House Rules and DB changes for new CHS game

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rockmedic109
Posts: 2442
Joined: Tue May 17, 2005 11:02 am
Location: Citrus Heights, CA

House Rules and DB changes for new CHS game

Post by rockmedic109 »

I am considering starting a new game. I like CHS and play the AI.

In my current game {CHS 1.06}, I am up to 3-27-42. Hong Kong is still strong {IJA only has the 38th Div assaulting and it is nowhere near enough}. Singapore is still in allied hands, but they are down to about a month of supply. Clark/Manila/Bataan are still in allied hands and the IJA looses a couple hundred troops a day to counterbombardment.

Any ideas on what House Rules and Database changes that I should use? Here is what I have so far. Any suggestions on other rules and on how much to increase Japanese production/pilots?

House Rules

1 No evacing units unless the whole unit is removed.
2 No Supply missions to train bomber pilots. All training must be by Training mission {Every bomber has mid-70s EXP in less than three months}
3 Only Stringbags may be used in Naval Attack missions from Singapore before it is taken. {Malayan Air Force was on Gound Attack till Feb--gaining EXP--then they destroyed massive amounts of shipping around Singapore}.
4 Northern Malayan Army units must fight and be forced down the penninsula. {It seems like the AI has trouble with castleing at Singapore}.
5 No replacements for Malaya, Philippines, or Hong Kong.
6 No more than six ships in ASW tf. Four might be better.
7 No less than 2 BBs sunk at Pearl Harbor. Preferably two sunk and two with 90+ Sys. {Keep re-running 1st turn till a good result is obtained}
8 No moving BBs from Pearl Harbor to West Coast till after <75 Sys.
9 PT boats are only used defensively. {Too good of luck in MTBs sallying from Hong Kong and hitting nearby convoys}.
10 Perhaps not putting troops at Clark or Singapore on Bombardment when the IJA attacks them?



Database Changes
1 Maryland and Tennessee arrive 12-8-41 with 30 Sys, 10 Flood and 10 Fires.
2 Pennsylvania arrives 12-8-41 with 30 Sys and 10 Fires, and cannot be moved till reduced to 5 Sys or less {I've read her props were off}.
3 All planes at Pearl Harbor are on stand down.
4 Double Japanese pilot replacements.
5 Increase Japanese Pilot Pool.
6 Lower Fortifications at Hong Kong.
7 Increase Plane Production.

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JeffroK
Posts: 6429
Joined: Wed Jan 26, 2005 4:05 am

RE: House Rules and DB changes for new CHS game

Post by JeffroK »

House Rules

1 No evacing units unless the whole unit is removed. I would make it you had to evac a "large" proportion, not by single sub trans missions
2 No Supply missions to train bomber pilots. All training must be by Training mission {Every bomber has mid-70s EXP in less than three months} I want to run Bomber Supply mission, how do I stop them getting exp??
3 Only Stringbags may be used in Naval Attack missions from Singapore before it is taken. {Malayan Air Force was on Gound Attack till Feb--gaining EXP--then they destroyed massive amounts of shipping around Singapore}. RAAF Hudsons and RAF Vildebeest also flew ASW missions, in fact a Hudson hit a Jap transport before PH was attacked.4 Northern Malayan Army units must fight and be forced down the penninsula. {It seems like the AI has trouble with castleing at Singapore}.
5 No replacements for Malaya, Philippines, or Hong Kong.
6 No more than six ships in ASW tf. Four might be better.
7 No less than 2 BBs sunk at Pearl Harbor. Preferably two sunk and two with 90+ Sys. {Keep re-running 1st turn till a good result is obtained} I'll be buggered running turn 1 until this happened, just play the scenario which starts 8/12/41
8 No moving BBs from Pearl Harbor to West Coast till after <75 Sys.
9 PT boats are only used defensively. {Too good of luck in MTBs sallying from Hong Kong and hitting nearby convoys}. They were used offensivly, maybe the jap has to capture HK a bit faster.
10 Perhaps not putting troops at Clark or Singapore on Bombardment when the IJA attacks them?



Database Changes
1 Maryland and Tennessee arrive 12-8-41 with 30 Sys, 10 Flood and 10 Fires.
2 Pennsylvania arrives 12-8-41 with 30 Sys and 10 Fires, and cannot be moved till reduced to 5 Sys or less {I've read her props were off}.
3 All planes at Pearl Harbor are on stand down.
4 Double Japanese pilot replacements.
5 Increase Japanese Pilot Pool.
6 Lower Fortifications at Hong Kong.
7 Increase Plane Production.

Playing CHS against the AI, I have no problem with the Japanese strength, just how the AI uses it. House rules only support someones bias, someone wants to cripple the Japs, other to hamstring the Allies. Continual changes like this only effect the opening month/months, playing this game you are there for a long haul.

Having made April 43 , getting slack against a moribund AI, I have just lost 3 CV off Saipan when I didnt quite organise my TF rotation properly. Plus the AI decided an Air Offensive was a good idea and caught my airbases with too much on Ground Attack, took some lumps for a day. If only the AI played like this a bit more in '42.
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