ORIGINAL: EUBanana
And as a further point, if anything is out of whack its Japan, not the Allies. The games that have gone on to the bitter end seem to end in 1944 or 1945, so it looks like the Allied counterattack is pretty much historical timewise. You see people taking Tarawa in mid 43, for example, landing on the PI in 1944... You dont see the Allies romping into Tokyo at the end of 42 or anything. So I would say the Allies are functioning more or less, with the caveat that this is a game not WW2-in-a-box, pretty much fine.
On the other hand, we have Japan invading India, beating down China in a space of a couple of months, invading Pearl Harbor or New Zealand, sawing off the USSR... all sorts of fun things which are far more dicy.
Excuse me, but you are completely wrong. I surrended in July 42 after i lost Rabaul and Kendari. Of course this was my first game, but take a look in AAR section and you will see that quite a lot PBEM games where Allies advance faster then historical. And no, i'm not talking about recruit's games (Gen Hoepner, PzB?).
It all depends on players play stile, but statement like yours means that it is impossible for Allies faster than historical which is certainly not truth.
I could agree on house rules to not attack India, Australia...etc if Japan is given slightly chance to defend (i'm talking about A2A combat where 90 exp pilots means nothing in 1943!) but with current model Japan have to attack such targets if he want to stay alive in 1944.
Just my thoughts, anyway....











[/center]