Civ IV..
Moderator: maddog986
RE: Civ IV..
Well if you count CIV-NET and CIV CALL to Power there are 6 of em. 
WE/I WANT 1:1 or something even 1:2 death animations in the KOIOS PANZER COMMAND SERIES don't forget Erik!
and Floating Paratroopers We grew up with Minor, Marginal and Decisive victories why rock the boat with Marginal, Decisive and Legendary?
RE: Civ IV..
ORIGINAL: Cmdrcain
Humm It is CIV "IV" and you say "VI" of them played [:D]
[;)] I knew someone would bite. Somewhere between Sid Miers Civ II and Civ III. Activision put out Civ CTP and Call to Power 2. They were very good and more so resembled Civ IV. Plus technology went from ancient to hover tanks and space marines.
RE: Civ IV..
Grrr.. Well tried more of that religion thing, didnt really help much. I did knowing fair well I was going to get attacked, took myoutmost city, turned it into a fortress, and placed in a rediculous amount of units. Sure enough, no warnign at all I get attacked by the AI. This AI was already in battle with another AI, and only had about 1 city left.
Yet SOMEHOW, with one city the AI sent 40 units instantly to my territory, and took out my overly defended fortress with ease. Then pumped out what seemed to be another 10 units a turn, (with just one city!?)
Me thinks the AI is cheating on these higher levels. Can't figure it out.
Yet SOMEHOW, with one city the AI sent 40 units instantly to my territory, and took out my overly defended fortress with ease. Then pumped out what seemed to be another 10 units a turn, (with just one city!?)
Me thinks the AI is cheating on these higher levels. Can't figure it out.
RE: Civ IV..
ORIGINAL: Pippin
Grrr.. Well tried more of that religion thing, didnt really help much. I did knowing fair well I was going to get attacked, took myoutmost city, turned it into a fortress, and placed in a rediculous amount of units. Sure enough, no warnign at all I get attacked by the AI. This AI was already in battle with another AI, and only had about 1 city left.
Yet SOMEHOW, with one city the AI sent 40 units instantly to my territory, and took out my overly defended fortress with ease. Then pumped out what seemed to be another 10 units a turn, (with just one city!?)
Me thinks the AI is cheating on these higher levels. Can't figure it out.
The AI does cheat at higher levels.
I believe, when you set the difficulty factor, if you mouse over the choices, it tells you that.

