Proposal for CHS - Remove the Zero bonus. Any opinions?

Gary Grigsby's strategic level wargame covering the entire War in the Pacific from 1941 to 1945 or beyond.

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Tristanjohn
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RE: Proposal for CHS - Remove the Zero bonus. Any opinions?

Post by Tristanjohn »

ORIGINAL: mdiehl
The problem is that I find them neither informative nor sound.

The sentiment is directed back at you with interest. [;)]
He seldom, if ever, provides the source of his information when asked.

I have offered in this thread the source for said data. To repeat:

Frank, Richard
1990 Guadalcanal. Random House, New York, NY.

Lundstrom, John B.
1994 The First Team and the Guadalcanal Campaign: Naval Fighter Combat from August to November 1942. Naval Institute Press, Annapolis, MD.

1990 The First Team: Pacific Naval Air Combat from Pearl Harbor to Midway. Naval Institute Press, Annapolis, MD.

The detailed analysis of losses has been posted by me several times, and verified independently by others in these fora a couple times. I used to piss off Tristanjohn alot with my observations about the A6M vs F4F data and when he finally got mad enough to do the analysis himself he was shocked. At some point he even came back and noted that the data were as I have represented them. I suppose he's no longer around here much because at some point, having one's integrity challenged yet again by people who seem motivated to end the discussion by the use of ad hominem invective (IIRC, Chez, that was YOU), does in fact deter people from engaging.

No, you have that wrong, and it is a matter of public record over on the UV boards for anyone who cares to do a search.

I always was on board with your analysis (as far as I could make it out without having researched Frank myself--Lundstrom I'd already read, though I didn't have copies at that time on hand to specifically cite from). Indeed, when I first arrived at the UV boards you seemed to be the only person who had puzzled that part of the equation out, and I clearly recall you having to make the same argument ad infinitum to a proverbial host of shelf monkeys who simply refused to hear, see or speak differently on that subject.

As it happened, I noted any number of times that the bottom lines cited by you from your readings of Frank and Lundstrom coincided to within a plane or two with what Morison's research had gleaned some forty years earlier. There is, essentially, no difference at all between the three studied assessments. I quoted Morison extensively at that time (in the UV forum), and later, after I'd read Frank, and obtained copies of Lundstrom's two First Team works, I went back and itemized it again (this was after you'd disappeared somewhere--where did you go?), and was met with the identical reception you encountered repeatedly. Your math was spot on, something I never doubted, as was mine, for whatever that's worth. Only you see that isn't worth squat to people who have no interest in facts.

Big news there.

Now my thinking was that these three authors (serious scholars, all) are not likely stuffed coincidentally full of the same analytical muffins, therefore the model must be seriously whacked. As noted, that didn't and doesn't and probably never shall gain much traction with the "company" types around here, and it achieves just about the same forward movement with Japanese fanboys. Hell, I'm not even confident most of the rest of forum can logically follow (or cares to) the argument without falling asleep in class, but nevertheless the data do shake out that way when all is said and done, and anyone with half a whit of sense and even moderate desire could see it. But instead the argument is swept under the rug and ignored for all intents and purposes when it comes to design--well, ignored completely by Matrix, as it has no intention to redesign this game, so forget that avenue, and essentially ignored even by the CHS crew--witness the "decision by committee" approach to everything over there, even to the extent of feebly asking in the public forum whether or not dropping the Zero Bonus (as if that thought had just occurred to someone) might or might not be pertinent to the project's stated goal.

And so it goes.

Finally, you are correct insofar that I am not an adherent to or practitioner of ad hominem argument. I do find myself constantly greeted with this impolite and misleading tactic, however, another matter of public record, and I point this out immediately when it raises its ugly head--and not just when I am personally so treated, but no matter to whom this idiocy is directed. At least I hope you realize that. But either way.

