New map style for my map - comments?
Moderators: Joel Billings, wdolson, Don Bowen, mogami
RE: New map style for my map - comments?
I just wish I could get your extended maps to load.
I must be doing something wrong.
I dont use Winzip I just use XP Pro
and right click on the compressed file
I must be doing something wrong.
I dont use Winzip I just use XP Pro
and right click on the compressed file
- Black Mamba 1942
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RE: New map style for my map - comments?
ORIGINAL: Andrew Brown
ORIGINAL: Black Mamba 1942
Any headway on this AB?
The new fonts and smoothed out sea boundaries look great.[8D]
Yes I have made progress, albeit slowly. Hopefully it won't be too much longer before the map is ready to go.
Andrew
[&o][&o][&o]
- Ron Saueracker
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RE: New map style for my map - comments?
Personally, I can't wait to use it!


Yammas from The Apo-Tiki Lounge. Future site of WITP AE benders! And then the s--t hit the fan
RE: New map style for my map - comments?
I have liked all of Andrews' maps, and probably would not care if they were all green, or tepia, or shades of gray, etc.
I appreciate the research he did on the distances, and cannot imagine playing without the Middle East or Panama anymore...............
Chrome ?? Try some bold white on those reefs.
I appreciate the research he did on the distances, and cannot imagine playing without the Middle East or Panama anymore...............
Chrome ?? Try some bold white on those reefs.

- Black Mamba 1942
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RE: New map style for my map - comments?
This would be cool to see around atolls.
It would help to differentiate them from other islands.[8D]
It would help to differentiate them from other islands.[8D]
- TulliusDetritus
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RE: New map style for my map - comments?
"I just wish I could get your extended maps to load"
Sardonic, you must read the txt's. All the installation steps (from A to Z) are very well explained. If I remember correctly there are 4 steps:
1) install Andrew Brown's map (the standard)
2) install Andrew Brown's extended map
3) install the art files
4) finally, install CHS scenarios
But as I have said, do read the txt's. It is a must. Do not forget to click on modselect.bat after steps 1) and 2) -- and maybe even after 3), I can't remember though.
Sardonic, you must read the txt's. All the installation steps (from A to Z) are very well explained. If I remember correctly there are 4 steps:
1) install Andrew Brown's map (the standard)
2) install Andrew Brown's extended map
3) install the art files
4) finally, install CHS scenarios
But as I have said, do read the txt's. It is a must. Do not forget to click on modselect.bat after steps 1) and 2) -- and maybe even after 3), I can't remember though.
"Hitler is a horrible sexual degenerate, a dangerous fool" - Mussolini, circa 1934
RE: New map style for my map - comments?
Andrew - Fantastic!![&o][&o]
Is this for CHS use only?
B
Is this for CHS use only?
B
- Andrew Brown
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- Contact:
RE: New map style for my map - comments?
ORIGINAL: Big B
Is this for CHS use only?
No. There will be conversions of stock scenarios and Nik's scenario, as before.
Andrew
RE: New map style for my map - comments?
Love it. [&o] While I most appreciate the better geography in your maps, it will make it all the more enjoyable to have better aesthetics too.
Question: is there currently a list available of the changes you're making in version 5.0? I'm specifically wondering if it will be usable with games currently in progress, or if there's substantial enough changes in the PWHEX that that wouldn't be practical.
Question: is there currently a list available of the changes you're making in version 5.0? I'm specifically wondering if it will be usable with games currently in progress, or if there's substantial enough changes in the PWHEX that that wouldn't be practical.
RE: New map style for my map - comments?
Before I switched to AB maps I used subchaser's. So I'll be happy with your combination. Go to it!!![8D]
RE: New map style for my map - comments?
Andrew,
It looks really good!
FYI, I played a couple of long games with Subchaser's map, which I liked as well, before switching to your current map. I like the current version of your map better than I like Subchaser's map. The reason is that during a long gaming session the ocean colors on Subchaser's map made me bug-eyed. The new color you have for shallow ocean is brighter than your current color for same, but still darker than Subchaser's (as it should be). Subchaser's map is great, but please don't emulate his color scheme all the way, or else I will be
Thanks! [8D]
It looks really good!
FYI, I played a couple of long games with Subchaser's map, which I liked as well, before switching to your current map. I like the current version of your map better than I like Subchaser's map. The reason is that during a long gaming session the ocean colors on Subchaser's map made me bug-eyed. The new color you have for shallow ocean is brighter than your current color for same, but still darker than Subchaser's (as it should be). Subchaser's map is great, but please don't emulate his color scheme all the way, or else I will be

