New 2 vs 2 team game?

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scott64
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RE: New 2 vs 2 team game?

Post by scott64 »

[:)]
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Roger Neilson
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RE: New 2 vs 2 team game?

Post by Roger Neilson »

Can you provide subtitles please for that last message Scott?

Roger
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scott64
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RE: New 2 vs 2 team game?

Post by scott64 »

Looks like I need a partner. [:'(]


Lucky for you, tonight it's just me


Any ship can be a minesweeper..once !! :)

http://suspenseandmystery.blogspot.com/
pmt411@cox.net
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RE: New 2 vs 2 team game?

Post by pmt411@cox.net »

I am just curious. How do four players play a pbem game?? Who does what and how?? Thanks!!
Sam Turner
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scott64
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RE: New 2 vs 2 team game?

Post by scott64 »

Decide on who commands what. Example for the Allies is one person commands DEI , CBI , while another commands the rest. Looking in the Fear and Loathing AAR for an example.
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http://suspenseandmystery.blogspot.com/
Roger Neilson
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RE: New 2 vs 2 team game?

Post by Roger Neilson »

Quite easy and great fun too.

1. Agree commands splits - can be done in a variety of ways.

2. Play sequence

Jap 1 does orders, sends turn to Jap 2 (as saved file not as ended orders) with 001.pws and combatreport

Jap 2 does orders ends orders phase, sends turn to Allied 1 and Allied 2 with 001.pws and combatreport

Allied 1 does orders, sends just the orders to Allied 2 (as saved file not as ended orders)

Allied 2 does orders and ends orders phase, sends just this file to Jap 1

Jap 1 plays turn, generates 001.pws and combat report, saves these and then sends them on with new orders as above

It does need communications, to keep track of where the orders are, and it does mean that at times you have to adjust for holidays - when often the other genreal can take over to keep the flow going.

BIG advantage is you are working with someone and swapping ideas - learning from each other.


Cheers

Roger
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FeurerKrieg
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RE: New 2 vs 2 team game?

Post by FeurerKrieg »

It is also a big help in cutting down time required to play since you only have to focus on 50% of the map. I also find I get even more attached to the units in my command so it is that much more interesting watching each battle unfold.
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invernomuto
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RE: New 2 vs 2 team game?

Post by invernomuto »

Still looking for a partner? I would like to join, but only as allies. I have two games going on as japanese and I really want to play allies. I want to try 4E monsters, respawing CVs, uber corsair, no production worries [:D][:D][:D]
No mods for me also.
Roger Neilson
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RE: New 2 vs 2 team game?

Post by Roger Neilson »

Ah I know how you feel, it is so much less complicated as the allies!!!!!!

Sorry but Harald and I specifically want to play as an Allied team. I don't think a 3x3 works as there's just too much can go wrong in timing and file transfer - we tried that in another game.

Still looking for a Jap player....

Roger
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invernomuto
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RE: New 2 vs 2 team game?

Post by invernomuto »

No problem Roger, I'll try Allies another time.

Bye
Roger Neilson
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RE: New 2 vs 2 team game?

Post by Roger Neilson »

bump
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BLurking
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RE: New 2 vs 2 team game?

Post by BLurking »

I'd be willing to give it a shot - but would like a '42 start (Nik's mod has that option, doesn't it?). The war opening has been done to death, and w/ multiple players it would be a long time before getting interesting.

Let me know if that's an option.
Roger Neilson
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RE: New 2 vs 2 team game?

Post by Roger Neilson »

I'm not that keen on this, but see what the others think... Scott, Harald?
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scott64
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RE: New 2 vs 2 team game?

Post by scott64 »

I would have to do another install if we do a nik mod... But if we start in 42 I would be up for that.
Lucky for you, tonight it's just me


Any ship can be a minesweeper..once !! :)

http://suspenseandmystery.blogspot.com/
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BLurking
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RE: New 2 vs 2 team game?

Post by BLurking »

I thought the 'Nik Mod' was just another scenario, and could be used w/ any installation - although I gather that the latest incarnation assumes that the latest beta patch be installed (for ASW fixes and whatnot).

Anyway - if the Jap players are willing to forgo the first months of slaughter, I would think the Allies should jump on the chance. They'll get their toys that much sooner...[:)]
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scott64
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RE: New 2 vs 2 team game?

Post by scott64 »

Myself and BLurking against Roger and Harald?


Lucky for you, tonight it's just me


Any ship can be a minesweeper..once !! :)

http://suspenseandmystery.blogspot.com/
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Harald1050
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RE: New 2 vs 2 team game?

Post by Harald1050 »

A start in 1942 is fine. I would appreciate it very much if we could start soon.

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BLurking
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RE: New 2 vs 2 team game?

Post by BLurking »

OK.

Beta 1.795(?).
Nik's Mod - latest version
'42 start.
PDU off (?)

It'll be up to the Japanese to get off the first turn - so drop me a line Scott, and we'll discuss areas of responsiblity.

Feel free to post any house rules for discussion.

Brian
Roger Neilson
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RE: New 2 vs 2 team game?

Post by Roger Neilson »

Ok, we have our war. Over to you gentlemen.

Roger
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BLurking
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RE: New 2 vs 2 team game?

Post by BLurking »

Nuts.

Beta isn't posted anymore, so hope y'all are OK with v1.6, Niks mod (Scenario 45).
I should be the only one who even needs to download the scenario, all of the DB changes should be picked up by other players from the save file.
Started entering the Japanese moves last night, will forward the file to Scott later on today.
I like the changes so far - transport capacity has been greatly reduced, hopefully this'll put a damper on the pace of the game. Air combat should be interesting, also. Be sure to watch out for increased flak.

When I run the turn I'll forward the replay file to all players, then you'll have something to watch while waiting for turns to be processed [;)].

Which of the Allies would like the file first?

Brian
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