[Note: It is not clear to me if you wanted to refer to Chez or myself above with your reference to the use of ad hominem pleas to the unwashed of this forum. I am brutally direct, always, and I suppose abrasive by nature on top of that, a grievous failing no doubt, but I only resort to fighting fire with fire when provoked.]

As for my periodic absences from the Matrix forums: this has more to do with lack of substantive progress toward meaningful change than bad posting habits of the membership. My skin's thick as a lizard, so that's a non-issue for me. But you see the game is virtually unplayable for anyone who knows the subject and expects to find "truth" due to its piss-poor models, and unless that can somehow be changed for the better I see little use in hanging around day to day to argue the same old obvious points into the ground. So I check back in now and then and see what's cooking, do what I can to spur further effort, then let it gracefully go.
OTOH I am encouraged because five years ago I was about the only person who thought that GGPW A2A model got the balance wrong. It is heartening to see that despite the noise from the naysayers, there many now who think I am correct.

Not so. There were howls of protest on GEnie (the board chosen by SSI to host the few playtesters who bothered to post feedback there) during the development of PW, but these were ignored. Of course I can't comment on what feedback Gary received through back channels. I'd dare to say that David Landrey, who ran the playtest side of the project, and had a no-nonsense approach to wargames, might have had a few choice words for Gary, but I don't know.
By the way, I never started out assuming that the USN should win FTF engagements in the early war. I had read Zero Pilot as a kid, and Incredible Victory, and so forth, all of which made early USN success look like "a lucky break" or whatever. For me the watershed moment was reading Richard Frank's book and then looking at the index data. That exercise demonstrated to my satisfaction that most PTO strategy games err to a certain extent in favor of the Japanese in the early war. Then I read Lundstrom's two books where to the best degree that anyone can the data are broken down pilot by pilot. Empirically, the F4F+pilot was the equal of the Zero+pilot in the very first encounters (and this was substantially before anything like the beam defense was regularly used). Empirically GGPW and WitP do not produce results that accord with something I think is a historical expectation. Therefore, WHATEVER you decide to mess with (EXP, A2A combat model, Zero bonus) there's no escaping that if you want the game to function well in representing the look and feel of early WW2 PTO, SOMETHING needs to be changed.

Which is why it's so important to any good WWII Pacific education to get Morison under one's belt as soon as possible. Had you, you could have disabused yourself of many errant notions earlier on. Until Lundstrom and Frank came along there wasn't anything better on the subject anywhere. And for all of Morison's mistakes (understandable considering the context within which he wrote), his work shines brightly still, and serves as the best single reference on the U.S. Navy in World War II.

Of course with that you might disagree, as you have constantly questioned Morison's work in the past, but really, how far off could he have been to have arrived at the same conclusion as both Lundstrom and Frank? No biggie. Morison's reputation stands universally secure, but as long as I was on it. . . .

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RE: Proposal for CHS - Remove the Zero bonus. Any opinions?

Post by mdiehl »

Peace, Tristanjohn. If we were on the same page then I am remembering someone else. Not like I don't get names crossed once in a while. And you and I had our share of arguments.
Now my thinking was that these three authors (serious scholars, all) are not likely stuffed coincidentally full of the same analytical muffins,


"Stuffed with muffins." It's almost a poetic phrase. I like the way it rolls around the tongue. Thanks for that one!
But instead the argument is swept under the rug and ignored for all intents and purposes when it comes to design--

Well, look at it this way. Here I'll wear Matrix shoes for a little while. While it is true that our analysis on this matter vis a vis Gargy Grigsby's Pacific War was correct, how were the guys at Matrix to know we were right and that guys like Oleg were misinformed? If all anyone had read was "Zero Pilot," or "Incredible Victory," or "Miracle at Midway," or if they'd just gone with slants in previously published wargames, they'd not be inclined to weigh in favor of you n me or any of the other people who view the F4F-A6M imbalance as flawed simulation. You'd have to go back to "Victory in the Pacific" (the ancient AH boardgame) to find one that did NOT presume an innate combat bias favoring Japanese carriers.

