3x3 PBEM game
Moderators: wdolson, Don Bowen, mogami
RE: 3x3 PBEM game
greetings....
we are currently discussing about PDU - one of us want to play with PDU while two others are not so excited with that.
Our "dead-line" is still after Christmas and before New Year (yes, Japs are really need lots of time for initial turn)
Waiting for 1.8 is not a good option (IMO), doubt that new patch will be out in next month or two....
we are currently discussing about PDU - one of us want to play with PDU while two others are not so excited with that.
Our "dead-line" is still after Christmas and before New Year (yes, Japs are really need lots of time for initial turn)
Waiting for 1.8 is not a good option (IMO), doubt that new patch will be out in next month or two....

RE: 3x3 PBEM game
hi, i've lost contact with hawker.... GH, are you still in touch with him?
EDIT: it seems that i've lost contact with GH too...[X(]
EDIT: it seems that i've lost contact with GH too...[X(]

RE: 3x3 PBEM game
Hi to our esteemed opponents... we are getting close to done our turn. Here are agreed house rules, but there is still open questions:
WHAT ALLIES FIND ACCEPTABLE IF:
#1. we strike PH
#2. Manila
#3. Singapore...
please let us know...
WHAT ALLIES FIND ACCEPTABLE IF:
#1. we strike PH
#2. Manila
#3. Singapore...
please let us know...
ORIGINAL: pauk
#1. one port attack on turn one (our choice PH, Sing, Manila)
#2. no creation allied TF on turn 1
#3. only PTs in TF (no DDs or other ships!); however, the Allies is allowed to do it in their yard - a far away from war area
#4. Allies are suprised on turn one (except the China -STILL OPEN TO DISCUSS!)
#5. no intentional creating of "naval coast guard" ... lone PGs, MSWs, AKs etc and placing them as early warning system (better than radar!) for both sides
#6. no moving units from Kwantung before PPs are spent!
#7. no teleprot invasions for Japs on turn one (this could be discussed and agreed for some more limitations - example: only historical landings are allowed on turn one, other landings in northern Borneo, Malaya, and Philippines can occur on turn 2)
#8... LIMITING THE NIGHT BOMBING... (example: one ac group is allowed to do night attack per turn, can agree on max number of ac allowed to night attack per turn)
#9. if Soviet is activated, only Allied air units which pay PP to be transfered to Soviet command may go there. Soviet were very reluctant to have foreign units in their bases. It was possible but not on a large scale, so I think the PP cost may simulate this.
#10. no overstacking airplanes on AF (level 3 max 150, level 4 max 200 etc...)

RE: 3x3 PBEM game
greetings....
it depends...
most of my games have simply house rule - if i'm going to PH on turn one - no giving orders for USA (i leave to my opponents decision if they want to move air units in the PI or not - as you know PI were also caught by suprise, but we are ok with restricted movements in the PI) - British, Dutch and Aussies can move (time difference).
so, if we hit Manila on turn one then would be logical (IMHO) no Allied movement on PI and east of PI (time difference)
Singapore: no movement, transfering air units in Malaya and DEI. I'm not sure what about units at PH and West Coast...
Of course, we shall inform you which target is choosed before you start giving your orders.
PS: Our third team-mate is on hollidays (ccccc...) but he will be ready on Thursday...
it depends...
most of my games have simply house rule - if i'm going to PH on turn one - no giving orders for USA (i leave to my opponents decision if they want to move air units in the PI or not - as you know PI were also caught by suprise, but we are ok with restricted movements in the PI) - British, Dutch and Aussies can move (time difference).
so, if we hit Manila on turn one then would be logical (IMHO) no Allied movement on PI and east of PI (time difference)
Singapore: no movement, transfering air units in Malaya and DEI. I'm not sure what about units at PH and West Coast...
Of course, we shall inform you which target is choosed before you start giving your orders.
PS: Our third team-mate is on hollidays (ccccc...) but he will be ready on Thursday...

-
AmiralLaurent
- Posts: 3351
- Joined: Tue Mar 11, 2003 8:53 pm
- Location: Near Paris, France
RE: 3x3 PBEM game
I use same home rule as yours. If PH is attacked, then limited movement is allowed in PI (only air units) and full movement in Malaya. Other area are not allowed to move (still being in peacetime routine).
If there is no PH attack, PI will be completely surprised, Malaya a little (only air units may move) and nothing will move elsewhere.
If Singapore is attacked, nothing will move on the map on the Allied side.
If there is no PH attack, PI will be completely surprised, Malaya a little (only air units may move) and nothing will move elsewhere.
If Singapore is attacked, nothing will move on the map on the Allied side.
RE: 3x3 PBEM game
greetings...
Amiral, that's sounds good. As i can see, GH is back into the action and we can start our game....
We are doing our turn right now, so please be patient little more guys...
we will start our AAR section soon (usual separate AAR; no lurking to other side etc....)
Oh, yes, we are going for Singapore and will try not to exploit first turn suprise (like attacking Manila AF knowing that there are many fighters)
Amiral, that's sounds good. As i can see, GH is back into the action and we can start our game....
We are doing our turn right now, so please be patient little more guys...
we will start our AAR section soon (usual separate AAR; no lurking to other side etc....)
Oh, yes, we are going for Singapore and will try not to exploit first turn suprise (like attacking Manila AF knowing that there are many fighters)

