Air Combat Mod with test results

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el cid again
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Joined: Mon Oct 10, 2005 4:40 pm

RE: Air Combat Mod with test results

Post by el cid again »

Eh..why Zero bonus *has* to be removed ?? Against AI IJ in current (1.06) version AI cannot even capture Hongkong... All improvements seem to go only to Allied side..and while I exlusively play Allied vs. AI I'm not comfortable to weaken IJ even more. If Zero bonus is removed, CHS will be PBEM-only... And that's pity because it does have good potential even against AI.

Boy am I confused. I cannot make Hong Kong last anywhere a week - much less until Christmas Day (when it really fell)? I can take Hong Kong in a day if I support the attack properly - and in three days if things go badly. Still - I think the Zero bonus is right - and IF it were to change I think it should ALSO apply to Oscar! The Zero bonus should apply because of the tactical method Genda got from a junior pilot and made universal - and it was adopted by the Army by the time the war began. It allowed a Zero to get behind even a higher performance enemy fighter that was in the danger zone behind it!
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Sardaukar
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RE: Air Combat Mod with test results

Post by Sardaukar »

*I* can take HK too within week...but question is that AI cannot...at least not easily. I too would like to see Zero bonus added to Oscar too. Weakening IJ is not very good for game balance, because it makes it very hard for AI to achieve it's objectives in Spring 1942.
"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-

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witpqs
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RE: Air Combat Mod with test results

Post by witpqs »

ORIGINAL: el cid again

Still - I think the Zero bonus is right - and IF it were to change I think it should ALSO apply to Oscar! The Zero bonus should apply because of the tactical method Genda got from a junior pilot and made universal - and it was adopted by the Army by the time the war began. It allowed a Zero to get behind even a higher performance enemy fighter that was in the danger zone behind it!

I take it you're saying that both Navy and Army adopted the tactic prior to Dec '41?

Do you have more information about this? It might be very helpful in one of the zero bonus threads.
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Belce
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RE: Air Combat Mod with test results

Post by Belce »

Very interesting read and test results. I think the reason why the time period for the test is outside of the bonus time for the Zeroes is to insure that the test results are not influenced by that bonus. What is desired is to be happy with results at base and during the early period when the bonus applies we get an improved a2a result for Zeroes.

Whether you decide to apply or not the bonus to the Zero, the modification is balanced for the base Zero model.
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el cid again
Posts: 16983
Joined: Mon Oct 10, 2005 4:40 pm

RE: Air Combat Mod with test results

Post by el cid again »

I take it you're saying that both Navy and Army adopted the tactic prior to Dec '41?

Do you have more information about this? It might be very helpful in one of the zero bonus threads.

See Sunburst: The Rise of Japanese Naval Air Power, 1909-1941
Mark R Peattle
Naval Institute Press
2001
ISBN 1 55750 432 6
Appendix 9: The Hineri-komi ("turning-in") Maneuver

Citing four sources, three published, two in Japanese, one of them written by Genda himself.
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