINAL: Halsey

It's not a bug.
Units that don't have a retreat path take a lot longer to dispose of.[;)]

Sure ? [&:][X(]

Because I sent a save file to Mr Frag sometimes ago (as we considered this problem as a bug) but I have no news since this day.
Si vis pacem, para bellum.
Halsey
Posts: 4688
Joined: Fri Feb 06, 2004 10:44 pm

RE: Unkillable LCUs.

Post by Halsey »

They will die.
Just stay at it.[;)]
Post Reply

Return to “War In The Pacific - Struggle Against Japan 1941 - 1945”