-
AmiralLaurent
- Posts: 3351
- Joined: Tue Mar 11, 2003 8:53 pm
- Location: Near Paris, France
RE: 3x3 PBEM game
GH is out for skiing for the week-end but I think we can start next week.
Why was I sure you will go for Singapore ? Now where is my plan to take Tokyo with the 2nd USMC Division in January 1942 ? Sh..t, I said it !
Why was I sure you will go for Singapore ? Now where is my plan to take Tokyo with the 2nd USMC Division in January 1942 ? Sh..t, I said it !
RE: 3x3 PBEM game
[:D]
Maybe because i scream all over the forum about results at PH on turn one[:)]... after all, I'm the Tojo here, and my generals have to agree with my plan[:D]
Now seriously, I'm fine with start after the New Year.
Maybe because i scream all over the forum about results at PH on turn one[:)]... after all, I'm the Tojo here, and my generals have to agree with my plan[:D]
Now seriously, I'm fine with start after the New Year.

RE: 3x3 PBEM game
forgot to mention that two of us are on 1.602. I will upgrade too... i hope that is not a problem for you guys?

RE: 3x3 PBEM game
errr.... i do not see reasons why would someone transfer planes from CVs and other ships...
If you referring to mixing air groups on carrier capable, well it is little bit gamey for me at this moment.
Existing TFs are allowed to move but we expecting no plot at turn one (ie: Wake invasion - American CV's aren't allowe to attack japanese surface TFs at turn one at Wake
If you referring to mixing air groups on carrier capable, well it is little bit gamey for me at this moment.
Existing TFs are allowed to move but we expecting no plot at turn one (ie: Wake invasion - American CV's aren't allowe to attack japanese surface TFs at turn one at Wake

RE: 3x3 PBEM game
since we have divided area, i think that the easiest solution would be one ac group allowed per player... but let's see what the other guys think about it before accepting this...
one more thing to discuss.... i've asked Amiral about landings at non base hex. Personally i have my own rules about it - ie i would never land with small unit to prevent 100 000 enemy soldiers capture.... i would never land in hx between Manila and Naga (but that's not my theatre!)...
Amiral respond and i'm agree with him 100%! here it is (hope you don't mind about qouting your e-mail message - but that is exactly what is my view too)
What do you guys think (CiC for Malaya, Burma, Australia Command, India, China..)?
one more thing to discuss.... i've asked Amiral about landings at non base hex. Personally i have my own rules about it - ie i would never land with small unit to prevent 100 000 enemy soldiers capture.... i would never land in hx between Manila and Naga (but that's not my theatre!)...
Amiral respond and i'm agree with him 100%! here it is (hope you don't mind about qouting your e-mail message - but that is exactly what is my view too)
I think this question should be discussed between all players and an agreement met. Better to ask it on the forum, in the "opponents searched" section.
My POV is that, contrary to what people said, landings in "open hexes" are resolved by the game as landings in bases. "Casualties" (ie disabled squads) occur probably with the same proportion and if the hex is defended defending artillery will fire on troops and ships. The only difference being that there is no trace in the reports of these landings if they are done outside bases. So they are OK for me. I think some railyard hexes on the map are vulnerable to landings and should be defended.
The tiny unit, para or not, blocking retreat paths is another matter. I myself find it badly handled by WITP and needing a lot of home rules to deal with. Watch the last turns of my AAR "Bloody Pacific". Akyab is held by a depleted Bde and a base force and besieged by a Jap Div. I have a strong SNLF in the hex NE of the base and planned to land another NW of it, so cutting all retreat paths, before attacking the base and capturing the garrison. But a British Bde arrived by unknown means to the hex NW of Akyab and my SNLF was bady disrupted in the landing, leaving 800 able Japanese (of a force of 1800-1900) to face 4500 British. Nevertheless in WITP terms the retreat path was closed.
In this particular case I said to my opponent that I will wait one day to see if he is able to rout me there. If he didn't succeed, I would say my forces were able to create a roadblock and this will be enough to block Akyab forces (that are only slightly stronger in assault value to my blocking force). When he wrote that I was sure I will be routed but my SNLF repulsed at 0 to 1 the Allied shock attack ! So I will try to take Akyab now.
What do you guys think (CiC for Malaya, Burma, Australia Command, India, China..)?

RE: 3x3 PBEM game
Hi, Tell your pal Lt Calley not to post or I'll lock the thread. If he had changed his avatar and sig line along with his screen name I might not have caught on since I was not looking for him. His old avatar and sig line gave him away.
I'm not retreating, I'm attacking in a different direction!