So all we can do is (a) hope at some point Matrix catches on, or (b) hope that some other game designer decides to make a game that 'gets it right.' It might be 20 years. It might be never. But one way or the other the existential state of the universe is improved for our having weighed in on the correct side of this debate -- even if nothing otherwise changes.
[Note: It is not clear to me if you wanted to refer to Chez or myself above with your reference to the use of ad hominem pleas to the unwashed of this forum. I am brutally direct, always, and I suppose abrasive by nature on top of that, a grievous failing no doubt, but I only resort to fighting fire with fire when provoked.]


It was directed at Chez vis a vis a thread on which you n he were kicking around this very subject a year or so ago. I've had a couple brushes now with him and, well, anyhow...[8|]
So I check back in now and then and see what's cooking, do what I can to spur further effort, then let it gracefully go.


Me too. It just helps IMO intermittantly to remind everyone where to look for data that matter.
Which is why it's so important to any good WWII Pacific education to get Morison under one's belt as soon as possible. Had you, you could have disabused yourself of many errant notions earlier on.


The problem there is that Morison quotes Thach and Halsey's (August 1942, IIRC, although it might have been October 1942) analysis of combats so far and those quotes indicate a statement of a real problem with the Zero. Of course, the whole Halsey/Thach document is never quoted, so the part where they say 'We're beating the Zero 3:1 but the results are unacceptable and we'd not be doing well if our doctrine and deflecton shooting weren't so much better than theirs' (that's not a direct quote...) usually gets left out. Morison left that out IIRC. And as you and I know, we have disagreed on how valuable Morison can be. I still think he was excessively critical of the US action at Balikpapan.
Until Lundstrom and Frank came along there wasn't anything better on the subject anywhere. And for all of Morison's mistakes (understandable considering the context within which he wrote), his work shines brightly still, and serves as the best single reference on the U.S. Navy in World War II.


Fair enough. I was primarily interested in Morison for information on the North Atlantic.
Of course with that you might disagree, as you have constantly questioned Morison's work in the past, but really, how far off could he have been to have arrived at the same conclusion as both Lundstrom and Frank? No biggie. Morison's reputation stands universally secure, but as long as I was on it. . . .


Look viewed in the context of the times I think it was (and remains in some ways) one of the "Great Works of American History." Still, it's not like new data have not emerged, so one must always take a critical attitude towards "Works of Great Authority." It's just a world view thing of mine. Unduly skeptical maybe but there it is. Saburo Sakai's writings are other works of great authority. Yet Sakai is not worth beans for quantitative analysis.
Show me a fellow who rejects statistical analysis a priori and I'll show you a fellow who has no knowledge of statistics.

Didn't we have this conversation already?
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RE: Proposal for CHS - Remove the Zero bonus. Any opinions?

Post by Tristanjohn »

ORIGINAL: Oleg Mastruko

ORIGINAL: mdiehl

I'm game Oleg. On the basis of logic I don't think your POV has much support. 4Ex:

"Historical sources" (faulty and limited as they might be) are only one part of the equation here. THE GAME (WITP) is the other - and you don't play it right?

So yes, "observational selection" definitely applies to anything you post, big time.

Whether mdiehl plays the game or not has absolutely no bearing on his statistical analysis and judgment of the model's results as these have been represented to him. But even there, his contention is often limited along the line of, "If the model has Zeros shooting down Wildcats at a rate of 2:1 then it's broken." A simple enough deduction to the likes of me, but then like mdiehl I feel compelled to go where the data leads me. For whatever reason, you seem instead compelled to go wherever Gary leads you.

In short, the desire to rid the model of the Zero Bonus represents a purist's view, or, should you rather, a conclusion drawn from an analyst's cold, objective point of view. This is because the bonus simply has no validity based on fact. Indeed, the little we do know of this subject indicates (strongly, in my view) without exception that not only should there be no Zero Bonus, but, as has been pointed out, an argument (not an overwhelmingly strong argument, but a reasonably-cogent argument) might be made that a sort of anti-Zero Bonus could well be what the doctor ordered when all is said and done. (I would not wish to see any such thing, by the way, would heartily oppose such a move, but that is nevertheless what the data wants to suggest.)
Regarding Frank Jack Fletcher: They should have named an oiler after him instead. -- Irrelevant
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RE: Proposal for CHS - Remove the Zero bonus. Any opinions?