RE: Civ IV..
The AI CHEAT??!! Nevah!
hehe But, you're a HUMAN Pippin you're suppose to be able to overcome any cheating or advantages and handicaps to the AI, surely you've always know that? 
WE/I WANT 1:1 or something even 1:2 death animations in the KOIOS PANZER COMMAND SERIES don't forget Erik!
and Floating Paratroopers We grew up with Minor, Marginal and Decisive victories why rock the boat with Marginal, Decisive and Legendary?
RE: Civ IV..
Argggh.
I tried again last night and failed. This time I gave everything to the AI it asked hoping I wouldn't go to war. I ended up not going to war for once, but it cost me even more in the long run. Giving away my techs and money, I couldn't keep up with the race and got left way behind.... again I got nailed by the space race.
Also what's up with mutual protection pact? I was only offered once... with someone who was getting his butt kicked
I tried again last night and failed. This time I gave everything to the AI it asked hoping I wouldn't go to war. I ended up not going to war for once, but it cost me even more in the long run. Giving away my techs and money, I couldn't keep up with the race and got left way behind.... again I got nailed by the space race.
Also what's up with mutual protection pact? I was only offered once... with someone who was getting his butt kicked
RE: Civ IV..
Lol it was trying to suker you into a war you couldn't win. Don'tcha love the NEW IMPROVE AI? hehe
If it makes you feel any better though I haven't won a game either. I play Prince and Monarchy games. But, I also play HUGE EPIC maps with 14 civs. I like lotsa competiton. But, it's not the winning or losing, it actually feels like FUN this time around. There's no sure thing or strategy or advantage you can one up the AI with this time around it seems. This is like playing with your buddies and every so often you "might" win.
Well not unless you exploit it to the max, use the tiniest map and 2 AI civs and just go over and clobber them right off the bat. lol
If it makes you feel any better though I haven't won a game either. I play Prince and Monarchy games. But, I also play HUGE EPIC maps with 14 civs. I like lotsa competiton. But, it's not the winning or losing, it actually feels like FUN this time around. There's no sure thing or strategy or advantage you can one up the AI with this time around it seems. This is like playing with your buddies and every so often you "might" win.
Well not unless you exploit it to the max, use the tiniest map and 2 AI civs and just go over and clobber them right off the bat. lol
WE/I WANT 1:1 or something even 1:2 death animations in the KOIOS PANZER COMMAND SERIES don't forget Erik!
and Floating Paratroopers We grew up with Minor, Marginal and Decisive victories why rock the boat with Marginal, Decisive and Legendary?
RE: Civ IV..
The Holy City Strategy:
Hey guys, Don't tell David but I have been playing Civ4 quite a bit now
. Someone earlier mentioned the Holy City Strategy:
This I have found to be the absolute best strategy in the game, believe it or not!
The reason is that religion is worth culture and money and having all the religions means you control which religion spreads...
Try aiming to get EVERY religion (it won't be easy). You can also try to do it in a SINGLE city if you are really crazy... but once you get them all: Decide which religion you want to spread. Get a great prophit and build their religious building. This religion will quickly become the dominent religion on the planet. Now everyone is one religion and wars will be much less frequent. Best of all you will get +1 gold (modified by buildings) for every religion that is in a city. Do some quick math with good planning:
20 cities on the map with a single religion is 20 gold. +100% for a market, bank, and grocer. +100% for Wall Street = 60 gold for 1 city. This means your 1 city should nearly single handedly be able to support your entire empire at 100% research (especially if you begin spreading a second religion later on). If you need to later in the game, spread MORE religions and build the right buildings and you can easily have hundreds of gold per turn from religion with GREAT relations with other kingdoms. Just remember relations alone wont save you, so keep pumping out military units like mad and always be prepaired for a jihad.
I've pulled off this strategy as high as Prince, but haven't yet gotten past that. The best way this can occur is if you are on a map where you are alone on your continent. Then the odds are high that NOBODY else will have any religion for a thousand years or more, which means 1 less happy face and no religious buildings... and that means your cities will be bigger, stronger, and more dangerous.
And the argued best civilization to achieve this is India, thanks to their industrius and mystic combination. I think there may also be one that is financial and has mysticism...
Anyway, its a fun strategy... the ultimate holy city.... which is the ultimate way to keep 100% research.
(Also if you plan very carefully you can easily achieve a cultural victory with this setup... and if you can move swiftly and have the right advantages, you also are the only civilization that will benefit from the religious military xp bonus. Remember: Religion + Barracks + Vassalage = the ultimate army production. Against an unsuspecting and non-religious foe... they are doomed)
-Joe
Hey guys, Don't tell David but I have been playing Civ4 quite a bit now
This I have found to be the absolute best strategy in the game, believe it or not!
The reason is that religion is worth culture and money and having all the religions means you control which religion spreads...
Try aiming to get EVERY religion (it won't be easy). You can also try to do it in a SINGLE city if you are really crazy... but once you get them all: Decide which religion you want to spread. Get a great prophit and build their religious building. This religion will quickly become the dominent religion on the planet. Now everyone is one religion and wars will be much less frequent. Best of all you will get +1 gold (modified by buildings) for every religion that is in a city. Do some quick math with good planning:
20 cities on the map with a single religion is 20 gold. +100% for a market, bank, and grocer. +100% for Wall Street = 60 gold for 1 city. This means your 1 city should nearly single handedly be able to support your entire empire at 100% research (especially if you begin spreading a second religion later on). If you need to later in the game, spread MORE religions and build the right buildings and you can easily have hundreds of gold per turn from religion with GREAT relations with other kingdoms. Just remember relations alone wont save you, so keep pumping out military units like mad and always be prepaired for a jihad.
I've pulled off this strategy as high as Prince, but haven't yet gotten past that. The best way this can occur is if you are on a map where you are alone on your continent. Then the odds are high that NOBODY else will have any religion for a thousand years or more, which means 1 less happy face and no religious buildings... and that means your cities will be bigger, stronger, and more dangerous.
And the argued best civilization to achieve this is India, thanks to their industrius and mystic combination. I think there may also be one that is financial and has mysticism...
Anyway, its a fun strategy... the ultimate holy city.... which is the ultimate way to keep 100% research.
(Also if you plan very carefully you can easily achieve a cultural victory with this setup... and if you can move swiftly and have the right advantages, you also are the only civilization that will benefit from the religious military xp bonus. Remember: Religion + Barracks + Vassalage = the ultimate army production. Against an unsuspecting and non-religious foe... they are doomed)
-Joe
Joseph Lieberman
RE: Civ IV..
Lol sounds like Joe has got it down pat. And I'm tellin, you're not playin Matrixgames ALMMMMMM! hahaha
WE/I WANT 1:1 or something even 1:2 death animations in the KOIOS PANZER COMMAND SERIES don't forget Erik!
and Floating Paratroopers We grew up with Minor, Marginal and Decisive victories why rock the boat with Marginal, Decisive and Legendary?
RE: Civ IV..
Ok, I will experiment with india next. I assume they are able to build religious buildings faster. I did use prophets to make those extra buildings but didn't realy see the point, so I just abosorb them into the cities. As for engineers I used to absorb them into my buildings, IIRC they make you build faster by adding production. However, lately I'm more of a fan of just stockpiling engineers and using them to rush-build wonders.
- Cmdrcain
- Posts: 1161
- Joined: Mon Aug 21, 2000 8:00 am
- Location: Rebuilding FLA, Busy Repairing!
- Contact:
RE: Civ IV..
ORIGINAL: gunny
ORIGINAL: Cmdrcain
Humm It is CIV "IV" and you say "VI" of them played [:D]
[;)] I knew someone would bite. Somewhere between Sid Miers Civ II and Civ III. Activision put out Civ CTP and Call to Power 2. They were very good and more so resembled Civ IV. Plus technology went from ancient to hover tanks and space marines.
I don't consider that activision ripoff a true "CIV" [:'(][:'(] Version..
Its Sid or not
Noise? What Noise? It's sooooo quiet and Peaceful!