Thanks! [8D]
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- Andrew Brown
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RE: New map style for my map - comments?
Here is a screenshot - converted to JPEG - of one of the map styles being tested in-game. I have changed the fonts (except the base fonts) to a serif font. I still have to complete the map data, the documentation and convert a few scenarios before releasing the map.
Andrew

Andrew

- Attachments
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- v5_ex.jpg (138.44 KiB) Viewed 212 times
RE: New map style for my map - comments?
for sea and ocean names try font Monotype Corsiva, I don't know if it is the same font that Subchaser used but looks very, very similar... and if you have MS Office, you should have this font already

- Tristanjohn
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RE: New map style for my map - comments?
I've kinda lost track of the work CHS has performed. What happened to Milne Bay? How many bases in all have been eliminated? Or is it actually there but I just can't see it graphically?
Regarding Frank Jack Fletcher: They should have named an oiler after him instead. -- Irrelevant
- Tristanjohn
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RE: New map style for my map - comments?
ORIGINAL: witpqs
Andrew,
It looks really good!
FYI, I played a couple of long games with Subchaser's map, which I liked as well, before switching to your current map. I like the current version of your map better than I like Subchaser's map. The reason is that during a long gaming session the ocean colors on Subchaser's map made me bug-eyed. The new color you have for shallow ocean is brighter than your current color for same, but still darker than Subchaser's (as it should be). Subchaser's map is great, but please don't emulate his color scheme all the way, or else I will be[8D]
I agree that a muted color scheme is desirable. Too many hours poring over a garish map makes for eye fatigue. When it comes to color saturation, your average joe seems to prefer LOUD colors. But that's because your average joe has an attention span of about five minutes (when he's concentrating with all his might) and so he doesn't often bother to study maps. Mostly he just sits at home in his free time and stares at a TV screen that comes from the factory set with LOUD colors. Our average joe does suffer eye strain there, of course, though he isn't particularily aware of it. He probably just writes that off to a another hard day at the office . . . where he might well have sat all day long staring like a doped doll at a computer screen that came from the factory with its saturation set too . . . LOUD.
Regarding Frank Jack Fletcher: They should have named an oiler after him instead. -- Irrelevant
RE: New map style for my map - comments?
Andrew,
I really like the way that new map sceme looks, can't wait to play with it
Thanks much,
Kellyc
I really like the way that new map sceme looks, can't wait to play with it
Thanks much,
Kellyc
Plankowner USS Kauffman (FFG-59).
RE: New map style for my map - comments?
Andrew,
What are the yellow bases and units - is that the new color for Japan? If so, wht will be the color for China?
What are the yellow bases and units - is that the new color for Japan? If so, wht will be the color for China?
Intel Monkey: https://sites.google.com/view/staffmonkeys/home
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bradfordkay
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- Location: Olympia, WA
RE: New map style for my map - comments?
I've kinda lost track of the work CHS has performed. What happened to Milne Bay? How many bases in all have been eliminated? Or is it actually there but I just can't see it graphically?
TJ, Milne Bay is there, but it's at present a size 0,0. I forget what it is capable of buing built to, but at the start of the war there was only a small pier at Gili Gili and no airstrip.
TJ, Milne Bay is there, but it's at present a size 0,0. I forget what it is capable of buing built to, but at the start of the war there was only a small pier at Gili Gili and no airstrip.
fair winds,
Brad
Brad
RE: New map style for my map - comments?
... which reminds me of a question I wanted to ask for a long time.
If I mouse over a dot base how would I know what the max level for a port or airstrip would be? Is this information anywhere in game?
If I mouse over a dot base how would I know what the max level for a port or airstrip would be? Is this information anywhere in game?
If you gained knowledge through the forum, why not putting it into the AE wiki?
http://witp-ae.wikia.com/wiki/War_in_th ... ition_Wiki
http://witp-ae.wikia.com/wiki/War_in_th ... ition_Wiki
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bradfordkay
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- Location: Olympia, WA
RE: New map style for my map - comments?
You have to click on the dot base to bring up the base information screen. The mouse over doesn't give enough information on dot bases (maybe considers them unsurveyed?).
fair winds,
Brad
Brad







