Playable Demo?

Maximum-Football 2.0 is the latest and greatest release from the acclaimed sports management video game studio, Wintervalley Software. Bringing a whole host of new features like full Xbox 360 controller support, full DirectX 9.0 utilization, and scores of other upgrades and improvements, Maximum-Football 2.0 delivers on gameplay and fun like a bullet pass through double coverage. Like its predecessor, Maximum-Football 2.0 allows players to experience the thrill of managing a team in any league!

Moderator: David Winter

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wileecoyote100
Posts: 9
Joined: Fri Jan 27, 2006 9:30 pm

Playable Demo?

Post by wileecoyote100 »

Will there be a playable demo?

Thanks.
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David Winter
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RE: Playable Demo?

Post by David Winter »

I've given some thought to a demo and I'm not convinced there is a good way to do one. So much of the game is open source that it would be virtually impossible to have a demo that couldn't be modified into an almost full version of the game.

The only way around this is to actually branch from the full release code base and create a code stream for a demo with hard coded values for quarter time and and whatever other restrictions the demo would include. This introduces a bunch of logistical issues I really can't deal with at the moment. That and the fact that you would be restricting the user from experiencing the core feature of the game, which is its flexibility.
"They're not dolls. They're action figures. Valuable Action figures!"
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