Battlestar Pegasus

Battlestar Pegasus
RE: Civ IV..
Well you could then just add CIV-NET and CIV III CONQUESTS!
Thas two more 
WE/I WANT 1:1 or something even 1:2 death animations in the KOIOS PANZER COMMAND SERIES don't forget Erik!
and Floating Paratroopers We grew up with Minor, Marginal and Decisive victories why rock the boat with Marginal, Decisive and Legendary?
RE: Civ IV..
Bah... tried the religion thing again last night.... still no help...
- Cmdrcain
- Posts: 1161
- Joined: Mon Aug 21, 2000 8:00 am
- Location: Rebuilding FLA, Busy Repairing!
- Contact:
RE: Civ IV..
ORIGINAL: ravinhood
Well you could then just add CIV-NET and CIV III CONQUESTS!Thas two more
![]()
LOL!
I have Conquests, it came with play the world Basically those are "mods" of Civ III so should be considered subparts of Civ III in fact PTW and C3C installed under My Civ III installation as sub folders under Civ III...
Sooo You have Civ I, II, III (and its Sub-Mods PTW/C3C) and now Civ IV
[:'(][8|]
Noise? What Noise? It's sooooo quiet and Peaceful!

Battlestar Pegasus

Battlestar Pegasus
RE: Civ IV..
Nah, they all had a retail price. 
WE/I WANT 1:1 or something even 1:2 death animations in the KOIOS PANZER COMMAND SERIES don't forget Erik!
and Floating Paratroopers We grew up with Minor, Marginal and Decisive victories why rock the boat with Marginal, Decisive and Legendary?
RE: Civ IV..
ARggh has ANYONE beat civ IV on prince level?
Still no success. Seems the space race is still won with me 20 techs behind lol.
What is even more ammazing, is this happens even when I have been pumping 100% into tech funding from the start O_o
Still no success. Seems the space race is still won with me 20 techs behind lol.
What is even more ammazing, is this happens even when I have been pumping 100% into tech funding from the start O_o
RE: Civ IV..
ORIGINAL: CmdrcainORIGINAL: gunny[;)] I knew someone would bite. Somewhere between Sid Miers Civ II and Civ III. Activision put out Civ CTP and Call to Power 2. They were very good and more so resembled Civ IV. Plus technology went from ancient to hover tanks and space marines.ORIGINAL: Cmdrcain
Humm It is CIV "IV" and you say "VI" of them played [:D]
I don't consider that activision ripoff a true "CIV" [:'(][:'(] Version..
Its Sid or not
It IS a true CIV.
Activision bought the license for Advanced Civilization from Avalon Hill. And based the rule set on the boardgame. Who actually produced it or hammered out the code is a moot point.
Microprose got sued by AH and Activision for the name: Sid Miers Civilization, SMC.
[:D][:D][:D]
- general billy
- Posts: 914
- Joined: Sun Sep 28, 2003 10:40 am
- Location: London UK
RE: Civ IV..
Civ IV plays online best with other human opponents. AI cheats when u play hard, and it lets u win when its easy.
WITP Games
Scen 16 as Allied = Lost
Scen 13 as Jap = Won
Scen 15 as Allied = Won
Scen 16 as Jap = NA
WPO Games
Scen 6 as Allied = Won
Scen 6 as Japs = NA
RE: Civ IV..
It IS a true CIV.
What's even funnier is all the hero-worship feeding Sid Meier's ego about how he's the "inventor" of Civilization's concepts .... if anyone deserves credit as "father of the concept" it's the original inventor, not some knock-off merchant....
RE: Civ IV..
Dear god... Even when I had the largest continent all to myself, I couldn't keep up with the tech race.... This sucks 




