Auto Convoys

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takacssteve
Posts: 96
Joined: Wed Dec 21, 2005 2:42 pm

Auto Convoys

Post by takacssteve »

Auto Convoys don't seem to work in partial map scenarios. All home bases eventually run out of fuel...

Bases have Auto Convoy selected to "yes" and numerous ships are auto convoy selected to "yes" and they are in the scenario home port... impossible to place them in Osaka because of the partial map. Please confirm or offer suggestions. Thank you.
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Tankerace
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Location: Stillwater, OK, United States

RE: Auto Convoys

Post by Tankerace »

Hi there.

Auto convoys is designed for the large map scenarios. For small map scenarios, you need to run your own smaller convoys to each of your main bases that need fuel or supplies.
Designer of War Plan Orange
Allied Naval OOBer of Admiral's Edition
Naval Team Lead for War in the Med

Author of Million-Dollar Barrage: American Field Artillery in the Great War coming soon from OU Press.
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JagdFlanker
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RE: Auto Convoys

Post by JagdFlanker »

so we have to manually computerize convoys on smaller maps?

6.1.15 Routine Convoys and Computer-Controlled TF’s
Task Forces with a Sub Patrol or Transport Mission can be placed on computer control (as are any TF’s located in a Control Zone run by the computer).
A Transport Mission that has a destination set can be set to computer control. If this occurs the TF will load its specified materials and move to the Destination Hex selected. At that point it will automatically unload everything and then return to its home port to reload and begin the procedure again. In this manner, the TF will enter 'Continuous Supply’ mode and will continue to transport the specified materials until told to do otherwise by the player. TFs in a Continuous Supply mode will be set to Retirement Allowed, which cannot be changed.
This is a good way to keep rear-area bases supplied without a large fear of loss. However, the player should not set a Transport TF to this mode and ignore the ships; system damage, represented by wear and tear on the vessels, will accumulate and the ships will need time to repair such damage periodically.
The TF Information Screen will display this order as CS: Base Name where it would normally display Computer Controlled. In this way you can set up a convoy that will continue to repeat to a specific location.
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Tankerace
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RE: Auto Convoys

Post by Tankerace »

WHat you described will work in small map scenarios. What I was referring too was the Auto Convoy system, where you assign a pool of ships, and the AI will automatically create convoys.

In small map scenarios, create routine convoys, place them under computer control, and they will be fine.
Designer of War Plan Orange
Allied Naval OOBer of Admiral's Edition
Naval Team Lead for War in the Med

Author of Million-Dollar Barrage: American Field Artillery in the Great War coming soon from OU Press.
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JagdFlanker
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Joined: Fri Jul 25, 2003 9:18 pm
Location: Miramichi, Canada

RE: Auto Convoys

Post by JagdFlanker »

i have no WitP experience so little details like this are good to know! thanks! wicked job on the game!
takacssteve
Posts: 96
Joined: Wed Dec 21, 2005 2:42 pm

RE: Auto Convoys

Post by takacssteve »

Thank you.
The problem I encountered was that all my bases on the partial map were out of fuel...kinda hoping Tokyo would send me more...
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