Looking at movement of previous player.

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Azog
Posts: 64
Joined: Wed Sep 28, 2005 6:46 am

Looking at movement of previous player.

Post by Azog »

I am playing now a PBEM with Garocco , he is with the almighty France, and I am playing the austrians. The point, as I end the turn, and the pop up appears where it says that my game has been saved, I can see where the french troops went, and I supouse also the other troops. Nothing would impeed me to delete the save, load the PBEM again and play accordingly. Some ideas?
garoco
Posts: 202
Joined: Sat Aug 20, 2005 8:03 pm

RE: Looking at movement of previous player.

Post by garoco »

This is a work to Super Ericbabe [8D]
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Russian Guard
Posts: 1251
Joined: Fri Oct 14, 2005 2:05 am

RE: Looking at movement of previous player.

Post by Russian Guard »


Hmmm...just don't cheat...?

[;)]

Just kidding, I've played with a few over the years that would take advantage of this in a heart-beat, and say "if you aren't cheating, you aren't trying"... [:-]



Grand_Armee
Posts: 364
Joined: Tue Jul 05, 2005 7:18 am

RE: Looking at movement of previous player.

Post by Grand_Armee »

EAsiest solution is to play TCP/IP...then you don't have to wait to look at the other guy's turn, you'll see it coming at ya!
Naomi
Posts: 654
Joined: Mon Jun 20, 2005 11:22 pm
Location: Osaka

RE: Looking at movement of previous player.

Post by Naomi »

ORIGINAL: Azog
Ah, didn't notice this animation before. :p
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ericbabe
Posts: 11852
Joined: Wed Mar 23, 2005 3:57 am
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RE: Looking at movement of previous player.

Post by ericbabe »

I'll make the screen-shield persist longer after a PBEM turn is done. Hopefully that'll solve this espionage problem.
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