Post by Oleg Mastruko »

ORIGINAL: mdiehl
It might be never. But one way or the other the existential state of the universe is improved for our having weighed in on the correct side of this debate -- even if nothing otherwise changes.

Hey what's this strange sound? It comes outside my window.... what could it be?!

OH, it's the sound of existential state of the universe improving!

Thanks guys!

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RE: Proposal for CHS - Remove the Zero bonus. Any opinions?

Post by Speedysteve »

Save it O, it ain't worth your time and effort. Those in the know and long timers here know how these chappies work............
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RE: Proposal for CHS - Remove the Zero bonus. Any opinions?

Post by mdiehl »

OH, it's the sound of existential state of the universe improving!

[:'(]
Show me a fellow who rejects statistical analysis a priori and I'll show you a fellow who has no knowledge of statistics.

Didn't we have this conversation already?
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RE: Proposal for CHS - Remove the Zero bonus. Any opinions?

Post by Oleg Mastruko »

ORIGINAL: Tristanjohn

Whether mdiehl plays the game or not has absolutely no bearing on his statistical analysis and judgment of the model's results as these have been represented to him. But even there, his contention is often limited along the line of, "If the model has Zeros shooting down Wildcats at a rate of 2:1 then it's broken."

What 2:1? Selective observation and bad use of stats data, AGAIN Tristan (nothing new but hey).

Ratio depends on any of the hundereds of specific games in question, and any of the hundereds if not thousands of paramerters in each of those games. Moses got it right - developers added ZB merely as some historical chrome, and it will have no bearing on a good player.

Here is the list of major aircraft losses from my game vs Mog. It's one of the "lunacy" games, where IJN is free to use every gamey technique imaginable, and exploit every WITP exploit known to man. Date is 10th May 42. I am Allies.

Take a good look at this list, and tell me if you see F4F AT ALL. Zeros lead the losses list *by far*. Do you see anything here, that would alarm Nimitz, King, you, mdiehl or any other Allied fanboi here? Do you see any need to *further* cripple poor ole Zeros by removing their bonus? I don't. In fact I see just the opposite.

As I say it all depends on players, strategies, various styles.... Game is NOT history, in fact one of main ideas behind wargaming is that it should be different from history. You can quote Lundstrom all you want if players decide to play different game than one Lundstrom describes. Learn to play the game, within it's reasonable limits of historical interpretation, and you'll be less whiney.

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RE: Proposal for CHS - Remove the Zero bonus. Any opinions?

Post by Oleg Mastruko »

LOL this one is even better. Take as GOOD LONG look at this screen.

In this game I am IJN. Both me and Mog are very good players, as are many here on the board, but my Allied opponent in this game was just outta chart good. He beat me to the pulp and forced me to surender BEFORE Zero bonus even went away (that's right before 1st May and I *never* surrender easily). In this game we had lots of F4F:Zero duels.

Finally, yes, Speedy is right, this is waste of time. One, most basic thing you two don't understand is this is NOT discussion about history, nor about who read more history books (you don't call it "reading" you preposterously call it "research" LOL).

This is discussion about the GAME. History, like maths, perhaps cannot be subject to different interpretation (in fact it can but lets say it can't for the sake of argument). But game, like applied maths, CAN be subject to various interpretations. Learn that, live with that and enjoy the friggen game (the best there is!).

Your avoidance to use the term "game" I think is significant. You insist on using the term "model" as in "model is obviously wrong". This is a game. It's not scientific "model" built in some lab under Lundstrom's supervision, so as to prove his analysis is 100% correct. It is a game. Use this term more often, it may help to understand a thing or two [;)]

PS. If you need lessons as to how to kill Zeros dead read thru the AAR section.

