Compatability

Norm Koger's The Operational Art of War III is the next game in the award-winning Operational Art of War game series. TOAW3 is updated and enhanced version of the TOAW: Century of Warfare game series. TOAW3 is a turn based game covering operational warfare from 1850-2015. Game scale is from 2.5km to 50km and half day to full week turns. TOAW3 scenarios have been designed by over 70 designers and included over 130 scenarios. TOAW3 comes complete with a full game editor.

Moderators: ralphtricky, JAMiAM

Post Reply
User avatar
Uncle_Joe
Posts: 1117
Joined: Thu Aug 26, 2004 5:15 pm

Compatability

Post by Uncle_Joe »

Hey folks,

I'm sure this has probably been answered somewhere in here, but I cant seem to find it. So, if anyone knows really quick off the top of their head (or if you can point me to a FAQ or somesuch):

Can Scenarios from the original CoW Edition be loaded by the Matrix Edition? I have a huge scenario (OpArt300) that I have been piddling around with on and off for years and would love to be able to continue under the upcoming edition. Will this be possible?

Thanks in advance!
User avatar
L`zard
Posts: 362
Joined: Fri Jun 03, 2005 6:12 am
Location: Oregon, USA

RE: Compatability

Post by L`zard »

@Uncle Joe;

Unless you know something the rest of the community doesn't, the Matrix Edition is still quite a ways out from publication, eh?

One only wishes that ToaW: ME was available, no lie!

Trust me, I'm more sorry about this than I can say!
"I have the brain of a genius, and the heart of a little child! I keep them in a jar under my bed."

User avatar
golden delicious
Posts: 4134
Joined: Tue Sep 05, 2000 8:00 am
Location: London, Surrey, United Kingdom

RE: Compatability

Post by golden delicious »

My understanding (though naturally all this is unconfirmed) is that it will be possible to import scenarios to the Matrix Edition from Century of Warfare just as it was possible to import from Volume I to Century of Warfare.

Since the principle strength of TOAW is the breadth of scenarios available, Matrix would be rather shooting themselves in the foot not to implement such a feature. They will certainly be writing a utility to make this kind of conversion, as it's no secret that some scenarios made on COW will be included in the new release.

All this being said, an increasing number of new scenarios- often the better ones- require the use of a modified executable created with the BioEd. It seems all too possible that, since this depends on the actual .exe file (the 1.04 COW .exe had to be cracked afresh when that was released), the Matrix edition won't be able to use modified databases, graphics etc. Could be wrong, though.
"What did you read at university?"
"War Studies"
"War? Huh. What is it good for?"
"Absolutely nothing."
rich12545
Posts: 1051
Joined: Tue Oct 31, 2000 10:00 am
Location: Palouse, WA

RE: Compatability

Post by rich12545 »

My understanding is the first ME publication will be nothing more than 1.04 plus all the bug fixes and maybe some minor improvements. In that case all standard existing scenarios will work fine without any kind of conversion. Improvements made over time will likely include backward compatibility. I don't believe they'll change the engine. But, of course, everyone will have the option of upgrading or not. Or having two installs, one original and one with improvements.
User avatar
Uncle_Joe
Posts: 1117
Joined: Thu Aug 26, 2004 5:15 pm

RE: Compatability

Post by Uncle_Joe »

Awesome. Thanks guys. I'm looking forward to the Matrix Edition, but I didnt want to lose a lot of work on a mega-scenario.

Thanks again!
User avatar
golden delicious
Posts: 4134
Joined: Tue Sep 05, 2000 8:00 am
Location: London, Surrey, United Kingdom

RE: Compatability

Post by golden delicious »

ORIGINAL: rich12545

My understanding is the first ME publication will be nothing more than 1.04 plus all the bug fixes and maybe some minor improvements. In that case all standard existing scenarios will work fine without any kind of conversion.

Yeah. Just that because any changes will mean recompiling the .exe, by definition one won't be able to play this version with modified .exes.
"What did you read at university?"
"War Studies"
"War? Huh. What is it good for?"
"Absolutely nothing."
Post Reply

Return to “Norm Koger's The Operational Art Of War III”