v1.070

Gary Grigsby's World At War gives you the chance to really run a world war. History is yours to write and things may turn out differently. The Western Allies may be conquered by Germany, or Japan may defeat China. With you at the controls, leading the fates of nations and alliances. Take command in this dynamic turn-based game and test strategies that long-past generals and world leaders could only dream of. Now anything is possible in this new strategic offering from Matrix Games and 2 by 3 Games.

Moderators: Joel Billings, JanSorensen

Post Reply
bud
Posts: 88
Joined: Sun Jul 16, 2000 8:00 am
Location: N.J.-USA
Contact:

v1.070

Post by bud »

anyone notice any different battle results in v1.070-- also russian units seem much harder to kill -- ( been playing a player for some time now in -- v1.040 -- before just switching to v1.070 --and considering the teching has stayed the same for both sides too -- plz give input -- [;)]
JanSorensen
Posts: 2536
Joined: Sun May 01, 2005 10:18 pm
Location: Aalborg, Denmark

RE: v1.070

Post by JanSorensen »

There should be no change in combat.

Could you give any specific examples? You *might* just have had worse luck - did you check the dice rolled?

If you have a saved game showing something that you beleive is a bug then please do sent it to me with a detailed explanation of the problem.

My mail is janbs@stofanet.dk
Post Reply

Return to “Gary Grigsby's World at War”