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RE: Proposal for CHS - Remove the Zero bonus. Any opinions?

Post by moses »

The game is not a research project.

Lets assume that it is absolutely correct that the zero bonus has no historical basis. It still does not follow that it should be changed. Here's why.

This is a strategic level game. It is of more importance that the game has accuracy at the strategic level then at the tactical level. Now the strategic outcome is the sum of a whole bunch of tactical actions. These tactical actions certainly contain a significant level of error and variation fromhistorical reality.

I'm sure you would agree with this last point as it it simply inconcievable that the developers got every interaction between weapons types (even those which never met historically but could have) correct.

Now they get the game running and then they begin tweaking in order to get what they feel is correct strategic/operational feel and results. They do this until the game runs the way they think it should.

Now after considerable time someone wants to change some tactical element. But this will affect the strategic balance they they have tried to achieve and will therefore require some counterbalancing change. So maybe its not worth it.


There are many other things that don't seem historical to me. I haven't done any research but there seems to be concensus that 4E bombers are way overpowered vs. surface ships for example. Should it be changed. I think not unless they allow my 500 lb bombs to do something against his BB's and allow my other bombers to be somewhat more effective in general.

In brief the game must logically be historically flawed to some extent. But it does teach lessons about the war. It flows with some rough similarity to the actual war and it is a fun game. It does things much better then most other wargames which have a much much lower depth of technical detail.

So at some point you have to stop debating over the finer points of history, fix the last couple bugs, and move on to producing the next game.
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RE: Proposal for CHS - Remove the Zero bonus. Any opinions?

Post by Tristanjohn »

ORIGINAL: mdiehl

Well, look at it this way. Here I'll wear Matrix shoes for a little while. While it is true that our analysis on this matter vis a vis Gargy Grigsby's Pacific War was correct, how were the guys at Matrix to know we were right and that guys like Oleg were misinformed? If all anyone had read was "Zero Pilot," or "Incredible Victory," or "Miracle at Midway," or if they'd just gone with slants in previously published wargames, they'd not be inclined to weigh in favor of you n me or any of the other people who view the F4F-A6M imbalance as flawed simulation. You'd have to go back to "Victory in the Pacific" (the ancient AH boardgame) to find one that did NOT presume an innate combat bias favoring Japanese carriers.

So all we can do is (a) hope at some point Matrix catches on, or (b) hope that some other game designer decides to make a game that 'gets it right.' It might be 20 years. It might be never. But one way or the other the existential state of the universe is improved for our having weighed in on the correct side of this debate -- even if nothing otherwise changes.

First of all, were it only the Zero Bonus that Gary "didn't get right" there wouldn't be much argument from me. But the entire game is riddled with similarly slanted logic to the point where it is a complete disappointment to me. I can't tell you many posts I've devoted to specific historical documentation to point out one obvious flaw after another, and the net result has been to be ignored by Matrix. If you want to see something utterly silly, just read through one or two of the extended threads which have dealt with topics such as the ludicrous state ASW arrived in, or the equally silly shake-and-bake ship bombardments.

As for whatever "knowledge" Gary and his assembled team had or had not: that cuts no ice, an argument flimsy on its face. The project was required to know what it was doing and not rely on half-baked opinion from readers of popular historical fictions who were on board gratis. What's that? They didn't know better?

But even there this argument holds no water, as Matrix is perfectly prepared to tell you and me and anyone who questions their work, and in no uncertain terms, that it (collectively speaking) does indeed know better than Frank, Lundstrom and Morison all rolled into one.

Same same for Oleg and that dense crowd. If they didn't know before they have absolutely no reason not to know now, because we've forced it down their unwilling throats. And you tell me what the result of that has been.

