Ship Slot #

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Dereck
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Ship Slot #

Post by Dereck »

I need to add 11 CVEs to my database but can't add them underneath the other CVEs so is there any problem if I add them in slots 4981 through 4991?
PO2 US Navy (1980-1986);
USS Midway CV-41 (1981-1984)
Whidbey Island, WA (1984-1986)
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Tankerace
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RE: Ship Slot #

Post by Tankerace »

Yes, Carriers must be in the first 140 slots (I think), or else they do not work properly. I forget the slots offhand, but in the very early stages of WPO I had the carriers in low slots, and their airgroups would not fly and they were useless.
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Dereck
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RE: Ship Slot #

Post by Dereck »

ORIGINAL: Tankerace

Yes, Carriers must be in the first 140 slots (I think), or else they do not work properly. I forget the slots offhand, but in the very early stages of WPO I had the carriers in low slots, and their airgroups would not fly and they were useless.

Thanks ... I guess the US is going to be shorted 11 CVEs (surprise surprise). I really can't believe they coded this game to have items hardcoded to specific slot ranges ... poor.
PO2 US Navy (1980-1986);
USS Midway CV-41 (1981-1984)
Whidbey Island, WA (1984-1986)
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Nikademus
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RE: Ship Slot #

Post by Nikademus »

Its very useful to save this to a text file on your desktop:

DO NOT MODIFY/REMOVE Slots 197, 213, 236-256, 518-526

Allied Devices ONLY in Slots 137, 138, 315-517

Japanese Devices ONLY in Slots 139, 237-249, 255-314

Japanese Ship Classes ONLY in Slots 1-171 and 501-1199

Allied Ship Classes ONLY in Slots 172-499 and 1200-1999

Japanese Ships ONLY in Slots 1-2999

Allied Ships ONLY in Slots 3000-9999

Japanese Aircraft Types ONLY in Slots 1-75 (CV-capable in Slots 1-7 and 15-23)

Allied Aircraft Types ONLY in Slots 76-249 (CV-capable in Slots 77-101)


Terminus was kind enough to post this summary recently.
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michaelm75au
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RE: Ship Slot #

Post by michaelm75au »

Note changes as of patch v1.4

Japanese Aircraft Types ONLY in Slots 1-75 (CV-capable in Slots 1-25)

Allied Aircraft Types ONLY in Slots 76-249 (CV-capable in Slots 77-101 and 244-249)


PLUS
DO NOT MODIFY/REMOVE device slot 209 (800 kg AP Bomb)

Michael
ORIGINAL: Nikademus

Its very useful to save this to a text file on your desktop:

DO NOT MODIFY/REMOVE Slots 197, 213, 236-256, 518-526

Allied Devices ONLY in Slots 137, 138, 315-517

Japanese Devices ONLY in Slots 139, 237-249, 255-314

Japanese Ship Classes ONLY in Slots 1-171 and 501-1199

Allied Ship Classes ONLY in Slots 172-499 and 1200-1999

Japanese Ships ONLY in Slots 1-2999

Allied Ships ONLY in Slots 3000-9999

Japanese Aircraft Types ONLY in Slots 1-75 (CV-capable in Slots 1-7 and 15-23)

Allied Aircraft Types ONLY in Slots 76-249 (CV-capable in Slots 77-101)


Terminus was kind enough to post this summary recently.
Michael
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Dereck
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How Do Other People Add Carriers?

Post by Dereck »

ORIGINAL: Tankerace

Yes, Carriers must be in the first 140 slots (I think), or else they do not work properly. I forget the slots offhand, but in the very early stages of WPO I had the carriers in low slots, and their airgroups would not fly and they were useless.

If the above is true, how do other people add carriers to their scenarios if there isn't space in the first 140 slots?
PO2 US Navy (1980-1986);
USS Midway CV-41 (1981-1984)
Whidbey Island, WA (1984-1986)
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DuckofTindalos
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RE: How Do Other People Add Carriers?

Post by DuckofTindalos »

Move some of the non-carriers out of those slots, and move your carriers into them. Use the Paste command. If carriers actually are the only type that need to be in specific slots (and they probably aren't) then that should work.
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Dereck
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RE: How Do Other People Add Carriers?