As for the project's access to reliable information during development: the project most certainly did have access to the authors we speak to here. Morison's work is readily available in any decent library, and to be blunt about it, I'd have little confidence in the knowlefge of anyone in this business who didn't own a copy for himself. It would be the same as if someone were to design a wargame on the Gettysburg campaign, say, but omitted Professor Coddington from his study, or a game on the 100 Days Campaign, but somehow managed to leave Chandler off his reading list. This just isn't done--at least it isn't done by serious people, people whose work one might take seriously.

Also, the work of Frank and Lundstrom are both available for purchase, and these books, too, can be found in good libraries the same as Morison.

Anyway, Morison is where a person starts his research on this subject. On top of that he's a whopping good read from start to finish--an awful good writer in his own right. There's no excuse for not having him under your belt. Frank and Lundstrom get into more detail, as the scope of their works is much more tightly focused, and so again, these books would represent required reading for the serious student. Were I to teach this class, I'd give no allowance to anyone who didn't bother. Would you? "Oh, you didn't read that guy? Well, then we can't mark you down on that, now can we?"

Finally, I'm afraid I don't have twenty years left to wait on the next guy to come along and do better than Gary has done with WitP, a detail which no doubt contributes to my ill humor.
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RE: Proposal for CHS - Remove the Zero bonus. Any opinions?

Post by TheElf »

ORIGINAL: Tristanjohn
ORIGINAL: mdiehl

Well, look at it this way. Here I'll wear Matrix shoes for a little while. While it is true that our analysis on this matter vis a vis Gargy Grigsby's Pacific War was correct, how were the guys at Matrix to know we were right and that guys like Oleg were misinformed? If all anyone had read was "Zero Pilot," or "Incredible Victory," or "Miracle at Midway," or if they'd just gone with slants in previously published wargames, they'd not be inclined to weigh in favor of you n me or any of the other people who view the F4F-A6M imbalance as flawed simulation. You'd have to go back to "Victory in the Pacific" (the ancient AH boardgame) to find one that did NOT presume an innate combat bias favoring Japanese carriers.

So all we can do is (a) hope at some point Matrix catches on, or (b) hope that some other game designer decides to make a game that 'gets it right.' It might be 20 years. It might be never. But one way or the other the existential state of the universe is improved for our having weighed in on the correct side of this debate -- even if nothing otherwise changes.

First of all, were it only the Zero Bonus that Gary "didn't get right" there wouldn't be much argument from me. But the entire game is riddled with similarly slanted logic to the point where it is a complete disappointment to me. I can't tell you many posts I've devoted to specific historical documentation to point out one obvious flaw after another, and the net result has been to be ignored by Matrix. If you want to see something utterly silly, just read through one or two of the extended threads which have dealt with topics such as the ludicrous state ASW arrived in, or the equally silly shake-and-bake ship bombardments.

As for whatever "knowledge" Gary and his assembled team had or had not: that cuts no ice, an argument flimsy on its face. The project was required to know what it was doing and not rely on half-baked opinion from readers of popular historical fictions who were on board gratis. What's that? They didn't know better?

But even there this argument holds no water, as Matrix is perfectly prepared to tell you and me and anyone who questions their work, and in no uncertain terms, that it (collectively speaking) does indeed know better than Frank, Lundstrom and Morison all rolled into one.

Same same for Oleg and that dense crowd. If they didn't know before they have absolutely no reason not to know now, because we've forced it down their unwilling throats. And you tell me what the result of that has been.

As for the project's access to reliable information during development: the project most certainly did have access to the authors we speak to here. Morison's work is readily available in any decent library, and to be blunt about it, I'd have little confidence in the knowlefge of anyone in this business who didn't own a copy for himself. It would be the same as if someone were to design a wargame on the Gettysburg campaign, say, but omitted Professor Coddington from his study, or a game on the 100 Days Campaign, but somehow managed to leave Chandler off his reading list. This just isn't done--at least it isn't done by serious people, people whose work one might take seriously.

Also, the work of Frank and Lundstrom are both available for purchase, and these books, too, can be found in good libraries the same as Morison.

Anyway, Morison is where a person starts his research on this subject. On top of that he's a whopping good read from start to finish--an awful good writer in his own right. There's no excuse for not having him under your belt. Frank and Lundstrom get into more detail, as the scope of their works is much more tightly focused, and so again, these books would represent required reading for the serious student. Were I to teach this class, I'd give no allowance to anyone who didn't bother. Would you? "Oh, you didn't read that guy? Well, then we can't mark you down on that, now can we?"

Finally, I'm afraid I don't have twenty years left to wait on the next guy to come along and do better than Gary has done with WitP, a detail which no doubt contributes to my ill humor.

Sweet TJ vs. Mdiehl, with a tag team from Oleg...this oughta be good. Hey where's that little devil icon with the popcorn?
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RE: Proposal for CHS - Remove the Zero bonus. Any opinions?

Post by TheElf »

Hey Chez I see you lurking. Turn sent.[;)]
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RE: Proposal for CHS - Remove the Zero bonus. Any opinions?

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RE: Proposal for CHS - Remove the Zero bonus. Any opinions?

Post by TheElf »

ORIGINAL: Speedy

Thanks Speedy....[;)]
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RE: Proposal for CHS - Remove the Zero bonus. Any opinions?

Post by Speedysteve »

NP Elf. Keep up the great art work [8D]
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RE: Proposal for CHS - Remove the Zero bonus. Any opinions?

Post by Oleg Mastruko »

Mog if you're reading this where's my turn?

Bill, just sent you the turn.... [8D]

Way to go guys, lets sabotage this useless thread and turn it into "where's my PBEM turn?" thread.

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RE: Proposal for CHS - Remove the Zero bonus. Any opinions?

Post by Speedysteve »

May aswell O beats the old troll type stuff [;)]

P.S Death to Nik
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Tristanjohn
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RE: Proposal for CHS - Remove the Zero bonus. Any opinions?

Post by Tristanjohn »

Original: mdiehl

The problem there is that Morison quotes Thach and Halsey's (August 1942, IIRC, although it might have been October 1942) analysis of combats so far and those quotes indicate a statement of a real problem with the Zero. Of course, the whole Halsey/Thach document is never quoted, so the part where they say 'We're beating the Zero 3:1 but the results are unacceptable and we'd not be doing well if our doctrine and deflecton shooting weren't so much better than theirs' (that's not a direct quote...) usually gets left out. Morison left that out IIRC. And as you and I know, we have disagreed on how valuable Morison can be. I still think he was excessively critical of the US action at Balikpapan.

Morison's work is not perfect. No historian's work is perfect. But Morison was an excellent writer and, agree with him or no, not bashful in stating his opinion regarding the Navy and the men who ran it, no matter who it might offend. No little comment all things considered. He even pegged Fletcher right in my book. To this day my favorite quote in the forum came from Irrelevant, who, responding to one my Fletcher "tirades" (I mentioned the Navy had christened a destroyer after him), remarked dryly, "They should have named an oiler after him instead."

Anyway, I don't mean to try and sell Morison to you. The point merely was that Frank, Lundstrom and Morison all had the same kill ratio (Zero vs. Wildcat) from Coral Sea (I tend to discount the action at Wake Island for what to me are obvious reasons, but even with those Wildcats included in the totals, the ratio stands basically at 1:1) through Guadalcanal. In fact, Morison had the identical kill ratio for just Guadalcanal itself, which I found remarkable, and all three authors rationalized the action in the Solomons similarly, and for pretty much the same reasons. All three of these historian were, in fact, on the same page in that regard, and if that isn't telling than nothing could be.

Regarding Frank Jack Fletcher: They should have named an oiler after him instead. -- Irrelevant
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RE: Proposal for CHS - Remove the Zero bonus. Any opinions?

Post by Demosthenes »

Sometimes it's good to be new because I can see things freshly.
There is obviously a history of animosity here between 'teams' that is interesting.
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RE: Proposal for CHS - Remove the Zero bonus. Any opinions?