Post by Dereck »

ORIGINAL: Terminus

Move some of the non-carriers out of those slots, and move your carriers into them. Use the Paste command. If carriers actually are the only type that need to be in specific slots (and they probably aren't) then that should work.

Well, according to the scenario file I'm using there's allied carriers (CV, CVL and CVEs) in slots 3000 through 3142. I have 7 blank slots under my US fleet carriers but if I ever want to expand my scenario to include "possible" CVs instead of ones from my source I'd have no where to put them.

The 11 CVE's however ARE in my source but not in the WITP database though ...

The two carriers that are above the 140 "limit" are the British CVEs Speaker and Trouncer (which the game doesn't have arriving until 1945-08-15).
PO2 US Navy (1980-1986);
USS Midway CV-41 (1981-1984)
Whidbey Island, WA (1984-1986)
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DuckofTindalos
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RE: How Do Other People Add Carriers?

Post by DuckofTindalos »

I assume you're modding scenario 15? In my copy, there's 16 blank and potentially blank slots in the 3000-3140 range, but I seem to remember you saying somewhere that you were working from a 1.0 db?
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Dereck
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RE: How Do Other People Add Carriers?

Post by Dereck »

ORIGINAL: Terminus

I assume you're modding scenario 15? In my copy, there's 16 blank and potentially blank slots in the 3000-3140 range, but I seem to remember you saying somewhere that you were working from a 1.0 db?

Yes. I started making changes to it for the game I started back in February 2005 and have been making modifications ('tweaks') as I go so I'm sort of stuck with this one. Plus when I start my new game over I'm going to start it under 1.3 since I'm staying clear of 1.795.
PO2 US Navy (1980-1986);
USS Midway CV-41 (1981-1984)
Whidbey Island, WA (1984-1986)
Naval Reserve (1986-1992)
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Dereck
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RE: How Do Other People Add Carriers?

Post by Dereck »

ORIGINAL: Terminus

I assume you're modding scenario 15? In my copy, there's 16 blank and potentially blank slots in the 3000-3140 range, but I seem to remember you saying somewhere that you were working from a 1.0 db?

I'm "hoping" that there aren't any specific slot numbers to add other ships like destroyers, destroyer escorts, etc?
PO2 US Navy (1980-1986);
USS Midway CV-41 (1981-1984)
Whidbey Island, WA (1984-1986)
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Tankerace
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RE: How Do Other People Add Carriers?

Post by Tankerace »

That's correct. The only "reserved" slots are for aircraft carriers.
ORIGINAL: dereck

ORIGINAL: Terminus

I assume you're modding scenario 15? In my copy, there's 16 blank and potentially blank slots in the 3000-3140 range, but I seem to remember you saying somewhere that you were working from a 1.0 db?

I'm "hoping" that there aren't any specific slot numbers to add other ships like destroyers, destroyer escorts, etc?
Designer of War Plan Orange
Allied Naval OOBer of Admiral's Edition
Naval Team Lead for War in the Med

Author of Million-Dollar Barrage: American Field Artillery in the Great War coming soon from OU Press.
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Tankerace
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RE: How Do Other People Add Carriers?

Post by Tankerace »

And as to the 140 limit, it may not be exact, those are just the slots I know work.
Designer of War Plan Orange
Allied Naval OOBer of Admiral's Edition
Naval Team Lead for War in the Med

Author of Million-Dollar Barrage: American Field Artillery in the Great War coming soon from OU Press.
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Dereck
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RE: How Do Other People Add Carriers?

Post by Dereck »

ORIGINAL: Tankerace

And as to the 140 limit, it may not be exact, those are just the slots I know work.

I'll hold off on adding my 11 CVEs. I have plenty of smallboys, subs and auxiliaries to work on for the time being.

And I don't know about your little quote:
Submarines are safer than aircraft. The proof is that there are more airplanes in the water than submarines in the sky.

Aircraft have to come back down (law of gravity). Subs don't necessarily HAVE to come back up.
PO2 US Navy (1980-1986);
USS Midway CV-41 (1981-1984)
Whidbey Island, WA (1984-1986)
Naval Reserve (1986-1992)
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