Post by Tristanjohn »

ORIGINAL: TheElf
ORIGINAL: Tristanjohn
ORIGINAL: mdiehl

Well, look at it this way. Here I'll wear Matrix shoes for a little while. While it is true that our analysis on this matter vis a vis Gargy Grigsby's Pacific War was correct, how were the guys at Matrix to know we were right and that guys like Oleg were misinformed? If all anyone had read was "Zero Pilot," or "Incredible Victory," or "Miracle at Midway," or if they'd just gone with slants in previously published wargames, they'd not be inclined to weigh in favor of you n me or any of the other people who view the F4F-A6M imbalance as flawed simulation. You'd have to go back to "Victory in the Pacific" (the ancient AH boardgame) to find one that did NOT presume an innate combat bias favoring Japanese carriers.

So all we can do is (a) hope at some point Matrix catches on, or (b) hope that some other game designer decides to make a game that 'gets it right.' It might be 20 years. It might be never. But one way or the other the existential state of the universe is improved for our having weighed in on the correct side of this debate -- even if nothing otherwise changes.

First of all, were it only the Zero Bonus that Gary "didn't get right" there wouldn't be much argument from me. But the entire game is riddled with similarly slanted logic to the point where it is a complete disappointment to me. I can't tell you many posts I've devoted to specific historical documentation to point out one obvious flaw after another, and the net result has been to be ignored by Matrix. If you want to see something utterly silly, just read through one or two of the extended threads which have dealt with topics such as the ludicrous state ASW arrived in, or the equally silly shake-and-bake ship bombardments.

As for whatever "knowledge" Gary and his assembled team had or had not: that cuts no ice, an argument flimsy on its face. The project was required to know what it was doing and not rely on half-baked opinion from readers of popular historical fictions who were on board gratis. What's that? They didn't know better?

But even there this argument holds no water, as Matrix is perfectly prepared to tell you and me and anyone who questions their work, and in no uncertain terms, that it (collectively speaking) does indeed know better than Frank, Lundstrom and Morison all rolled into one.

Same same for Oleg and that dense crowd. If they didn't know before they have absolutely no reason not to know now, because we've forced it down their unwilling throats. And you tell me what the result of that has been.

As for the project's access to reliable information during development: the project most certainly did have access to the authors we speak to here. Morison's work is readily available in any decent library, and to be blunt about it, I'd have little confidence in the knowlefge of anyone in this business who didn't own a copy for himself. It would be the same as if someone were to design a wargame on the Gettysburg campaign, say, but omitted Professor Coddington from his study, or a game on the 100 Days Campaign, but somehow managed to leave Chandler off his reading list. This just isn't done--at least it isn't done by serious people, people whose work one might take seriously.

Also, the work of Frank and Lundstrom are both available for purchase, and these books, too, can be found in good libraries the same as Morison.

Anyway, Morison is where a person starts his research on this subject. On top of that he's a whopping good read from start to finish--an awful good writer in his own right. There's no excuse for not having him under your belt. Frank and Lundstrom get into more detail, as the scope of their works is much more tightly focused, and so again, these books would represent required reading for the serious student. Were I to teach this class, I'd give no allowance to anyone who didn't bother. Would you? "Oh, you didn't read that guy? Well, then we can't mark you down on that, now can we?"

Finally, I'm afraid I don't have twenty years left to wait on the next guy to come along and do better than Gary has done with WitP, a detail which no doubt contributes to my ill humor.

Sweet TJ vs. Mdiehl, with a tag team from Oleg...this oughta be good. Hey where's that little devil icon with the popcorn?

Well, I still get a buck a box for my popcorn here, though I must say your artwork is looking "pointedly" better these days, with a new-and-improved "revealing" quality about it. Perhaps I should revisit my own tastes along those tawdry lines.
Regarding Frank Jack Fletcher: They should have named an oiler after him instead. -- Irrelevant
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